Stormblade Captain: Difference between revisions

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Latest revision as of 14:26, 13 January 2024

Template:Cygbox Template:4P

Armed with the mighty nexus blade, the Stormblade Captain is a fearsome warrior and peerless leader. A master of the storm knight's tactics, the captain drills his men until they can perform unstoppable charges and precisely maneuver through and around their peers.

Basic Info

Template:Infobox-Model

Abilities

Weapons

Nexus Blast
File:Gun icon.jpg  RNG   ROF   AOE   POW 
8 1 Template:- 14
Nexus Blade
File:Sword icon.jpg  RNG   POW   P+S 
1 7 13

Theme Forces


Thoughts on Stormblade Captain

Stormblade Captain in a nutshell

The Stormblade Captain is simultaneously a Storm Knight support model (most useful to allow Storm Lances to run straight over the Silver Line Stormguard), a Jack Marshal, and a respectable melee solo. With Iron Sentinel and Unyielding he can survive well in melee.

He can run a Warjack as a Jack Marshal but it forms quite an expensive package together, he is most commonly seen with a Firefly (to double up on support duties), the Sentinel (because it doesn’t need the focus) or a Reliant to get the best of both worlds by powering up and using ‘take aim’.

The addition of Desperate Pace has made the Stormblade Captain a much more valuable support model, everyone appreciates a little bit of threat extension but once battle lines are joined he is good to throw into the fight because he can deal damage and stay alive well with unyielding.

Combos & Synergies

Drawbacks & Downsides

  • Tactician and Desperate Pace already make him a high-priority target - and a marshaled jack paints a bullseye on his head.
  • Losing your model with Tactician can lead to positioning disaster the next turn.

Tricks & Tips

  • Remember Storm Knights can move through the Stormblade Captain, as well as each other.
  • You don't have to be in B2B with your marshalled jack - this ability triggers on any friendly faction warjack.
  • Just like Runewood's, his Drive with the Hurry command can yield a surprisingly mobility for SPD4 jacks. Trample forward 4+3", then reposition another 5; that's 4" more than you would get with running.
  • Stick him to the back of a warjack to make him really annoying to deal with thanks to Iron Sentinel. This becomes doubly true with any warcaster that has a Control Area DEF or ARM buff.

Other

Trivia

Other Cygnar models

Template:Index Cygnar

Rules Clarifications

Template:RC Weapon Master Template:RC Electrical Damage

Template:RC Jack Marshal Template:RC Desperate Pace Template:RC Drive Template:RC Reposition Template:RC Iron Sentinel Template:RC Quick Work Template:RC Tactician