Tyrus, Nis-Arsyr of Spiders: Difference between revisions

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| aat  = 7
| aat  = 7
| mat  = 7
| mat  = 7
| rat  =
|fa=C
| def  = 15
| def  = 15
| arm  = 17
| arm  = 17

Revision as of 03:32, 29 February 2024

Dusk House Kallyss Warcaster

Model stats and abilities

Model Statistics

Base size = 40 mmSPDAATMATDEFARMARCCTRL
Health = 17
FA = C
Cost = Free6771517814
-
-

Model Advantages and Abilities

Undead
Undead
This model is an undead model and not a living model.

No errata for Undead (Create)


Arcane Vortex
This model can immediately negate any spell that targets it or a model within 3 inches of it by spending 1 focus or fury point. The negated spell does not take effect, but its COST remains spent.

No errata for Arcane Vortex (Create)


Vampiric
When this model destroys a living or undead model with a melee or ranged attack, immediatly after the attack is resolved this model can remove d3 damage points.

No errata for Vampiric (Create)


Weapons

Nekromanteion
 RNG   ROF   AOE   POW   LOCATION 
2 - - 14 -
Damage Type-Magical
Damage Type-Magical
This weapon causes magical damage.

No errata for Damage Type-Magical (Create)


Death Boon
When this model destroys an enemy warrior model with an attack with this weapon, immediately after the attack is resolved one model in this model's battlegroup currently in its control range gains 1 focus point.

No errata for Death Boon (Create)


Spells

Flashing Blade Cost RNG AOE POW DUR OFF
1 Self - - - No
The spellcaster immediately makes one basic attack with one of its melee weapons against each enemy model in its LOS that is in the weapon's melee range. These attacks are simultaneous.
No errata for Flashing Blade (Create)
Stranglehold Cost RNG AOE POW DUR OFF
3 10 - 13 Special Yes
A model damaged by Stranglehold forfeits either its Normal Movement or its Combat Action during its next activation, as its controller chooses.
No errata for Stranglehold (Create)

Spell Rack: 3 Slots

Abyssal Gate Cost RNG AOE POW DUR OFF
3 8 - 12 - Yes
When Abyssal Gate damages a non-Leader enemy model, after the attack is resolved you can place the enemy model anywhere completely within 3 inches of its current location. A model can be placed by Abyssal Gate only once per turn.
No errata for Abyssal Gate (Create)
Backlash Cost RNG AOE POW DUR OFF
3 8 - - Upkeep Yes
When target enemy warjack that is part of a battlegroup is damaged, its controller suffers 1 damage point.
No errata for Backlash (Create)
Battle Lust Cost RNG AOE POW DUR OFF
2 6 - - Upkeep No
Target friendly Faction warrior model/unit gains an additional die on melee damage rolls, but suffers -2 DEF.
No errata for Battle Lust (Create)
Black Talons Cost RNG AOE POW DUR OFF
3 10 3 12/8 - Yes
On a critical hit, models hit suffer Shadow Bind for one round.
Shadow Bind:
A model suffering Shadow Bind suffers -3 DEF and cannot advance for one round. Shadow Bind can be shaken.
No errata for Shadow Bind (Create)
No errata for Black Talons (Create)
Curse of Shadows Cost RNG AOE POW DUR OFF
3 8 - - Upkeep Yes
Target model/unit suffers -2 ARM.
A model can advance through an affected model if it has enough movement to move completely past its base.
No errata for Curse of Shadows (Create)
Deceleration Cost RNG AOE POW DUR OFF
3 Self Ctrl - Rnd No
While in the spellcaster's control range, friendly faction models gain +2 ARM against ranged and arcane attack demage rolls.
No errata for Deceleration (Create)
Ghost Walk Cost RNG AOE POW DUR OFF
2 6 - - Turn No
Target friendly Faction model/unit gains Ghostly for one turn.
This model can advance through terrain and obstacles without penalty and can advance through obstructions and models if it has enough movement to move completely past them.
  Errata-Ghostly (2024-1-23)
Question: Does ghost walk prevent the model from suffering the -2" when crossing the barrier?
Answer: It would in fact let you pass without penalty.
Explanation: 
Infernal Ruling: pps_Loren - Privateer Press Staff/Dev - PP Community forum
No errata for Ghost Walk (Create)
Inviolable Resolve Cost RNG AOE POW DUR OFF
2 6 - - Upkeep No
Target friendly Faction model/unit gains +2 ARM and cannot be knocked down or moved by a push or a slam.
No errata for Inviolable Resolve (Create)
Mirage Cost RNG AOE POW DUR OFF
2 6 - - Upkeep No
Target friendly Faction model/unit gains Apparition.
Apparition:
During your Control Phase, place this model anywhere completely within 2 inches of its current location.
No errata for Apparition (Create)
No errata for Mirage (Create)
Revive Cost RNG AOE POW DUR OFF
2 8 - - - No
Target one friendly trooper model. Return one destroyed Grunt to the target model's unit. The Grunt is returned with one unmarked damage box. Place the returned Grunt within 2 inches of the target model. The returned Grunt model must forfeit its Normal Movement and Combat Action the turn it is returned to play.
No errata for Revive (Create)


Warcaster Rules

Feat: Invocation of Shadow

Immediatly place Tyrus and friendly models currently in his control range anywhere completely within 2 inches of their current locations. Additionally, Tyrus and models/units activating in his control range gain Ghostly. Invocation of Shadow lasts for one turn.

This model can advance through terrain and obstacles without penalty and can advance through obstructions and models if it has enough movement to move completely past them.
  Errata-Ghostly (2024-1-23)
Question: Does ghost walk prevent the model from suffering the -2" when crossing the barrier?
Answer: It would in fact let you pass without penalty.
Explanation: 
Infernal Ruling: pps_Loren - Privateer Press Staff/Dev - PP Community forum



Additional Rules

Additional special rules:

  1. This model begins the game with a number of focus points equal to its ARC.
  2. During your Maintenance Phase, this model loses all focus points in excess of its ARC.
  3. During your Control Phase, this model replenishes its focus points so that it has a number equal to its current ARC.
  4. This model can spend focus points only during its activation.
  5. This model has a Control Range, and can spend its focus points to buy additional melee attacks, boost attack and damage rolls, and to Shake Effects.
    No errata for Focus Manipulation (Create)


This model can control a group of warjacks.
  1. This model and the warjacks it controls are a battlegroup.
  2. This model can allocate focus to warjacks in its battlegroup during your Control Phase.
  3. This model can channel spells through warjacks in its battlegroup with the Arc Node advantage.


No errata for Battlegroup Controller (Create)


A feat can be used at any time during this model's activation, once per game.
No errata for Feat (Create)


  1. At any time during its activation, this model can spend focus points to remove damage it has suffered. For each focus point spent this way, the model can remove 1 damage point.
  2. When this model would suffer damage, it can immediately spend up to 1 focus point to reduct the damage it would suffer by 5. This model is still considered to have suffered damage even if the damage is reduced to 0 or less. Excess damage prevention is lost.
    No errata for Power Field (Create)


This model can cast spells by paying the COST of the spells in focus points.
No errata for Spellcaster (Create)


This model must have at least one non-lesser warjack in its battlegroup at the start of the game.


Changes and Updates

Release Trivia

Battle Reports

Videos

Lore