Hypnos: Difference between revisions

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{{Retbox|{{Retribution}} {{Vyre}} {{Character}} {{Heavy Warjack}} }} [[Category: Model]]
[[Retribution of Scyrah]] [[Legions of Dawn]] [[Heavy]] [[Warjack]]
{{4U}}


''Hypnos, a myrmidon of the most exacting construction, is of the creation of Lord Arcanist Ossyan's own labors. The lord arcanist has forged an insoluble connection with Hypnos, allowing it to draw energy from Ossyan and become an extension of his abilities. In his presence the myrmidon’s phase gun is imbued with synchronized energy; those struck by it become nonconductive to mystical channeling, thwarting the use of arc nodes as well as the delicate synergy between warbeast and warlock. Once it closes upon an enemy warjack, Hypnos pounds it with fists armed with specially-designed force projectors. Even a glancing blow from these weapons can stagger a warjack as its cortex signals overload, causing it to seize up and become helpless.''
[[Category:Retribution of Scyrah]]
[[Category:Legions of Dawn]]
[[Category:Cohort]]
[[Category:Heavy]]
[[Category:Warjack]]
[[Category:Legacy]]
[[Category:Prime]]


=Basic Info=
== Model stats and abilities ==
{{Infobox-Model
{{Model-stats
| name = {{PAGENAME}}
| name= Hypnos 1
| image = Retribution Hypnos.jpg
| base= 50 mm
| base  = Large
| hp    = 30
| spd  = 5
| spd  = 5
| str  = 11
| mat  = 7
| mat  = 7
| rat   = 6
| rat = 6
| def  = 12
| def  = 12
| arm  = 19
| arm  = 19
| hp   = 30
| fa   = C
| cost  = 16
| cost  = 16
| fa    = C
| abilities =
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Trample Power Attack}}
{{AbilitySingle|Construct}}
{{AbilitySingle|Dual Attack}}
{{AbilitySingle|Arc Node}}
{{AbilitySingle|Bond|Ossyan|enemy models directly hit by Hypnos's Phase Cannon weapon suffer Shadow Bind.|{{AbilitySubordinate|Shadow Bind}}
{{AbilitySingle|Sacred Ward}}
}}
}}


{{Warjack}}
=== Weapons ===
{{Weapon|weapon=Phase Cannon|type = R |rng = 10 |rof = 1 |aoe = 3|pow = 14/7| loc = R|abilities ={{AbilitySingle|Damage Type-Magical}}{{AbilitySingle|Ghost Shot}}}}
{{Weapon|weapon=Heavy Arcano-Pulse Fist|type = M |rng = 1 |rof = - |aoe = -|pow = 17| loc = L|abilities ={{AbilitySingle|Damage Type-Magical}}{{AbilitySingle|Shadow Bind}}}}
{{Weapon|weapon=Light Arcano-Pulse Fist|type = M |rng = 1 |rof = - |aoe = -|pow = 15| loc = R|abilities ={{AbilitySingle|Damage Type-Magical}}{{AbilitySingle|Shadow Bind}}}}


===Abilities===
== Warjack Rules ==
* {{Construct}}
{{Category:Warjack}}
* {{Arc Node}}
* {{Bond|Ossyan|enemy models directly hit by this model's ranged weapon suffer Shadow Bind}}
* {{Sacred Ward}}


===Weapons ===
== Changes and Updates ==
{|class="wikitable"
===Release Trivia===
{{ranged|Phase Gun|10|aoe=4|14|
* Released in the [[Warmachine: Wrath]] expansion (2011)
* {{Magical Weapon}}
* {{Ghost Shot}} }}
{{melee|Heavy Arcano-Pulse Fist|1|6|17|
* {{Magical Weapon}}
* {{Shadow Bind}} }}
{{melee|Light Arcano-Pulse Fist|1|4|15|
* {{Magical Weapon}}
* '''Shadow Bind''' }}
|}


