Inflictor

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Template:Cryxbox Template:4P

Inflictors are fiercely protective of their masters and use their considerable mass and armor to shield them at all costs. These nigh uncontrollable constructs are more than mere killing machines, though; they are an accomplishment of malign intent. The soul drives grafted to their cortexes alter the behavior of these abominations in combat—captive souls give the Inflictor preternatural awareness of incoming threats.

Basic Info

Template:Infobox-Model

Template:Warjack

Abilities

Weapons

Theme Forces


Thoughts on the Inflictor

Inflictor in a Nutshell

It's a defensive warjack, which is unusual for Cryx. Though its stinger is not much to rely on, it's the shield ARM bonus plus the shield guard ability that makes this the perfect buddy and escort on the field. In Black Industries you can really leverage it’s anti ranged presence as it will be armour 23vs shooting.

Combos & Synergies

  • Buffing its ARM will allow it to shrug off chip damage in the early game and survive to melee at full capacity - especially in Black Industries.
    • Bane Witch Agathia has a unique spell, Hellwrought, for +2 ARM and Vengeance. Vengeance is great on a model with shield guard (if a little unlikely to trigger in Black Industries). Death Shroud makes it tankier as well, albeit not against guns.
    • Karchev & Deathjack, Skarre2 and Scaverous have Death Ward for +2 ARM.
    • Darragh Wrathe or Death Archon - Mortal Fear acts as a pseudo ARM buff
    • Goreshade the Bastard - Breath Taker from the Deathwalker acts as another pseudo ARM buff. Shadowmancer makes it hit harder in melee.
    • Mortenebra2 - Has Fail Safe.
    • Karchev & Deathjack and Asphyxious3 give their jacks Unyielding.

Drawbacks & Downsides

  • Typical low Cryx warjack health doesn’t really mesh well with being a defensive piece. Concentrated fire will take it down (outside of Black Industries).

Tips & Tricks

  • Keep it near the warcaster at all times unless you need it to escort a key piece that you do not wish to be shot down early in the game (eg Asphyxious4).

Other

Trivia

  • The rules for this model were published in Warmachine: Vengeance March 2014.
  • The physical model wasn't available for purchase until about June 2016, more than two years later.
  • The Inflictor & Seether are sold in one box, with enough pieces to make either but not both. Magnets are your friends.

Other Cryx models

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Rules Clarifications

Template:RC Open Fist Template:RC Shield Template:RC Critical Poison Template:RC Warjack Template:RC Construct Template:RC Shield Guard