Trollkin Highwaymen: Difference between revisions

From Warma-wiki
Jump to navigation Jump to search
m (1 revision imported)
mNo edit summary
Line 1: Line 1:
{{Trollbox
[[:Category:Trollbloods|Trollbloods]]  [[:Category:United Kriels|United Kriels]]  [[:Category:Legacy|Legacy]]  [[:Category:Unit|Unit]]
|n={{Trollkin}} Highwaymen
 
|{{Trollblood}} {{Unit}}  
[[Category:Trollbloods]]
}} [[Category: Model]]
[[Category:Prime]]
{{4P|'''United Kriels'''}}
[[Category:United Kriels]]
[[Category:Legacy]]
[[Category:Unit]]
 
==Model stats and abilities==
{{Model-stats
| name  = unit
| base  = 120mm
| hp    = 38
| spd  = 7
| mat  = 6
| rat = 5
| def  = 9
| arm  = 19
| fa    = 2
| cost  = 15
|cpm = 3.3 (5 grunts)
| abilities =
{{AbilitySingle  | Unstoppable}}
{{AbilitySingle  | Pathfinder}}
{{AbilitySingle | Dual Attack}}
{{AbilitySingle  | Construct}}
{{AbilitySingle | Cavalry}}
{{AbilitySingle | Reposition|3}}
{{AbilitySingle | Shooting Gallery}}
}}
 
=Weapons=
{{Weapon | weapon= Scattergun| type = R | rng = SP 8| rof = 1 | aoe = - | pow = 12| loc = -| abilities = {{AbilitySingle|Pistol}}}}
{{Weapon | weapon= Trampling Hooves| type =M | rng = 1| rof = - | aoe = - | pow = 14| loc = -| abilities = {{AbilitySingle|Momentum}} }}
 
==Unit Rules==
{{Category:Unit}}
 
==Errata==
No Errata specifically for this model.
 
==Changes and Updates==
===Mk3 to Mk4===
 
==Lore==
 
===Trivia===
 
==Battle Reports==
 
==Videos==
 
-----------Legacy----------


''As war has consumed the trollkin people, even outlaws and bandits among them have taken up arms in defense of kith and kriel. Peerless woodsmen and hunters, these highwaymen blend easily into forests and swamps. They strike from the shadows, unleashing withering pistol fire from a distance before closing to finish the job at point-blank range.''
''As war has consumed the trollkin people, even outlaws and bandits among them have taken up arms in defense of kith and kriel. Peerless woodsmen and hunters, these highwaymen blend easily into forests and swamps. They strike from the shadows, unleashing withering pistol fire from a distance before closing to finish the job at point-blank range.''

Revision as of 00:04, 5 February 2024

Trollbloods United Kriels Legacy Unit

Model stats and abilities

Model Statistics

Base size = 120mmSPDMATRATDEFARM
Health = 38
FA = 2
Cost = 15765919
Cost per model = 3.3 (5 grunts)
-

Model Advantages and Abilities

Unstoppable
Unstoppable
This model does not have to forfeit its Combat Action when it advances or is placed out of one or more enemy models' melee ranges during its Normal Movement.

No errata for Unstoppable (Create)

Pathfinder
Pathfinder
This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.

No errata for Pathfinder (Create)

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

No errata for Dual Attack (Create)

Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)

Cavalry
Cavalry
This model is a cavalry model. Cavalry models gain boosted charge attack rolls.

No errata for Cavalry (Create)


Reposition
At the end of this model/unit's activation in which it did not run or fail a charge, this model can advance up to 3 inches, then its activation ends.

No errata for Reposition (Create)


Shooting Gallery
This model gains +2 to ranged attack rolls against models within 5 inches of it.

No errata for Shooting Gallery (Create)



Weapons

Scattergun
 RNG   ROF   AOE   POW   LOCATION 
SP 8 1 - 12 -
Pistol
Pistol

A model making an attack with this weapon targeting a model it is in melee with ignores the Target in Melee bonus when resolving this attack.

