Assimilator: Difference between revisions
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Revision as of 14:03, 13 January 2024
The arcane displacer drive represented a major breakthrough in vector design. Freed from the hampering influence of gravity, heavy vectors equipped with this technology—such as the Conservator, Assimilator, and Modulator—gain unparalleled freedom of movement. The Assimilator fires its dissevering microswarm launcher to shower the target area with an explosion of bladed gears.
Basic Info
Abilities
Weapons
Dissevering Microswarm | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
File:Gun icon.jpg | RNG | ROF | AOE | POW | LOCATION | ||||||||||
11 | 1 | 4 | 13 | Left | |||||||||||
Rendering Claw | |||||||||||||||
File:Sword icon.jpg | RNG | POW | P+S | LOCATION | |||||||||||
1 | 4 | 14 | Right | ||||||||||||
Theme Forces
- Other Factions
- There are three Convergence Partisan models that, between them, can take this warjack in a plethora of Mercenary, Cryx, and Cygnar themes.
- These models are Aurora2, Asphyxious4, and Nemo4.
Thoughts on Assimilator
Assimilator in a nutshell
A heavy with pathfinder, weapon master and a nasty ranged attack. Great for hunting solos; it can place the template to kill low DEF, high ARM models or shoot with a normal attack to hope for a lucky scatter onto a high DEF, low ARM model.
Combos & Synergies
- Syntherion loves this model as it has both a ranged and melee attack and is a prime candidate for Hot Shot. His feat offers everything a combined arms war jack would want and Synergy is as always fantastic.
- Swap Hot Shot between 2 Assimilators (or 1 Assimilator and a Cipher) to really crank the boosted AOE spam.
- Directrix also likes the Assimilator, given her feat, ability to boost RNG, and buff damage via her servitors.
- Note that her RNG buff will increase the range of Ground Pounder attacks, too.
- Aurora2 gives it a damage buff and threat extention, as well as Flight. A POW 15 ground pounder is pretty nifty. Just note that ground pounder is not a basic attack so sadly you cannot use dual attack to make ground pounder attacks and melee attacks in the same activation.
- Orion1 his feat with ground pounder. A conditional Rat of 7 and magic bullet makes the assimilator a good pick. Spell Piercing ground pounder shots means very little weakens your offensive output. It's just a shame it can't ground pound during an Avenging Force move.
- Mortenebra2 like Orion but without the RAT score to pass on, Energizer and her feat are very useful no one expects a 5 damage dice heavy charging in.
Drawbacks & Downsides
- Lower ARM makes this vector less tanky than the walker kits.
- As a combined arms vector, you are almost never getting maximum work out of him. If you're shooting, you don't get the sweet weapon master melee attacks. If you're swinging in melee, you don't get the sweet ground pounder shots.
- The more mobile chassis of the hover-jack isn't really needed for a shooter, and there's good competition from the tripod-jacks.
- The Monitor with its new ricochet and cost reduction does almost everything the Assimilator does almost as well while being two points cheaper and having a longer threat range.
- The Cipher is a point cheaper, can throw around 4" Aoes while hitting harder in melee and providing a lot more utility thanks to Flare and Crater. Its ranged attacks aren't so useful against heavy infantry however.
Tricks & Tips
- Ground Pounder
- It is nearly always better to do a Ground Pounder than a regular attack, because you get full damage vs everyone under the template.
- The exception is when a high-DEF model, that will probably die to blast damage, is standing next to a low-DEF model.
- Placing the template
- The LOS requirements for placing the template are a bit counterintuitive, and the explanation is longwinded. See the Rules Clarifications section for details.
- One of the useful tricks of this counterintuitive-ness is how you can "shoot around corners" because only part of the template needs to be in LOS, not the whole thing. (In fact it's impossible to have it entirely in LOS, because as soon as it overlaps a model the overlapped area is out of LOS.)
- A second useful trick is "shooting the back of a cloud/forest" where you place the near edge of the AOE as deep in the cloud/forest as possible, and the far edge overlapping models behind the cloud/forest.
- This is particularly useful vs models that like to create cloud walls then Reposition out of them, such as Trencher Infantry.
Other
Trivia & Lore
- Released in Forces of Warmachine: Convergence of Cyriss (2013)
- For Lore, see Lore - Convergence Technology
Other Convergence models
Rules Clarifications
Template:RC Ground Pounder Template:RC Open Fist Template:RC Weapon Master Template:RC Assimilation
Template:RC Vector Template:RC Warjack Template:RC Construct Template:RC Pathfinder