===Theme Forces ===
* ''When taken by '''[[Ossyan]]'''''
** {{Defenders of Ios}}
** {{si|Forges of War}}
** {{Legions of Dawn}}. In this theme {{PAGENAME}} can ignore friendly [[Dawnguard]] models when determining LOS, and it can advance through friendly Dawnguard models if it has enough movement to move completely past them.
** {{Shadows of the Retribution}}


* ''When taken by '''anyone else'''''
===Mk3 to Mk4===
** {{Defenders of Ios}}


==Lore==


=Thoughts on {{PAGENAME}}=
''Hypnos, a myrmidon of the most exacting construction, is of the creation of Lord Arcanist Ossyan's own labors. The lord arcanist has forged an insoluble connection with Hypnos, allowing it to draw energy from Ossyan and become an extension of his abilities. In his presence the myrmidon’s phase gun is imbued with synchronized energy; those struck by it become nonconductive to mystical channeling, thwarting the use of arc nodes as well as the delicate synergy between warbeast and warlock. Once it closes upon an enemy warjack, Hypnos pounds it with fists armed with specially-designed force projectors. Even a glancing blow from these weapons can stagger a warjack as its cortex signals overload, causing it to seize up and become helpless.''
==={{PAGENAME}} in a nutshell===
Hypnos is the red dot scope that your army will be seeing through as long as he is with Ossyan, and he will most likely always be with Ossyan. With the bond he gets, Hypnos's medium AOE gives shadow bind on whatever is directly hit and causes whatever is hit to most likely be dead by the end of that turn, that is if his shot isn't being used to clear infantry waves. Couple that with Ossyan's field marshal together they are a force to be reckoned with. Don't forget that his melee has shadow bind on it automatically so after one punch he is going to continue punching until all thats left is a heap of scrap metal or mangled bones.
 
===Combos & Synergies===
[[File: Ossyan1.jpg|thumb|[[Ossyan1]]]]
* Use [[Ghost Sniper]]s, [[House Vyre Electromancers]], [[Ryssovass Defenders]] or a model buffed by [[Lynus & Edrea]] to shave of the cortex or spirit boxes of a warjack/Warbeast you Shadow Bound, so it can no longer shake the status. Alternatively, have [[Eiryss1]] or [[Eiryss2]] Disrupt the target warjack.
* An [[Arcantrik Force Generator]] can buff the range on it's gun, which is only a sad RNG 10". With the Momentum gun you have even more control in your list.
* [[Arcanist Mechanik]] - +2 STR are sorely needed on its fists and an extra focus to fully boost the gun with is nice on turns before you commit Hypnos.
 
===Drawbacks & Downsides===
* Like most Retribution jacks, Hypnos doesn't hit especially hard in melee, and doesn't have the benefit of the Daemon's Blessed weapons.
* Given that Hypnos is a channeller and can only really be taken with Ossyan, this aspect is almost completely wasted since Ossyan typically needs to play quite high, but only has the one spell worth channelling but is rarely cast due to its lack of utility.
 
===Tricks & Tips===
* Abuse terrain to chuck out Ghost Shots from safety.
* Note that Shadowbind only works on a direct hit, so the blast or scatter will not apply Shadowbind. A POW 7 blast is still pretty good against infantry however.
 
 
=Other=
===Trivia===
* Released in the [[Warmachine: Wrath]] expansion (2011)
* Hypnos' name comes from... oh, surprise, surprise... Greek mythology! He was the God of Sleep, which makes sense, since Hypnos the Myrmidon doles out a DEF debuff that prevents movement.
 
===Other Retribution models===
{{Retribution Index}}
 
===Rules Clarifications===
{{RC Magical Weapon}}
{{RC Ghost Shot}}
{{RC Shadow Bind}}
 
{{RC Warjack}}
{{RC Construct}}
{{RC Bond}}
{{RC Sacred Ward}}
{{RC Arc Node}}

Revision as of 20:49, 2 November 2024

Retribution of Scyrah Legions of Dawn Heavy Warjack

Model stats and abilities

{{Model-stats | name= Hypnos 1 | base= 50 mm | hp = 30 | spd = 5 | mat = 7 | rat = 6 | def = 12 | arm = 19 | fa = C | cost = 16 | abilities =

Headbutt Power Attack
Headbutt Power Attack This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Slam Power Attack
Slam Power Attack This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Trample Power Attack
Trample Power Attack This model can make a trample power attack.