  Errata-Pistol (2023-09-17)
Question: Does the pistol benefit apply to models not in melee with the attacking model when the pistol is on a spray?
Answer: No, it only applies to models with which the attacking model is in melee.
Explanation: The intent is that a model only ignore the penalty for being in melee with the models that model is in melee with. Pistol only works against the models in the melee with the attacking model.
Infernal Ruling: Dark Legacy - PP Community forum


Trampling Hooves
 RNG   ROF   AOE   POW   LOCATION 
1 - - 14 -

Momentum
A small or medium based model directly hit by this attack is slammed d3 inches directly away from this model.
  1. The POW of collateral damage is equal to the POW of this weapon.
  2. Large-based models hit by this attack suffer a normal damage roll and become knocked down.


No errata for Momentum (Create)


Unit Rules

A unit is a group of models that band together. They've got special deployment rules and activation rules.

  • All models of a unit are Trooper models.
  Errata-Unit-Advance (2023-12-07)
Question: When something triggers because an "advancing enemy model that ends their movement" is within a given distance something, and the enemy model advancing is part of a unit, does the trigger only affect the moving model, or does it also affect the troopers that are placed?
Answer: Only the model moved counts for triggering when something advances into an area.
Explanation: We are aware of the situation. Currently looking at what the wording of the feats should be as well as the bigger question at hand here. For now it would be just the models that actually moved, not were placed. This is just for these right now amd not looking at other aspects of unit movement. When there is any update for wording i will post. As stated until we have a wording update this ruling is applying here. So for now just the model that was actually moved and not the ones placed will be affected.
Infernal Ruling: elswickchuck Infernal - PP Community forum



Errata

No Errata specifically for this model.

Changes and Updates

Mk3 to Mk4

Lore

Trivia

Battle Reports

Videos


Legacy----------

As war has consumed the trollkin people, even outlaws and bandits among them have taken up arms in defense of kith and kriel. Peerless woodsmen and hunters, these highwaymen blend easily into forests and swamps. They strike from the shadows, unleashing withering pistol fire from a distance before closing to finish the job at point-blank range.

Basic Info

Template:Infobox-Model

Abilities

Weapons

Pistol (x2)
File:Gun icon.jpg  RNG   ROF   AOE   POW 
8 1 Template:- 10

Weapon Attachment

As with most Trollkin units, the Trollkin Highwaymen can take up to 3 Trollkin Sorcerers. The Sorcerer's info has been omitted for brevity.

Theme Forces


Thoughts on Trollkin Highwaymen

Trollkin Highwaymen in a nutshell

Highwaymen are a ranged unit, with a medium threat. They use combined ranged attacks to make up for low RAT and POW, and depend on solo Braylen Wanderheart, Trollkin Outlaw's Leadership ability (Backstab) to break armor.

Combos & Synergies

  • Braylen Wanderheart lets them backstab. Which is great when you have two guns.
  • Anyone with Snipe really improves their effectiveness - that is Captain Gunnbjorn and the Hunters Grim
  • Anyone that can let them slip out of melee really helps. Especially if it lets them move through the enemy.
  • Any solo in theme or Pyg Lookouts out of theme
  • Boomhowler2 reposition is great on a large ranged unit, but covering fire and Overwatch from Trollkin Sluggers also helps protect them from melee centric responses.
  • Boomhowler3 or Grissel1 offer Hoof It, which helps the Highwaymen slip into the back arcs of enemy models (albeit, unable to benefit from it until the next turn).
  • General 'Thunderstone' Brug - range 8’ makes it difficult to aim but the difference Deadly Precision makes cannot be overstated. It’s just best to combine it with at least 1 of the above combos. Ignoring each other AND ignoring clouds with a base power of 12 makes interesting things happen.

Drawbacks & Downsides

  • Lowish threat range and they die to return fire
  • With no backup melee weapon, they are 100% useless if they get stuck in melee with something that has Countermeasures or Passage.

Tricks & Tips

  • If you have Braylen go for the backstrikes. Swift Hunter can help them slip around for a backstrike, but be wary of free strikes.
  • Two-model CRAs are frequently the way to go. It helps solve their LOW RAT and POW, and they have two shots each, so if each member of the unit participates in a two-model CRA, there unit still makes 10 attacks.

Other

Trivia

Released in Hordes: Exigence (2014)

Other Trollblood models

Template:Index Trollbloods

Rules Clarifications

Template:RC Combined Ranged Attack Template:RC Gunfighter Template:RC Pathfinder Template:RC Tough Template:RC Practiced Maneuvers Template:RC Swift Hunter