Lancer
The Lancer is a vital warjack for almost all Cygnar warcasters. Not because it is any great combatant itself, but because it has an arc node. Against many opponents the ability to fire spells through the Lancer's arc node is the difference between victory and defeat.
Basic Info
Abilities
Weapons
Shock Shield | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
File:Sword icon.jpg | RNG | POW | P+S | LOCATION | |||||||||||
0.5 | 2 | 11 | Left | ||||||||||||
War Spear | |||||||||||||||
File:Sword icon.jpg | RNG | POW | P+S | LOCATION | |||||||||||
2 | 4 | 13 | Right | ||||||||||||
Theme Forces
- Cygnar
- Template:Flames in the Darkness
- Template:Gravediggers
- Template:Heavy Metal
- Template:Sons of the Tempest
- Template:Storm Division. This model gains Immunity: Electricity in this theme.
- Other Factions
- Infernal players can use it in Hearts of Darkness, but only if Sloan is leading the army. This model gains Accumulator [Soulless] in this theme.
- Mercenary and Khador players can use it Template:Flame in the Darkness theme.
- Mercenary and Convergence players can use it in various themes by putting it under the control of Nemo4.
Thoughts on Lancer
Lancer in a nutshell
The Lancer is a shield-carrying arc node, letting spellcasters channel spells. A shield and Set Defense make it really tough for a light warjack and if it can't kill enemy warjacks in melee it can at least destroy their cortices.
Combos & Synergies
Any warcaster who likes arcing spells.
- Nemo1 - chain lightning
- Haley2 for making a complete mess of the enemy.
- Stryker1 Earthquake for his pop and drops.
- Stryker2 for both Rebuke and Positive Charge
Casters in the Flame in the Darkness theme may also appreciate an otherwise unavailable, trusty arc node - especially ones with strong offensive magic like Zerkova1 or Fiona
Drawbacks & Downsides
- Both Thorn and the Hurricane do much more as arc nodes (and they are both substantially more expensive) - though Thorn is only available in Heavy Metal.
- Cortex damage is unusable against beasts, Horrors, Cyriss vectors and Cephalyx Monstrosities.
Tricks & Tips
- Run the arc node into the enemy's back arc for backstrike bonuses.
- Arcing 101: you can arc if you engage the enemy, but it does not engage you (eg. a Destroyer with it's 1" melee range axe is in your spear's 2" melee range, but the Lancer is more than 1" away from the Destroyer).
- Just because a Lancer can't destroy a heavy it doesn't mean it can't remove that heavy from the game. 3 hits from the shield, and any jack is a paperweight for the rest of the game without repair. Darius can pull it off especially well with Jackhammer.
Other
Trivia
- Released way back in Warmachine: Prime (2003).
Other Cygnar models
Rules Clarifications
Template:RC Shield Template:RC Cortex Damage Template:RC Shock Field Template:RC Warjack Template:RC Construct Template:RC Arcnode Template:RC Set Defense