Talon: Difference between revisions

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{{Mercbox|[[Mercenary]] {{Light Warjack}} }} [[Category: Model]]
[[Mercenary]] [[Soldiers of Fortune]] [[Talion Charter]] [[Colossal]] [[Warjack]]
{{4P|n=three Prime Armies|
 
* '''Mercenary: Soldiers of Fortune'''
[[Category:Mercenary]]
* '''Mercenary: Talion Charter'''
[[Category:Soldiers of Fortune]]
* '''Mercenary: The Thornfall Alliance''' (requires [[Raluk]]) <br>
[[Category:Talion Charter]]
[[Category:Colossal]]
[[Category:Warjack]]
[[Category:Legacy]]
[[Category:Prime]]
 
==Model stats and abilities==
{{Model-stats
| name= NAME
| base= 50 mm
| hp    = 30
| spd  = 5
| mat  = 6
| rat = 6
| def  = 12
| arm  = 18
| fury  = 4
| thr  = 9
| fa    = 4
| cost  = 12
| abilities =
{{AbilitySingle|Unstoppable}}
{{AbilitySingle|Trample Power Attack}}
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle|Dual Attack}}
{{AbilitySingle|Construct}}
}}
}}
=Weapons=
{{Weapon|weapon=RANGED|type = R |rng = 10 |rof = d3 |aoe = - |pow = 13| loc = -| abilities = {{AbilitySingle|Pistol}} }}
{{Weapon|weapon=MELEE|type = M |rng = 1 |rof = - |aoe = - |pow = 15| loc = X2| abilities =  {{AbilitySingle|SOMETHING}} }}
==Warjack Rules==
{{Category:Warjack|Warjack}}
==Errata==
No Errata specifically for this model.
==Changes and Updates==
===Mk3 to Mk4===
==Release Trivia==
Released in
==Battle Reports==
==Videos==


==Lore==
''The Talon is a black market favourite among mercenaries with enough gold and influence to acquire them. The few moments the Talon's stun lance can provide may be all that is needed to land the critical blow and turn the tide of battle.''
''The Talon is a black market favourite among mercenaries with enough gold and influence to acquire them. The few moments the Talon's stun lance can provide may be all that is needed to land the critical blow and turn the tide of battle.''



Revision as of 18:26, 17 March 2024

Mercenary Soldiers of Fortune Talion Charter Colossal Warjack

Model stats and abilities

Model Statistics

Base size = 50 mmSPDMATRATDEFARMFURYTHR
Health = 30
FA = 4
Cost = 12566121849
-
-

Model Advantages and Abilities

Unstoppable
Unstoppable
This model does not have to forfeit its Combat Action when it advances or is placed out of one or more enemy models' melee ranges during its Normal Movement.

No errata for Unstoppable (Create)

Trample Power Attack
Trample Power Attack
This model can make a trample power attack.

No errata for Trample Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

  Errata-Dual Attack and Unit Charges (2023-10-27)
Question: If a unit with Dual Attack charges a single model, are all placed in melee range, and the first model kills the charge target, can the remaining members of the unit make ranged attacks, or do they forfeit their Combat Action because they don't have any enemy models in their melee range?
Answer: The check for melee range is done at the end of movement. If you kill the targets before they attack, they can still do their ranged attack. (Malkav13)
Explanation: This post is correct.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum


  Errata-Dual Attack and Special Attacks (2023-08-10)
Question: Can a model with Dual Attack make any combination of ranged special attack and normal melee initial attacks, or its melee special attack and normal ranged initial attacks? (Example: Bison Both Barrels and Ram, or Mariner Thresher and gunshot).
Answer: No.
Explanation: The bison can not use dual attack and also make a special attack. That is correct in that (Thresher) example too.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum



Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)


Weapons

RANGED
 RNG   ROF   AOE   POW   LOCATION 
10 d3 - 13 -
Pistol
Pistol

A model making an attack with this weapon targeting a model it is in melee with ignores the Target in Melee bonus when resolving this attack.

  Errata-Pistol (2023-09-17)
Question: Does the pistol benefit apply to models not in melee with the attacking model when the pistol is on a spray?
Answer: No, it only applies to models with which the attacking model is in melee.
Explanation: The intent is that a model only ignore the penalty for being in melee with the models that model is in melee with. Pistol only works against the models in the melee with the attacking model.
Infernal Ruling: Dark Legacy - PP Community forum


MELEE
 RNG   ROF   AOE   POW   LOCATION 
1 - - 15 X2

SOMETHING
Category:SOMETHING

No errata for SOMETHING (Create)


Warjack Rules

Category:Warjack

Errata

No Errata specifically for this model.


Changes and Updates

Mk3 to Mk4

Release Trivia

Released in

Battle Reports

Videos

Lore

The Talon is a black market favourite among mercenaries with enough gold and influence to acquire them. The few moments the Talon's stun lance can provide may be all that is needed to land the critical blow and turn the tide of battle.

Basic Info

Template:Infobox-Model

Template:Warjack

Abilities

Weapons

Shield
File:Sword icon.jpg  RNG   POW   P+S   LOCATION 
0.5 2 10 Left
Stun Lance
File:Sword icon.jpg  RNG   POW   P+S   LOCATION 
2 5 13 Right

Theme Forces


Thoughts on Talon

Talon in a nutshell

The Talon is a cheap light that is useful for tying up enemy warjacks or making them stationary. It does have a surprisingly high ARM with its shield. As it is MAT 8 on the charge, 1 focus is often enough to get a decent activation out of it. It's a sturdy piece for 6 points and the bane of fancier warjacks everywhere.

Combos & Synergies

  • Warcasters that make their entire battlegroups tougher turn this little jack into a cheap spammable roadblock and contesting piece. That's Captain Bartolo Montador with Batten Down the Hatches and Magnus the Warlord giving them all Unyielding (and extra movement).
  • The Talon makes a nice cheap combo with Rutger Shaw, as its shield gives it good armor to play Shield Guard. It gets Flank in Irregulars as well.
  • Captain Sam MacHorne & The Devil Dogs can use a cheap 'jack that can keep up with them and stationary targets so they can hit more easily. Sam's Crush order combined with its Shield let it hit hard while having a nice high ARM.
  • Warjacks can shake off stationary for one focus, but If you have a model that causes Disruption (such as Eiryss, Mage Hunter of Ios or Eiryss, Angel of Retribution ) you can prevent that.
  • Asphyxious the Sanctified - With him, the Talon gains Dark Shroud and with a 2" melee range it spreads said debuff expertly.
  • Crosse1 loves a cheap melee jack to send in and apply Shadow of a Giant. The Talon is as cheap as it gets and takes way more work to remove than is reasonable for a 6 point model, so wedging it into the enemy lines is extra rude.

Drawbacks and Downsides

  • The Talon is best using its spear to stationary warjacks, but it loses that ability versus non-warjack targets, meaning it's much weaker against Hordes forces.

Tricks and Tips

  • The Talon works best with a friendly unit nearby that can activate after it Stalls an enemy warjack to take advantage of the stationary.

Other

Trivia

Released in Warmachine: Escalation (2004)

Who can take this warjack?

Template:Index Mercenary Warcasters

Other Mercenary models

Template:Index Mercenaries

Rules Clarifications

Template:RC Shield Template:RC Powerful Charge Template:RC Stall Template:RC Warjack Template:RC Construct Template:RC Tried & True