Harvester of Souls: Difference between revisions

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{{Infernalbox|{{Infernal}} {{Colossal Horror}} }} [[Category:Model]]
[[Infernals]] [[Colossal]] [[Horror]]
{{4P|'''Prime Infernals'''}}
 
[[Category:Infernals]]
[[Category:Cohort]]
[[Category:Colossal]]
[[Category:Horror]]
[[Category:Legacy]]
[[Category:Prime]]


''With the proper tithe, the infernal masters of the Nonokrion Order are casually able to summon forth a unceasing tide of horrors to rip apart their enemies. When their enemies persist despite those horrors, the masters can borrow the powers of even greater infernalists to prepare massive summoning rituals. For a daunting number of sacrifices, the Harvesters set foot in Immoren.


=Basic Info=
== Model stats and abilities ==
{{Infobox-Model
{{Model-stats
| name = {{PAGENAME}}
| name= Harvester
| image = Harvester of Souls.jpg
| base= 120mm
| base  = Huge
| hp    = 56
| spd  = 6
| spd  = 6
| str  = 14
| mat  = 6
| mat  = 6
| rat   = 6
| rat = 6
| def  = 9
| def  = 9
| arm  = 18
| arm  = 19
| cmd  5 irrelevant
| ess  = 4
| hp    = 56
| cost  = 34
| fa    = 2
| fa    = 2
| cost  = 26
| ess=4
| abilities =
{{AbilitySingle|Headbutt Power Attack}}{{AbilitySingle|Slam Power Attack}}{{AbilitySingle|Trample Power Attack}}
{{AbilitySingle|Dual Attack}}{{AbilitySingle|Eyeless Sight}}
{{AbilitySingle|Gladiator}}
{{AbilitySingle|Pathfinder}}
{{AbilitySingle|Soulless}}
{{AbilitySingle|Unstoppable}}
{{AbilitySingle|Bulldoze}}
{{AbilitySingle|Soul Ravager}}
{{AbilitySingle|Soul Shatter}}
{{AbilitySingle|Unsummonable}}
}}
}}


{{Horror}}
=== Weapons ===
 
{{Weapon|weapon=Abyssal Harvester|type = R |rng = Sp 12|rof = 2 |aoe = -|pow = 15| loc = -|abilities ={{AbilitySingle|Damage Type-Magical}}{{AbilitySingle|Pistol}} }}
{{Colossal|horrors}}
{{Weapon|weapon=Gaping Maw|type = M |rng = 2 |rof = - |aoe = -|pow = 19| loc = X2 | abilities ={{AbilitySingle|Damage Type-Magical}} }}
 
===Abilities===
* {{Eyeless Sight}}
* {{Pathfinder}}
* {{Soulless}}
* {{Hollow Ward}}
* {{Incogitable Abomination}}
* {{Kill Shot}}
 
===Weapons===
{| class="wikitable"
{{Ranged|Abyssal Blast|12|aoe=4|14|
* {{Damage Type: Magical}}
* {{Void Static}} }}
{{Ranged|Abyssal Harvester|SP 10|rof=2|15|
* {{Damage Type: Magical}}
* {{Soul Hunter}}
* {{Soul Splinter}} }}
{{Melee|Gaping Maw (x2)|2|5|19|
* {{Damage Type: Magical}}
* {{Open Fist}} }}
|}
 
===Theme Forces===
* {{Dark Legacy}}
 
 
=Thoughts on the {{PAGENAME}}=
==={{PAGENAME}} in a Nutshell===
The 'shooty one' of the huge horrors. It's more expensive than the [[Guardian of Souls]] and while it is just as tough versus soulless models it has to be more deliberate with it's targeting due to how it steals souls.
 
It has a lot more impact on the game in earlier turns when it can bring it's gun to bear. It's not as lilly in melee as it's brother so it doesn't trade into other gargantuans and collosals very well. But kill shot really let's it shoot deep into enemy lines
 
===Combos & Synergies===
* [[Omodamos]] - Unyielding makes it armour 22 versus the soulless. The rest just polishes his kit further.
* [[Zaateroth]] - Long Shadows helps against guns. Ghost Walk, Scything Touch and Black Spot are all great spells for it.
* [[Agathon]] - Curse of Shadows is great for everything. Dark Seduction and Hellmouth can be used to set up clusters of enemies for its guns.
* [[Regna]] - DEF 9/ARM 18 is an honestly pitiful statline for a model this big, so Deceleration is very much needed, especially against guns coming from models not affected by Hollow Ward.
* [[The Wretch]] can use Ancillary Attack, letting you trigger Soul Splinter an extra time per turn.
 
===Drawbacks & Downsides===
* The physical model is almost identical to the [[Guardian of Souls]] but they are sold as separate models, not as a multi-kit.
* Soul Splinter and Hollow Ward do not affect Archons.
* It has some Skornergy with models like the [[Lamenter]]
* As a huge base it is difficult to screen, is not affected by Zaat's Rites of Torment and the rest of your army cannot move or see through it, even with [[Hauke]] present.
* It isn't that tough, sure it gets armour against soulless models but even with that is not as durable as say a [[Victor]]


===Tricks & Tips===
== Warjack Rules ==
* Soul Splinter doesn't normally increase/decrease the combat capability of what you use it against, so it doesn't matter ''what'' you use it against.
{{Category:Horror}}
** Very niche but: using Soul Splinter vs [[Kallus1]]'s feat will give the enemy +3 DEF.
** Likewise very niche but [[Maelok]] making his troops undead is a big help to this models durability


