Cyclops Savage: Difference between revisions

From Warma-wiki
Jump to navigation Jump to search
m (1 revision imported)
mNo edit summary
Line 1: Line 1:
{{Skornebox
[[:Category:Skorne|Skorne]] [[:Category:Army of the Western Reaches|Army of the Western Reaches]] [[:Category:Light|Light]] [[:Category:Warbeast|Warbeast]]
|n={{Cyclops}} Savage
|{{Skorne}} {{Light Warbeast}}
}} [[Category: Model]]
{{4P|Army of the Western Reaches}}


''Enslaved by the skorne as implements of war, cyclops savages are prized for their viciousness and battle prowess. They come from a brutish, carnivorous species that live to hunt and kill and possess uncanny skill in combat due to their innate ability to see into the future. Their complex and sensitive single eye demonstrates unusual perceptiveness, allowing them to see exactly how to penetrate a foe’s defenses.''
[[Category:Skorne]]
[[Category:Prime]]
[[Category:Army of the Western Reaches]]
[[Category:Legacy]]
[[Category:Light]]
[[Category:Warbeast]]
[[Catagory:Cyclops]]


=Basic Info=
==Model stats and abilities==
{{Infobox-Model
{{Model-stats
| name  = Cyclops Savage
| name  = Raider
| image = Cyclops_Savage.jpg
| base  = 40mm
| base  = Medium
| hp    = 22
| spd  = 6
| spd  = 6
| str   = 8
| mat   = 5
| mat  = 6
|rat=5
| def  = 13
| def  = 13
| arm  = 16
| arm  = 16
| hp    = 22
| fury  = 3
| fury  = 3
| thrs  = 8
| thr  = 8
| cost  = 7
| fa    = 4
| fa    = U
| cost  = 9
| abilities =
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle|Arcane Precision}}
}}
}}
=Weapons=
{{Weapon | weapon=Heavy Reiver| type =R| rng = 10 | rof =1| aoe = - | pow = 12| loc = -| abilities =  {{AbilitySingle|Volume Fire}}}}
{{Weapon | weapon= Punching Spike| type = M | rng =1 | rof = - | aoe = - | pow = 11| loc = -| abilities={{AbilitySingle|Throw Power Attack}}}}


{{Warbeast}}
==Warbeast Rules==
 
{{Category:Warbeast|Warbeast}}
===Abilities===
* {{Future Sight}}
 
===Weapons===
{|class="wikitable"
{{Melee|Falchion|2|5|13|
* {{Critical Brutal Damage}}        }}
|}
 
===Animus===
===Animus===
{{Spellbox|
{{Spellbox|Spirit Blade}}
{{Prescience}}
}}


===Theme Forces ===
==Changes and Updates==
* {{Disciples of Agony}}
===Mk3 to Mk4===
* {{Masters of War}}
* {{The Exalted}}
* {{Winds of Death}}


==Lore==
''Enslaved by the skorne as implements of war, cyclops savages are prized for their viciousness and battle prowess. They come from a brutish, carnivorous species that live to hunt and kill and possess uncanny skill in combat due to their innate ability to see into the future. Their complex and sensitive single eye demonstrates unusual perceptiveness, allowing them to see exactly how to penetrate a foe’s defenses.''


