Grhotten Keeper

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Revision as of 04:40, 4 March 2024 by Disgruntled-tom (talk | contribs) (Created page with "Orgoth Curse Bound Cadre Solo Category:Orgoth Category:Sea Raider Category:Solo Category:Curse Bound Cadre Category:MKIV Category:Prime == Model stats and abilities == {{Model-stats | name= Keeper | base= 50 mm | hp = 14 | spd = 6 | mat = 7 | def = 12 | arm = 18 | fa = 2 | cost = 5 | abilities = {{AbilitySingle|Tough}}{{AbilitySingle|Primal Rage}}{{AbilitySingle|Shield Guard}}{{AbilitySingle|Spell Ward}} }} == Weapon...")
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Orgoth Curse Bound Cadre Solo

Model stats and abilities

Model Statistics

Base size = 50 mmSPDMATDEFARM
Health = 14
FA = 2
Cost = 5671218
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Model Advantages and Abilities

Tough
Tough
When this model is disabled, roll a d6. On a 5 or 6, remove 1 damage point from this model; it is no longer disabled and becomes knocked down. While knocked down, this model loses Tough.

  Errata-Tough on 4-5-6 (2023-6-22)
Question: If a feat or ability says when a model "makes a Tough roll of 4,5, or 6... that model can remove 1 damage point," does that mean the model gets to remove 1 damage point from that ability PLUS another damage point from the Tough ability?
Answer: No, you only remove 1 damage point.
Explanation: You will only heal one point of damage due to [Madrak's] feat
Infernal Ruling: elswickchuck - PP Community forum



Primal Rage
Once per turn, when this model suffers damage from an enemy attack, after the attack is resolved, it can immediately make a full advance toward the attacking model and can make one basic melee attack.

No errata for Primal Rage (Create)


Shield Guard
When a friendly model is directly hit by a non-spray ranged attack while within 3 inches of a model with Shield Guard, you can choose to have the model with Shield Guard be directly hit instead.
  1. That model is automatically hit and suffers all damage and effects.
  2. A model can use Shield Guard only once per round.
  3. A model cannot use Shield Guard if it is incorporeal, knocked down, or stationary.
  4. Shield Guard can only be used once per attack.

    No errata for Shield Guard (Create)


Spell Ward
This model cannot be targeted by spells.

No errata for Spell Ward (Create)



Weapons

Fell Axe
 RNG   ROF   AOE   POW   LOCATION 
2 - - 15 -
Damage Type-Magical
Damage Type-Magical
This weapon causes magical damage.

No errata for Damage Type-Magical (Create)

Critical Decapitation
A critical hit occurs if the attack directly hits and any two dice in the Attack Roll show the same number. This Critical grants the following weapon qualities or has the following effects: Decapitation
Double the damage exceeding the ARM of the model hit. A model disabled by this attack cannot make a Tough roll.
No errata for Decapitation (Create)
Fell Shield
 RNG   ROF   AOE   POW   LOCATION 
1 - - 13 -
Shield
Shield
This weapon is a shield that gives the model a cumulative +2 ARM bonus.

No errata for Shield (Create)

Damage Type-Magical
Damage Type-Magical
This weapon causes magical damage.

No errata for Damage Type-Magical (Create)


Solo Rules

Solos are independent warrior models.

Errata

No Errata specifically for this model.

Changes and Updates

Release Trivia

Battle Reports

Videos

Lore