Lancer: Difference between revisions

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{{Cygbox|{{Cygnar}} {{Light Warjack}} }} [[Category: Model]]
[[Cygnar]] [[First Army]] [[Storm Knight]] [[Heavy]] [[Warjack]]
{{4P|n=two Prime Armies|'''First Army''' and '''Storm Knights'''}}
 
[[Category:Cygnar]]
[[Category:First Army]]
[[Category:Storm Knight]]
[[Category:Cohort]]
[[Category:Heavy]]
[[Category:Warjack]]
[[Category:Legacy]]
[[Category:Prime]]
 
 
== Model stats and abilities ==
{{Model-stats
| name= Centurion
| base= 50 mm
| hp    = 30
| spd  = 4
| mat  = 7
| def  = 11
| arm  = 19
| fa    = 4
| cost  = 11
| abilities =
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Trample Power Attack}}
{{AbilitySingle|Construct}}
}}
 
=== Weapons ===
{{Weapon|weapon=Bombard|type = R |rng = 14 |rof = 1 |aoe = 3|pow = 14/8| loc = L|abilities ={{AbilitySingle|Arcing Fire}}}}
{{Weapon|weapon=Executioner Axe|type = M |rng = 1 |rof = - |aoe = -|pow = 17| loc = R|abilities ={{AbilityCritical|Amputation}}}}
 
== Warjack Rules ==
{{Category:Warjack}}
 
== Changes and Updates ==
===Release Trivia===
Originally released in Warmachine: Prime (2003)
 
===Mk3 to Mk4===
 
==Lore==
 


''The Lancer is a vital warjack for almost all Cygnar warcasters. Not because it is any great combatant itself, but because it has an arc node. Against many opponents the ability to fire spells through the Lancer's arc node is the difference between victory and defeat.''
''The Lancer is a vital warjack for almost all Cygnar warcasters. Not because it is any great combatant itself, but because it has an arc node. Against many opponents the ability to fire spells through the Lancer's arc node is the difference between victory and defeat.''

Revision as of 17:53, 31 October 2024

Cygnar First Army Storm Knight Heavy Warjack


Model stats and abilities

Model Statistics

Base size = 50 mmSPDMATDEFARM
Health = 30
FA = 4
Cost = 11471119
-
-

Model Advantages and Abilities

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Trample Power Attack
Trample Power Attack
This model can make a trample power attack.

No errata for Trample Power Attack (Create)

Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)



Weapons

Bombard
 RNG   ROF   AOE   POW   LOCATION 
14 1 3 14/8 L

Arcing Fire
When attacking with this weapon, this model can ignore intervening models.

No errata for Arcing Fire (Create)

Executioner Axe
 RNG   ROF   AOE   POW   LOCATION 
1 - - 17 R
Critical Amputation
A critical hit occurs if the attack directly hits and any two dice in the Attack Roll show the same number. This Critical grants the following weapon qualities or has the following effects: Amputation
On a direct hit on a warjack or warbeast, fill in the unmarked damage boxes or circles on the last column or branch damaged.
No errata for Amputation (Create)


Warjack Rules

Category:Warjack

Changes and Updates

Release Trivia

Originally released in Warmachine: Prime (2003)

Mk3 to Mk4

Lore

The Lancer is a vital warjack for almost all Cygnar warcasters. Not because it is any great combatant itself, but because it has an arc node. Against many opponents the ability to fire spells through the Lancer's arc node is the difference between victory and defeat.

Basic Info

Template:Infobox-Model

Template:Warjack

Abilities

Weapons

Shock Shield
File:Sword icon.jpg  RNG   POW   P+S   LOCATION 
0.5 2 11 Left
War Spear
File:Sword icon.jpg  RNG   POW   P+S   LOCATION 
2 4 13 Right

Theme Forces


Thoughts on Lancer

Lancer in a nutshell

The Lancer is a shield-carrying arc node, letting spellcasters channel spells. A shield and Set Defense make it really tough for a light warjack and if it can't kill enemy warjacks in melee it can at least destroy their cortices.

Combos & Synergies

Any warcaster who likes arcing spells.

  • Nemo1 - chain lightning
  • Haley2 for making a complete mess of the enemy.
  • Stryker1 Earthquake for his pop and drops.
  • Stryker2 for both Rebuke and Positive Charge

Casters in the Flame in the Darkness theme may also appreciate an otherwise unavailable, trusty arc node - especially ones with strong offensive magic like Zerkova1 or Fiona

Drawbacks & Downsides

  • Both Thorn and the Hurricane do much more as arc nodes (and they are both substantially more expensive) - though Thorn is only available in Heavy Metal.
  • Cortex damage is unusable against beasts, Horrors, Cyriss vectors and Cephalyx Monstrosities.

Tricks & Tips

  • Run the arc node into the enemy's back arc for backstrike bonuses.
  • Arcing 101: you can arc if you engage the enemy, but it does not engage you (eg. a Destroyer with it's 1" melee range axe is in your spear's 2" melee range, but the Lancer is more than 1" away from the Destroyer).
  • Just because a Lancer can't destroy a heavy it doesn't mean it can't remove that heavy from the game. 3 hits from the shield, and any jack is a paperweight for the rest of the game without repair. Darius can pull it off especially well with Jackhammer.

Other

Trivia

Other Cygnar models

Template:Index Cygnar

Rules Clarifications

Template:RC Shield Template:RC Cortex Damage Template:RC Shock Field Template:RC Warjack Template:RC Construct Template:RC Arcnode Template:RC Set Defense