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| | This model can participate in combined melee attacks with other models in its unit. |
| See also [[101 - Card Icons]]
| | <noinclude> |
| | | ===Making Combined Melee Attacks (CMA)=== |
| = Combined Melee Attack for newbies=
| | ====Participation==== |
| ===General===
| | In order to participate, a [[:Category:Trooper|trooper]] must: |
| '''Combined Melee Attack (CMA)''' is an ability that lets a model team-up with another model(s) from the same unit to gain a to-hit and to-damage buff. For every model that participates in the CMA the attack gets a cumulative +1/+1 hit/damage buff, but you only get one model that makes an attack and every other participant "sacrifices" their attack.
| | * be able to declare a melee attack against the intended target |
| | | * have the intended target within its melee range. |
| The +1/+1 bonus includes the one model that makes an attack, so it is often most efficient to make 2-model CMAs, as that gives you a +2/+2 bonus while only "sacrificing" one model's attack.
| | ====Steps==== |
| | | # Choose one model in the attacking group to be the primary attacker. |
| ===Step-by-Step explanation=== | | # Make one melee attack roll for the group, using the primary attacker's MAT and any bonuses. |
| * Choose the CMA 'leader' (not to be confused with the unit's Leader model), the other CMA 'participants', and the target.
| | # Add +1 to the attack and damage rolls for each model in the group participating in the CMA, including the parimary attacker. |
| * The leader and the participants must have the target in their melee range. Participants that are out of range can't be part of the CMA, but they don't lose their attack either. It's just an invalid choice.
| | # Any other bonuses and penalties are applied based on the primary attacker. |
| * If you have more than one melee weapon, declare which one the leader and participants are using.
| | ===Interactions with other rules |
| * The leader gets a cumulative +1 to hit and to damage for each model in the CMA (including itself). The participants lose their attack.
| | ====Charging==== |
| ** If you make a 2-man CMA, the leader gets +2 to hit/damage and you lose one attack from the one participant.
| | The CMA is only a charge attack if all the contributed attacks are charge attacks. |
| ** If you make a 3-man CMA, the leader gets +3 to hit/damage and you lose two attacks from the two participants.
| | ====Unit Combat Action==== |
| | | * Units with CMA ignore the rule that one trooper's Combat Action cannot begin until the previous model's Combat Action is resolved. |
| ===CMA plus a Press Forward order===
| | * Troopers with multiple melee attacks can divide them among eligible targets and participate in multiple combined melee attacks. |
| * If you want the CMA to have a boosted damage from the charge, then ''all'' participants need to make a successful charge vs the same target ''and'' use their charge attack vs it.
| | ====Dual Attack==== |
| * If the participants have more than one melee weapon, then they "give up" their charge attack when they make a charge-CMA. That is, you can't have them contribute their second "non-charge" attack ''before'' they have resolved their first melee attack.
| | * Units with CMA ignore the rule that one trooper's Combat Action cannot begin until the previous model's Combat Action is resolved. |
| | | * Troopers with Dual Attack can make melee and ranged attacks, grouping the melee attacks in any way. |
| ===Tips=== | | </noinclude> |
| * Use the model with the best stats to be the CMA 'leader'. For instance, the command attachment normally has better MAT.
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| * Use the model with the best position to be the CMA 'leader'. For instance, the one standing in the target's rear arc or the one that doesn't have intervening terrain between it and the target.
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| =Official Rules=
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| {|
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| |- valign="top"
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| | [[File: CMA symbol.jpg]]
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| | ''{{FH2|'''Combined Melee Attack'''}}
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| ''Models in some units have the Combined Melee Attack advantage. When resolving their Combat Actions, two or more troopers with the Combined Melee Attack advantage in the same unit can combine their melee attacks against the same target. In order to participate in a combined melee attack, a trooper must be able to declare a melee attack against the intended target, have the intended target within its melee range, and be in formation. Choose one model in the attacking group to be the primary attacker and make one melee attack roll for the group. Add +1 to the attack and damage rolls for each model participating in the attack, including the primary attacker. All other bonuses and penalties to the attack and damage rolls, such as the bonus for intervening terrain, are based on the primary attacker.
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| : '''''Each model in a combined melee attack = +1 to the attack and damage rolls
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| ''In a combined melee attack, only the primary attacker actually makes an attack. The other participants lose the attacks they contributed to the combined attack. A model that charged during its activation can participate in a Combined Melee Attack, but the combined attack cannot be a charge attack unless all contributed attacks are charge attacks. If any non-charge attack is contributed, the combined attack is not a charge attack.
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| ''Units with Combined Melee Attack ignore the rule that one trooper’s Combat Action cannot begin until the previousmodel’s Combat Action is resolved. The melee attacks of a unit with Combined Melee Attack can be grouped in any way, including multiple combined melee attacks. Troopers capable of multiple melee attacks can divide them among eligible targets and participate in multiple combined melee attacks.
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| : '''''EXAMPLE''': Four members of a [[Temple Flameguard]] unit make a combined melee attack against a [[Defender]]. One model is chosen to make the melee attack for the group, adding +4 to its attack and damage rolls since there are four models participating in the attack. Two other troopers in that unit make a combined melee attack against a nearby [[Sentinel]]. The trooper declared as the primary attacker makes one melee attack and adds +2 to its attack and damage rolls.
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| |}
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| =Rules Clarifications=
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| {{RC Combined Melee Attack}}
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| =See Also=
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| * [[:Category: Combined Ranged Attack]]
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| * Editors only: [[Template: Combined Melee Attack]]
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| [[Category:Model ability]]
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