=Other=
== Changes and Updates ==
===Trivia===
===Release Trivia===
* Released 2021.07
* Released 2021.07
* {{BAHI}}


===Other Infernal models===
===Mk3 to Mk4===
{{Index Infernal}}


===Rules Clarifications===
==Lore==
{{RC Horror}}
''With the proper tithe, the infernal masters of the Nonokrion Order are casually able to summon forth a unceasing tide of horrors to rip apart their enemies. When their enemies persist despite those horrors, the masters can borrow the powers of even greater infernalists to prepare massive summoning rituals. For a daunting number of sacrifices, the Harvesters set foot in Immoren.
{{RC Colossal}}
 
{{RC Eyeless Sight}}
{{RC Pathfinder}}
{{RC Soulless}}
{{RC Hollow Ward}}
{{RC Incogitable Abomination}}
{{RC Kill Shot}}
 
{{RC Damage Type: Magical}}
{{RC Void Static}}
{{RC Soul Hunter}}
{{RC Soul Splinter}}
{{RC Open Fist}}

Revision as of 17:16, 1 November 2024

Infernals Colossal Horror


Model stats and abilities

Model Statistics

Base size = 120mmSPDMATRATDEFARMESS
Health = 56
FA = 2
Cost = 266669194
-
-

Model Advantages and Abilities

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Trample Power Attack
Trample Power Attack
This model can make a trample power attack.

No errata for Trample Power Attack (Create)

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

  Errata-Dual Attack and Unit Charges (2023-10-27)
Question: If a unit with Dual Attack charges a single model, are all placed in melee range, and the first model kills the charge target, can the remaining members of the unit make ranged attacks, or do they forfeit their Combat Action because they don't have any enemy models in their melee range?
Answer: The check for melee range is done at the end of movement. If you kill the targets before they attack, they can still do their ranged attack. (Malkav13)
Explanation: This post is correct.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum


  Errata-Dual Attack and Special Attacks (2023-08-10)
Question: Can a model with Dual Attack make any combination of ranged special attack and normal melee initial attacks, or its melee special attack and normal ranged initial attacks? (Example: Bison Both Barrels and Ram, or Mariner Thresher and gunshot).
Answer: No.
Explanation: The bison can not use dual attack and also make a special attack. That is correct in that (Thresher) example too.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum



Eyeless Sight
Eyeless Sight
This model ignores cloud effects when determining Line of Sight. This model ignores Concealment and Stealth and never suffers Blind.

No errata for Eyeless Sight (Create)

Gladiator
Gladiator
This model gains +2 on power attack damage rolls and on power attack collateral damage rolls.

No errata for Gladiator (Create)

Pathfinder
Pathfinder
This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.

No errata for Pathfinder (Create)

Soulless
Soulless
This living model does not generate a soul token when it is destroyed.

No errata for Soulless (Create)

Unstoppable
Unstoppable
This model does not have to forfeit its Combat Action when it advances or is placed out of one or more enemy models' melee ranges during its Normal Movement.

No errata for Unstoppable (Create)


Bulldoze

When this model is Base-to-Base (B2B) with an enemy model during its Normal Movement, it can push that model up to 2 inches directly away from it. A model can be pushed by Bulldoze only once per turn. Bulldoze has no effect when this model makes a trample power attack.

No errata for Bulldoze (Create)


Soul Ravager
When this model destroys an enemy model with an attack, its controller gains the destroyed model's soul token regardless of the proximity of other models and the destroyed model is removed from play.

No errata for Soul Ravager (Create)


Soul Shatter
Once per turn, when a non-soulless living enemy model advances and ends its movement or is placed within 4 inches of this model, this model can spend 1 essence point. When it does, the living model gains Soulless for the rest of the game and this model's Leader gains its soul token.

No errata for Soul Shatter (Create)


Unsummonable
This model cannot be summoned.

No errata for Unsummonable (Create)



Weapons

Abyssal Harvester
 RNG   ROF   AOE   POW   LOCATION 
Sp 12 2 - 15 -
Damage Type-Magical
Damage Type-Magical
This weapon causes magical damage.

No errata for Damage Type-Magical (Create)

Pistol
Pistol

A model making an attack with this weapon targeting a model it is in melee with ignores the Target in Melee bonus when resolving this attack.

  Errata-Pistol (2023-09-17)
Question: Does the pistol benefit apply to models not in melee with the attacking model when the pistol is on a spray?
Answer: No, it only applies to models with which the attacking model is in melee.
Explanation: The intent is that a model only ignore the penalty for being in melee with the models that model is in melee with. Pistol only works against the models in the melee with the attacking model.
Infernal Ruling: Dark Legacy - PP Community forum


Gaping Maw
 RNG   ROF   AOE   POW   LOCATION 
2 - - 19 X2
Damage Type-Magical
Damage Type-Magical
This weapon causes magical damage.

No errata for Damage Type-Magical (Create)


Warjack Rules

Category:Horror

Changes and Updates

Release Trivia

  • Released 2021.07

Mk3 to Mk4

Lore

With the proper tithe, the infernal masters of the Nonokrion Order are casually able to summon forth a unceasing tide of horrors to rip apart their enemies. When their enemies persist despite those horrors, the masters can borrow the powers of even greater infernalists to prepare massive summoning rituals. For a daunting number of sacrifices, the Harvesters set foot in Immoren.