No errata for Trample Power Attack (Create)

Construct
Construct This model is a construct, and is not a living model.

No errata for Construct (Create)

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

  Errata-Dual Attack and Unit Charges (2023-10-27)
Question: If a unit with Dual Attack charges a single model, are all placed in melee range, and the first model kills the charge target, can the remaining members of the unit make ranged attacks, or do they forfeit their Combat Action because they don't have any enemy models in their melee range?
Answer: The check for melee range is done at the end of movement. If you kill the targets before they attack, they can still do their ranged attack. (Malkav13)
Explanation: This post is correct.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum


  Errata-Dual Attack and Special Attacks (2023-08-10)
Question: Can a model with Dual Attack make any combination of ranged special attack and normal melee initial attacks, or its melee special attack and normal ranged initial attacks? (Example: Bison Both Barrels and Ram, or Mariner Thresher and gunshot).
Answer: No.
Explanation: The bison can not use dual attack and also make a special attack. That is correct in that (Thresher) example too.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum



Arc Node
Arc Node This warjack is a channeler equipped with an arc node and can act as a conduit for spells cast by its warcaster.

No errata for Arc Node (Create)


Bond If Hypnos begins the game in Ossyan's battlegroup, then it is bonded to Ossyan. Hypnos is not considered to be bonded while under your opponent's control. While Hypnos is bonded to Ossyan and in their control range, it gains enemy models directly hit by Hypnos's Phase Cannon weapon suffer Shadow Bind..

A model suffering Shadow Bind suffers -3 DEF and cannot advance for one round. Shadow Bind can be shaken.


No errata for Shadow Bind (Create)




Sacred Ward This model cannot be targeted by enemy spells.

No errata for Sacred Ward (Create)

No errata for Bond (Create)

Weapons

Phase Cannon
 RNG   ROF   AOE   POW   LOCATION 
10 1 3 14/7 R
Damage Type-Magical
Damage Type-Magical
This weapon causes magical damage.

No errata for Damage Type-Magical (Create)


Ghost Shot
This model ignores LOS, concealment, and cover when making attacks with this weapon.

No errata for Ghost Shot (Create)

Heavy Arcano-Pulse Fist
 RNG   ROF   AOE   POW   LOCATION 
1 - - 17 L
Damage Type-Magical
Damage Type-Magical
This weapon causes magical damage.

No errata for Damage Type-Magical (Create)


Shadow Bind
A model suffering Shadow Bind suffers -3 DEF and cannot advance for one round. Shadow Bind can be shaken.

No errata for Shadow Bind (Create)

Light Arcano-Pulse Fist
 RNG   ROF   AOE   POW   LOCATION 
1 - - 15 R
Damage Type-Magical
Damage Type-Magical
This weapon causes magical damage.

No errata for Damage Type-Magical (Create)


Shadow Bind
A model suffering Shadow Bind suffers -3 DEF and cannot advance for one round. Shadow Bind can be shaken.

No errata for Shadow Bind (Create)


Warjack Rules

Category:Warjack

Changes and Updates

Release Trivia


Mk3 to Mk4

Lore

Hypnos, a myrmidon of the most exacting construction, is of the creation of Lord Arcanist Ossyan's own labors. The lord arcanist has forged an insoluble connection with Hypnos, allowing it to draw energy from Ossyan and become an extension of his abilities. In his presence the myrmidon’s phase gun is imbued with synchronized energy; those struck by it become nonconductive to mystical channeling, thwarting the use of arc nodes as well as the delicate synergy between warbeast and warlock. Once it closes upon an enemy warjack, Hypnos pounds it with fists armed with specially-designed force projectors. Even a glancing blow from these weapons can stagger a warjack as its cortex signals overload, causing it to seize up and become helpless.