Legionnaire Officer: Difference between revisions

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         | arm  = 15
         | arm  = 15
         | cost = 3
         | cost = 3
        }}
      |abilities=
      </td>
{{AbilitySingle|Resistance Electricity}}             
      <td style = "border: 1px solid grey; vertical-align: top;"> <table >       
{{AbilitySingle|Dual Attack}}  
          {{Model Advantage | advantage = Resistance Electricity | icon = Resistance_electricity}}             
{{AbilityOptions|Battle Plan|Desperate Pace|Precision Strike|Special Orders}}
          {{Model Advantage | advantage = Dual Attack | icon = Dual_attack}}  
}}
          {{Model Ability | ability = Battle Plan}}
          {{Model Ability | ability = Desperate Pace}}
          {{Model Ability | ability = Precision Strike}}
          {{Model Ability | ability = Special Orders}}
      </table> </td>
  </tr>
</table>


=Weapons=
=Weapons=
  <table style="border-collapse: collapse;>      <tr>
 
<th>Weapon</th><th>Type</th><th>Stats</th><th>Specials</th>
  </tr>
        {{Lightning Pulse (Voltaic Great Sword)}}
        {{Voltaic Great Sword}}
</table>


=Errata=
=Errata=
No Errata specifically for this model. Ability errata will appear in an expandable box next to the rule (Pistol, for example).
No Errata specifically for this model. Ability errata will appear in an expandable box next to the rule (Pistol, for example).

Revision as of 04:59, 21 February 2024

Cygnar Storm Legion Solo

Model stats and abilities

Model Statistics

Base size = 30mmSPDMATRATDEFARM
Health = 5
FA = {{{fa}}}
Cost = 36761315
-
-

Model Advantages and Abilities


Resistance Electricity
This is a template for "Model Advantage". It makes this table
table headerthing
blah blahthg
  • The idea is that this is a template that builds out an advantage category page.
  • It is called on a category after explaining what the category is doing.
  • it has to be called in a noinclude tag.

Then calls out to the auto-generate template. Cygnar Storm Legion Solo

Model stats and abilities

Model Statistics

Base size = 30mmSPDMATRATDEFARM
Health = 5
FA = {{{fa}}}
Cost = 36761315
-
-

Model Advantages and Abilities

Template loop detected: Template:AbilitySingleTemplate loop detected: Template:AbilitySingle
Battle Plan

This model can use one of the following plans at any time during its activation:


Desperate Pace - RNG 5. Target friendly {{{1}}} trooper model. If the model is in range, {{{1}}} models in its unit gain +2 SPD during their Normal Movement this turn.
Precision Strike - While within 10 inches of this model, friendly models ignore other friendly models when determining Line of Sight (LOS). Firnely models can advance through other friendly models within 10 inches of this model if they have enough movement to move completely past them.Precision Lasts for one turn.
Special Orders - RNG 5. Target friendly Faction warrior model/unit. If the model/unit is in range, it gains Reposition[3"].

At the end of this model/unit's activation in which it did not run or fail a charge, this model can advance up to 3 inches, then its activation ends.


No errata for Reposition (Create)

No errata for Battle Plan (Create)
No errata for Desperate Pace (Create)
No errata for Precision Strike (Create)
No errata for Special Orders (Create)



Weapons

Errata

No Errata specifically for this model. Ability errata will appear in an expandable box next to the rule (Pistol, for example).


Edit Links

Edit errata

No errata for Resistance Electricity (Create)

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

  Errata-Dual Attack and Unit Charges (2023-10-27)
Question: If a unit with Dual Attack charges a single model, are all placed in melee range, and the first model kills the charge target, can the remaining members of the unit make ranged attacks, or do they forfeit their Combat Action because they don't have any enemy models in their melee range?
Answer: The check for melee range is done at the end of movement. If you kill the targets before they attack, they can still do their ranged attack. (Malkav13)
Explanation: This post is correct.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum


  Errata-Dual Attack and Special Attacks (2023-08-10)
Question: Can a model with Dual Attack make any combination of ranged special attack and normal melee initial attacks, or its melee special attack and normal ranged initial attacks? (Example: Bison Both Barrels and Ram, or Mariner Thresher and gunshot).
Answer: No.
Explanation: The bison can not use dual attack and also make a special attack. That is correct in that (Thresher) example too.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum



Battle Plan

This model can use one of the following plans at any time during its activation:


Desperate Pace - RNG 5. Target friendly {{{1}}} trooper model. If the model is in range, {{{1}}} models in its unit gain +2 SPD during their Normal Movement this turn.
Precision Strike - While within 10 inches of this model, friendly models ignore other friendly models when determining Line of Sight (LOS). Firnely models can advance through other friendly models within 10 inches of this model if they have enough movement to move completely past them.Precision Lasts for one turn.
Special Orders - RNG 5. Target friendly Faction warrior model/unit. If the model/unit is in range, it gains Reposition[3"].

At the end of this model/unit's activation in which it did not run or fail a charge, this model can advance up to 3 inches, then its activation ends.


No errata for Reposition (Create)

No errata for Battle Plan (Create)
No errata for Desperate Pace (Create)
No errata for Precision Strike (Create)
No errata for Special Orders (Create)



Weapons

Errata

No Errata specifically for this model. Ability errata will appear in an expandable box next to the rule (Pistol, for example).