=Thoughts on the Cyclops Savage=
===The Cyclops Savage in a nutshell===
A cheap no frills light melee beat stick. Does everything you'd expect a light melee beat stick to do and little else. Great for beginners, especially because you don't need to remember to boost. It is a little "stale" tactically, compared to the other Cyclops that bring awesome tools to the table. On the other hand, it's cost effective, cheaper than the other cyclops, hits a tad harder, and has some built-in fury efficiency. It is generally better to pay the extra point for the shield on the Brute, but the Savage's animus tends to be more useful for spell slinging 'locks.
===Combos & Synergies===
* Any warlock that might throw a lot of offensive spells in a turn. Notably [[Lord Tyrant Hexeris]], [[Lord Arbiter Hexeris]], and [[Void Seer Mordikaar]].
* Any warlock with battle group buffs; the Cyclops Savage is the plain white rice of warbeasts and a little flavor goes a long way.
* [[Makeda3]] enjoys Future Sight on her feat turn for improved efficiency; Incite and Death-bringers polish any warbeast.
* The savage is pretty much worth the 7 points you pay for it. If you can buff the value of a few of them, you increase their capacity by a large margin. Morghoul1 (Abuse) and Xerxis2 (with Field Marshall speed buff) come to mind, as well as Naaresh1 (Pain Response) and Zaadesh2 (feat) who can crank up their efficiency quite wonderfully.
* Warbeasts that will output a large number of attacks also benefit from [[Prescience]].  The Hydra is a good example.
* [[Mortitheurge Willbreaker]] can provide Puppet Master to help increase the chance of your crit.
===Drawbacks & Downsides===
* Melee light beat sticks struggle - they lose to charging infantry and don't break heavies.
* Savages are hard to manage fury wise.
* For a single point more you can get the [[Cyclops Brute]], [[Cyclops Shaman]], and [[Basilisk Drake]] who have more tricks up their sleeves.
* And for three more points you get the [[Archidon]], who outclasses the Cyclops in pretty much any category.
===Tricks & Tips===
* Read the rules clarifications for Future Sight/Prescience - once you rolled unboosted for damage locations on your attack against beasts/jacks, you cannot opt to boost damage.
=Other=
===Trivia===  
===Trivia===  
* This model is in the Mk3 battlebox
* This model is in the Mk3 battlebox
* Released way back in Primal Mk1 (2006)
* Released way back in Primal Mk1 (2006)


===Other Skorne models===
==Battle Reports==
{{Index Skorne}}
 
===Rules Clarifications===
{{RC Warbeast}}
 
{{RC Future Sight}}
 
{{RC Brutal Damage}}       


{{RC Prescience}}
==Videos==

Revision as of 17:31, 9 February 2024

Skorne Army of the Western Reaches Light Warbeast Catagory:Cyclops

Model stats and abilities

Model Statistics

Base size = 40mmSPDMATRATDEFARMFURYTHR
Health = 22
FA = 4
Cost = 9655131638
-
-

Model Advantages and Abilities

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)


Arcane Precision
If this model uses its Normal Movement to aim, it ignores cloud effects when determining LOS and ignores Stealth that activation.

No errata for Arcane Precision (Create)


Weapons

Heavy Reiver
 RNG   ROF   AOE   POW   LOCATION 
10 1 - 12 -

Volume Fire
Gain +1 to attack and damage rolls with this weapon against medium-based models and +2 to attack and damage rolls against larger based models.

No errata for Volume Fire (Create)

Punching Spike
 RNG   ROF   AOE   POW   LOCATION 
1 - - 11 -
Throw Power Attack
Throw Power Attack
  • This weapon can be used to make Throw power attacks.
  • A warjack cannot use this weapon to make a Throw Power attack if this weapon is crippled.

No errata for Throw Power Attack (Create)


Warbeast Rules

Warbeast Rules

Warbeast Animus

  Errata-Animus (2023-07-11)
Question: Are Animi considered spells for all rules that affect spells (or that trigger when a spell is cast?
Answer: An Animus that is cast is a spell for other effects.
Explanation: 
Infernal Ruling: DarkLegacy Infernal - PP Community forum



Animus

Spirit Blade Cost RNG AOE POW DUR OFF
2 6 - - - No
Enemy upkeep spells and animi on target friendly Faction model/unit expire.
No errata for Spirit Blade (Create)


Changes and Updates

Mk3 to Mk4

Lore

Enslaved by the skorne as implements of war, cyclops savages are prized for their viciousness and battle prowess. They come from a brutish, carnivorous species that live to hunt and kill and possess uncanny skill in combat due to their innate ability to see into the future. Their complex and sensitive single eye demonstrates unusual perceptiveness, allowing them to see exactly how to penetrate a foe’s defenses.

Trivia

  • This model is in the Mk3 battlebox
  • Released way back in Primal Mk1 (2006)

Battle Reports

Videos