Pummeler Crew: Difference between revisions

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{{Trollbox|{{Trollblood}} {{Trollkin}} {{Weapon Crew}} {{Unit}} }} [[Category: Model]]
[[:Category:Trollbloods|Trollbloods]] [[:Category:United Kriels|United Kriels]]  [[:Category:Legacy|Legacy]]  [[:Category:Unit|Unit]]
{{4P|'''United Kriels'''}}


[[Category:Trollbloods]]
[[Category:Prime]]
[[Category:United Kriels]]
[[Category:Legacy]]
[[Category:Unit]]
==Model stats and abilities==
{{Model-stats
| name  = unit
| base  = 120mm
| hp    = 38
| spd  = 7
| mat  = 6
| rat = 5
| def  = 9
| arm  = 19
| fa    = 2
| cost  = 15
|cpm = 3.3 (5 grunts)
| abilities =
{{AbilitySingle  | Unstoppable}}
{{AbilitySingle  | Pathfinder}}
{{AbilitySingle | Dual Attack}}
{{AbilitySingle  | Construct}}
{{AbilitySingle | Cavalry}}
{{AbilitySingle | Reposition|3}}
{{AbilitySingle | Shooting Gallery}}
}}
=Weapons=
{{Weapon | weapon= Scattergun| type = R | rng = SP 8| rof = 1 | aoe = - | pow = 12| loc = -| abilities = {{AbilitySingle|Pistol}}}}
{{Weapon | weapon= Trampling Hooves| type =M | rng = 1| rof = - | aoe = - | pow = 14| loc = -| abilities = {{AbilitySingle|Momentum}} }}
==Unit Rules==
{{Category:Unit}}
==Errata==
No Errata specifically for this model.
==Changes and Updates==
===Mk3 to Mk4===
==Lore==
===Trivia===
==Battle Reports==
==Videos==
-----------Legacy----------
''Thumper and pummeler cannons are the most powerful mobile artillery possessed by the Trollbloods. Originally naval cannons donated to the kriels, thumpers fire devastating cannonballs that punch through walls of enemy fortifications and flatten their warbeasts. The trollkin-designed pummeler instead fires devastating chain shot used for breaking troop formations from a distance, ideal for thinning enemy lines and mowing down anything in its firing arc.
''Thumper and pummeler cannons are the most powerful mobile artillery possessed by the Trollbloods. Originally naval cannons donated to the kriels, thumpers fire devastating cannonballs that punch through walls of enemy fortifications and flatten their warbeasts. The trollkin-designed pummeler instead fires devastating chain shot used for breaking troop formations from a distance, ideal for thinning enemy lines and mowing down anything in its firing arc.



Revision as of 00:02, 5 February 2024

Trollbloods United Kriels Legacy Unit

Model stats and abilities

Model Statistics

Base size = 120mmSPDMATRATDEFARM
Health = 38
FA = 2
Cost = 15765919
Cost per model = 3.3 (5 grunts)
-

Model Advantages and Abilities

Unstoppable
Unstoppable
This model does not have to forfeit its Combat Action when it advances or is placed out of one or more enemy models' melee ranges during its Normal Movement.

No errata for Unstoppable (Create)

Pathfinder
Pathfinder
This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.

No errata for Pathfinder (Create)

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

No errata for Dual Attack (Create)

Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)

Cavalry
Cavalry
This model is a cavalry model. Cavalry models gain boosted charge attack rolls.

No errata for Cavalry (Create)


Reposition
At the end of this model/unit's activation in which it did not run or fail a charge, this model can advance up to 3 inches, then its activation ends.

No errata for Reposition (Create)


Shooting Gallery
This model gains +2 to ranged attack rolls against models within 5 inches of it.

No errata for Shooting Gallery (Create)



Weapons

Scattergun
 RNG   ROF   AOE   POW   LOCATION 
SP 8 1 - 12 -
Pistol
Pistol

A model making an attack with this weapon targeting a model it is in melee with ignores the Target in Melee bonus when resolving this attack.

  Errata-Pistol (2023-09-17)
Question: Does the pistol benefit apply to models not in melee with the attacking model when the pistol is on a spray?
Answer: No, it only applies to models with which the attacking model is in melee.
Explanation: The intent is that a model only ignore the penalty for being in melee with the models that model is in melee with. Pistol only works against the models in the melee with the attacking model.
Infernal Ruling: Dark Legacy - PP Community forum


Trampling Hooves
 RNG   ROF   AOE   POW   LOCATION 
1 - - 14 -

Momentum
A small or medium based model directly hit by this attack is slammed d3 inches directly away from this model.
  1. The POW of collateral damage is equal to the POW of this weapon.
  2. Large-based models hit by this attack suffer a normal damage roll and become knocked down.


No errata for Momentum (Create)


Unit Rules

A unit is a group of models that band together. They've got special deployment rules and activation rules.

  • All models of a unit are Trooper models.
  Errata-Unit-Advance (2023-12-07)
Question: When something triggers because an "advancing enemy model that ends their movement" is within a given distance something, and the enemy model advancing is part of a unit, does the trigger only affect the moving model, or does it also affect the troopers that are placed?
Answer: Only the model moved counts for triggering when something advances into an area.
Explanation: We are aware of the situation. Currently looking at what the wording of the feats should be as well as the bigger question at hand here. For now it would be just the models that actually moved, not were placed. This is just for these right now amd not looking at other aspects of unit movement. When there is any update for wording i will post. As stated until we have a wording update this ruling is applying here. So for now just the model that was actually moved and not the ones placed will be affected.
Infernal Ruling: elswickchuck Infernal - PP Community forum



Errata

No Errata specifically for this model.

Changes and Updates

Mk3 to Mk4

Lore

Trivia

Battle Reports

Videos


Legacy----------

Thumper and pummeler cannons are the most powerful mobile artillery possessed by the Trollbloods. Originally naval cannons donated to the kriels, thumpers fire devastating cannonballs that punch through walls of enemy fortifications and flatten their warbeasts. The trollkin-designed pummeler instead fires devastating chain shot used for breaking troop formations from a distance, ideal for thinning enemy lines and mowing down anything in its firing arc.

Basic Info

Template:Infobox-Model

Abilities

  • Grunts
    • Tough

Weapons

  • Grunts
    • Axe - As above

Theme Forces


Thoughts on Pummeler Crew

Pummeler Crew in a nutshell

The Pummeler Crew is an interesting tweak to the Winter Guard Mortar Crew or the Venator Catapult Crew - instead of putting down one large blast to blow up as much infantry as possible, although with little accuracy, it puts down two small ones. It would be great for gutting infantry swarms - if we saw very many in Mk3

Combos & Synergies

Drawbacks & Downsides

  • It can't hit the broad side of a barn.
  • it’s difficult not to instead reach for the slightly more expensive Trollkin Barrage Team who are not inaccurate and don’t have the weaknesses of artillery.

Tricks & Tips

  • If you can get them forward and to the flank then a move and shoot approach can sometimes line up enemies, especially shield walls. As long as it doesn't miss..

Other

Trivia

Released near the start of Mk3 (2016.12)

Other Trollblood models

Index Trollbloods

Rules Clarifications

Template:RC Arcing Fire Template:RC Bounce Template:RC High-Explosive Template:RC Inaccurate Template:RC Minimum Range

Template:RC Officer Template:RC Tough Template:RC Mobile Artillery Template:RC Take Up