Dire Troll Brawler: Difference between revisions

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{{Trollbox|{{Trollblood}} {{Northkin}} {{Dire Troll}} {{Heavy Warbeast}} }} [[Category: Model]]
[[:Category:Trollbloods|Trollbloods]] [[:Category:Storm of the North|Storm of the North]] [[:Category:Northkin|Northkin]] [[:Category:Legacy|Legacy]] [[:Category:Heavy|Heavy]] [[:Category:Warbeast|Warbeast]]
{{4P|Storm of the North}}


''Dire Troll Brawlers go to battle wielding oversized flails made from stout iron chain and scavenged scrap metal. Bellowing primitive war cries, brawlers hurl themselves at any opponent, swinging these chains in sweeping, unpredictable arcs. What these trolls lack in intelligence they compensate for with raw delight in brutal combat and laying their opponents low.''
[[Category:Trollbloods]]
[[Category:Prime]]
[[Category:Storm of the North]]
[[Category:Legacy]]
[[Category:Heavy]]
[[Category:Warbeast]]
[[Category:Dire Troll]]
[[Category:Northkin]]


=Basic Info=
==Model stats and abilities==
{{Infobox-Model
{{Model-stats
| name = Dire Troll Brawler
| name = Dire Troll Brawler
| image = DireTrollBrawler.jpg
| base  = 50mm
| base = Large
| hp    = 30
| spd  = 5
| spd  = 5
| str  = 12
| mat  = 7
| mat  = 6
| rat  = 3
| def  = 12
| def  = 12
| arm = 18
| arm   = 18
| cmd  = 3
| fury  = 4
| fury  = 4
| thrs = 8
| thr  = 8
| hp   = 30
| fa   = 4
| cost = 14
| cost = 14
| fa    = U
| abilities =
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Trample Power Attack}}
{{AbilitySingle |Resistance:Cold}}
{{AbilitySingle | Regeneration|d3}}
{{AbilitySingle | Snacking}}
}}
}}
=Weapons=
{{Weapon | weapon= Big Meaty Fist| type = M | rng = 2 | rof = - | aoe = - | pow = 17| loc = X2| abilities =  {{AbilitySingle|Chain Weapon}}{{AbilitySingle|Beat Back}} }}


{{Warbeast}}


===Abilities===  
==Warbeast Rules==
* {{Cold Immunity}}
{{Category:Warbeast|Warbeast}}
* {{Regeneration}}
===Animus===
* {{Snacking}}
{{Spellbox|Ornery}}


===Weapons ===
==Errata==
{|class="wikitable"
No Errata specifically for this model.
{{melee|Flail (x2)|2|5|17|
* {{Chain Weapon}}
* {{Beat Back}} }}
|}


=== Animus ===
{{Spellbox|
{{Ornery}}
}}


===Theme Forces ===
==Changes and Updates==
* '''''Trollblood
===Mk3 to Mk4===
** {{Band of Heroes}} 
** {{Kriel Company}}
** {{Power of Dhunia}}. In this theme, when this warbeast casts its own animus the COST is reduced by 1 (to a minimum of 0).
** {{Storm of the North}}
** {{Vengeance of Dhunia}}


* '''''Other Factions
==Lore==
** '''[[Minion]]''' players can also use this warbeast in the [[Vengeance of Dhunia]] theme.
''Dire Troll Brawlers go to battle wielding oversized flails made from stout iron chain and scavenged scrap metal. Bellowing primitive war cries, brawlers hurl themselves at any opponent, swinging these chains in sweeping, unpredictable arcs. What these trolls lack in intelligence they compensate for with raw delight in brutal combat and laying their opponents low.''
 
 
=Thoughts on {{PAGENAME}}=  
==={{PAGENAME}} in a nutshell===
A beatstick heavy. Its schtick is bringing two weapons, both with base P+S 17 and 2" reach. It's the hardest hitting non-character trollblood heavy and, thanks to having chain maces weapons, it has the longest melee threat range of the dire trolls. By being Northkin it also gets a lot of passive buffs that a [[Dire Troll Mauler]] wouldn’t get outside of [[Borka2]].
 
===Combos & Synergies===
* Any strength or MAT buff like the [[Hearthgut Hooch Hauler]] and the [[Mauler]]'s animus
* [[Rush]] from the Axer gives it Pathfinder and a total threat range of 12 inches, and there are multiple ways to extend that even further, like the [[Northkin Elder]].
* [[Borka, Vengeance of the Rimeshaws]] really loves a troll heavy with a reach weapon to counter-charge.
* [[Madrak2]] this is mostly for the feat but relentless charge is also handy and Ornery may be worth casting on Rathrok
* [[Ragnor Skysplitter, the Runemaster]] Pathfinder and steady are great on a cold immune heavy beast as it means there are even fewer ways to stop it moving up the field. Digging it in also helps to deliver it and his feat is also very strong for negating damage.
* Another is [[Hoarluk Doomshaper, Dire Prophet]]. His feat also helps with survivability and attack rolls. His Scroll of the Call of Troqal means that a Mauler can cast Rage on the Brawler for free, then the Brawler can cast Ornery on itself for free after it is done attacking.
* It's the only Northkin non-character heavy, meaning that spells can be upkept for free on it in the [[Theme - Storm of the North|Storm of the North]] theme and given speed via the [[Krielstone Bearer]] with the Northkin attachment option.
* [[Stone Scribe Chronicler]] - It's the only non character heavy with a 2" melee range, meaning it can set up infantry to benefit from the Chronicler's Charge of the Trolls story very effectively.
 
