Mr. Clogg

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Revision as of 04:12, 18 February 2024 by Disgruntled-tom (talk | contribs) (Created page with "Crucible Guard Solo Category:Crucible Guard Category:Solo Category:Legacy Category:Prime == Model stats and abilities == {{Model-stats | name= Clogg 1 | base=30 | hp=5 | spd=5 | def=13 | arm=11 | fa=C | cost=free With <br>Marshal General Baldwin Gearhart | abilities = {{AbilitySingle|Companion|Marshal General Baldwin Gearhart}} {{AbilitySingle|Hit the Deck!}} {{AbilitySingle|Non-Combatant}} {{AbilityOpt...")
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Crucible Guard Solo

Model stats and abilities

Model Statistics

Base size = 30SPDDEFARM
Health = 5
FA = C
Cost = free With
Marshal General Baldwin Gearhart
51311
-
-

Model Advantages and Abilities


Companion
This model is included in any army that includes Marshal General Baldwin Gearhart.

If Marshal General Baldwin Gearhart is destroyed or removed from play, remove this model from play.
If Marshal General Baldwin Gearhart is a battlegroup controller, this model is part of the battlegroup.
{{{3}}} of these models are included in the army that includes Marshal General Baldwin Gearhart.

No errata for Companion (Create)


Hit the Deck!
Ignore this model when determining which models would be hit by an AOE. If it would be hit by an AOE, it instead becomes knocked down. While this model is knocked down, ranged attacks targeting it automatically miss.

  Errata-Hit the Deck! (2024-2-9)
Question: How does Hit the Deck! interact when multiple models have it, and nearby models do not? For example, a primary target with Hit the Deck is base to base with two additional models possessing Hit the Deck!. Two additional models are nearby, within range of the AOE that hits the primary target. What happens?
Answer: The target model with Hit the Deck will become knocked down. The two models with hit the deck that are base-to-base with teh target model are ignored when determining who are hit next, causing the models nearby without hit the deck to be the next eligible models.
Explanation: 
Infernal Ruling: elswickchuck Infernal - PP Community forum



  Errata-Hit the Deck! (2024-2-9)
Question: If a model with Hit the Deck is missed by an AOE, and is in range, what would happen? Would it be knocked down or ignored?
Answer: It will be knocked down as it is still hit by the AOE.
Explanation: 
Infernal Ruling: elswickchuck Infernal - PP Community forum



Non-Combatant
This model cannot make attacks.

No errata for Non-Combatant (Create)

Special Action
A model can make one of the following special action(s) during its Combat Action if it meets the requirements for the special action's use:
Johnny on the Spot - RNG 5. Target Gearhart. If Gearhart is in range, he immediately makes one basic melee or ranged attack.
No errata for Special Action (Create)
No errata for Johnny on the Spot (Create)



Weapons

Acid Cannon
 RNG   ROF   AOE   POW   LOCATION 
11 1 - 13 -
Damage Type-Corrosion
Damage Type-Corrosion
This causes corrosion damage.

No errata for Damage Type-Corrosion (Create)

Critical Corrosion
Critical Corrosion
On a critical hit, the model hit by this attack suffers the Corrosion continuous effect.

No errata for Critical Corrosion (Create)


Arcing Fire
When attacking with this weapon, this model can ignore intervening models.

No errata for Arcing Fire (Create)


GUN
 RNG   ROF   AOE   POW   LOCATION 
11 1 - 13 -

Momentum
A small or medium based model directly hit by this attack is slammed d3 inches directly away from this model.
  1. The POW of collateral damage is equal to the POW of this weapon.
  2. Large-based models hit by this attack suffer a normal damage roll and become knocked down.


No errata for Momentum (Create)


GUN
 RNG   ROF   AOE   POW   LOCATION 
11 1 - 13 -
Damage Type-Cold
Damage Type-Cold
This weapon causes cold damage.

No errata for Damage Type-Cold (Create)


Critical Freeze
On a critical hit, a model hit becomes stationary for one round unless it has Resistance to Cold.

No errata for Critical Freeze (Create)


GUN
 RNG   ROF   AOE   POW   LOCATION 
11 1 - 13 -
Damage Type-Magical
Damage Type-Magical
This weapon causes magical damage.

No errata for Damage Type-Magical (Create)


Shadow Bind
A model suffering Shadow Bind suffers -3 DEF and cannot advance for one round. Shadow Bind can be shaken.

No errata for Shadow Bind (Create)


Solo Rules

Solos are independent warrior models.

Errata

No Errata specifically for this model.

Changes and Updates

Mk3 to Mk4

Release Trivia

Lore