===Drawbacks & Downsides===
* If you want a plain and simple beatstick, it has not much downsides to talk about.
* him and [[Rok]] are the only Northkin Warbeasts without pathfinder.
* Usually it loses out on the [[Dire_Troll_Mauler|Mauler]] getting into the lists due to its animus being less useful than Rage, or the [[Earthborn Dire Troll]] which is 2 points cheaper but also a great first-wave heavy and buff platform.
 
===Tricks & Tips===
* The Brawler really is a pretty simple beatstick that has reach weapons. Simple, effective, and to the point. And not as fury intensive as a Mauler.
 
* Beat Back only triggers during your Combat Action so doesn't stack with the animus.


=Other=
===Trivia===
===Trivia===
* Released in the Northkin expansion (2017.07)
* Released in the Northkin expansion (2017.07)
* It has a longer fluff blurb on [http://privateerpress.com/no-quarter/web-extras PP's "extras" page].


===Other Trollblood models===
{{Index Trollbloods}}


===Rules Clarifications===
==Battle Reports==
{{RC Chain Weapon}}
{{RC Beat Back}}


{{RC Warbeast}}
==Videos==
{{RC Regeneration}}
{{RC Snacking}}
{{RC Ornery}}

Revision as of 02:45, 7 February 2024

Trollbloods Storm of the North Northkin Legacy Heavy Warbeast

Model stats and abilities

Model Statistics

Base size = 50mmSPDMATDEFARMFURYTHR
Health = 30
FA = 4
Cost = 1457121848
-
-

Model Advantages and Abilities

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Trample Power Attack
Trample Power Attack
This model can make a trample power attack.

No errata for Trample Power Attack (Create)


Resistance:Cold
When this model suffers a cold damage roll, remove one die from the damage roll.

No errata for Resistance:Cold (Create)


Regeneration
This model can be forced to remove d3 damage points once per activation. This model cannot use Regeneration during an activation it runs.

No errata for Regeneration (Create)


Snacking
When this model boxes a living model with a melee attack, it can choose to remove the boxed model from play. When it does, this model can remove d3 damage points.

No errata for Snacking (Create)


Weapons

Big Meaty Fist
 RNG   ROF   AOE   POW   LOCATION 
2 - - 17 X2
Chain Weapon
Chain Weapon
Attacks with this weapon ignore the Buckler and Shield weapon qualitites and the Shield Wall ARM bonus.

No errata for Chain Weapon (Create)


Beat Back
Immediately after a basic atack with this weapon is resolved during the models Combat Action:
  1. The enemy model hit can be pushed 1 inch directly away from the attacking model.
  2. After the enemy model is pushed, the attacking model can advance up to 1 inch directly toward it.

You cannot move toward a model that is no longer on the table. When a movement occurs after a damage is resolved, and resolution of the damage destroys or removes a model from the table, then it is impossible to move toward that destroyed/removed model.

  Errata-Follow Up (2023-08-23)
Question: What is the timing of follow up, and do you still move if a slammed model is destroyed?
Answer: 1. Slam attack
2. Damage to target and collateral damage.
3. If slammed model is still on the table, Follow Up movement.
Explanation: The old ruling will still apply here.
The rationale is the “slam” and “Slammed” descriptions include the target taking a damage roll caused by the action. Therefore the damage roll is part and parcel with resolving the “slam”. For the it was that you can not follow up to a model that has been destroyed as there is no longer a model on the board to follow up to.
Infernal Ruling: elswickchuck (Infernal) - PP Community forum



Warbeast Rules

Warbeast Rules

Warbeast Animus

  Errata-Animus (2023-07-11)
Question: Are Animi considered spells for all rules that affect spells (or that trigger when a spell is cast?
Answer: An Animus that is cast is a spell for other effects.
Explanation: 
Infernal Ruling: DarkLegacy Infernal - PP Community forum



Animus

Ornery Cost RNG AOE POW DUR OFF
1 Self - - Rnd No
The spellcaster gains Retaliatory Strike.
Retaliatory Strike:
If a model with Retaliatory Strike is hit by an enemy melee attack during your opponent's turn, after that attack is resolved the model with Retailatory Strike can immediately make one basic melee attack against the attacking model. A model with Retaliatory Strike can make only one Retaliatory Strike per turn.
No errata for Retaliatory Strike (Create)
No errata for Ornery (Create)


Errata

No Errata specifically for this model.


Changes and Updates

Mk3 to Mk4

Lore

Dire Troll Brawlers go to battle wielding oversized flails made from stout iron chain and scavenged scrap metal. Bellowing primitive war cries, brawlers hurl themselves at any opponent, swinging these chains in sweeping, unpredictable arcs. What these trolls lack in intelligence they compensate for with raw delight in brutal combat and laying their opponents low.

Trivia

  • Released in the Northkin expansion (2017.07)


Battle Reports

Videos