Corruptor: Difference between revisions

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{{Cryxbox|{{Cryx}} {{Heavy Warjack}} }} [[Category: Model]]
Cryx Blackfleet Heavy Warjack
{{4P|n=two Prime Armies|'''Dark Host''' and '''Black Fleet'''}}


[[Category:Cryx]]
[[Category:Blackfleet]]
[[Category:Heavy]]
[[Category:Warjack]]
[[Category:Legacy]]
[[Category:Prime]]
== Model stats and abilities ==
{{Model-stats
| name= Skarre 3
| base= 120mm
| hp=26
| spd=7
|aat=7
| mat=7
| rat=6
| def=12
| arm=19
| fa=C
| cost=
| abilities =
{{AbilitySingle|Unstoppable}}
{{AbilitySingle|Dual Attack}}
{{AbilitySingle|Construct}
}}
== Weapons ==
{{Weapon|weapon=Cannon|type = R |rng =12 |rof = 1 |aoe = 2 |pow = 14/8| loc = X2| abilities = {{AbilitySingle|Damage Type-Magical}}{{AbilitySingle|Shadow Fire}}}}
{{Weapon|weapon=Hand Cannon|type = R |rng =12 |rof = 1 |aoe =- |pow =12| loc =-| abilities = {{AbilitySingle|Pistol}}{{AbilitySingle|Damage Type-Magical}}}}
{{Weapon|weapon=Ram|type = M |rng = 1 |rof = - |aoe = - |pow = 14| loc = -| abilities =  {{AbilitySingle|Damage Type-Magical}}{{AbilitySingle|Ram}} }}
{{Weapon|weapon=Cutlass|type = M |rng = 1 |rof = - |aoe = - |pow = 9| loc =x3| abilities =  {{AbilitySingle|Damage Type-Magical}} }}
== Additional Rules ==
{{Category:Warjack}}
== Changes and Updates ==
===Mk3 to Mk4===
==Release Trivia==
==Battle Reports==
==Videos==
==Lore==
''The fiendish inventiveness of Cryxian necrotechs has resulted in many machines perfected to employ the killing arts. The Slayer is a swift, hulking beast of bone and black iron that relishes murdering anything in its path. The Reaper can fire its harpoon to sink deep into flesh or steel before reeling in its victim with frightening speed to within range of its vicious helldriver spike. The Corruptor is the culmination of Cryx’s pioneering work in caustic compounds and necrotic poisons, a helljack armed with venomous weapons designed to consume both body and soul.''
''The fiendish inventiveness of Cryxian necrotechs has resulted in many machines perfected to employ the killing arts. The Slayer is a swift, hulking beast of bone and black iron that relishes murdering anything in its path. The Reaper can fire its harpoon to sink deep into flesh or steel before reeling in its victim with frightening speed to within range of its vicious helldriver spike. The Corruptor is the culmination of Cryx’s pioneering work in caustic compounds and necrotic poisons, a helljack armed with venomous weapons designed to consume both body and soul.''



Revision as of 01:25, 19 February 2024

Cryx Blackfleet Heavy Warjack

Model stats and abilities

{{Model-stats | name= Skarre 3 | base= 120mm | hp=26 | spd=7 |aat=7 | mat=7 | rat=6 | def=12 | arm=19 | fa=C | cost= | abilities =

Unstoppable
Unstoppable This model does not have to forfeit its Combat Action when it advances or is placed out of one or more enemy models' melee ranges during its Normal Movement.

No errata for Unstoppable (Create)

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

  Errata-Dual Attack and Unit Charges (2023-10-27)
Question: If a unit with Dual Attack charges a single model, are all placed in melee range, and the first model kills the charge target, can the remaining members of the unit make ranged attacks, or do they forfeit their Combat Action because they don't have any enemy models in their melee range?
Answer: The check for melee range is done at the end of movement. If you kill the targets before they attack, they can still do their ranged attack. (Malkav13)
Explanation: This post is correct.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum


  Errata-Dual Attack and Special Attacks (2023-08-10)
Question: Can a model with Dual Attack make any combination of ranged special attack and normal melee initial attacks, or its melee special attack and normal ranged initial attacks? (Example: Bison Both Barrels and Ram, or Mariner Thresher and gunshot).
Answer: No.
Explanation: The bison can not use dual attack and also make a special attack. That is correct in that (Thresher) example too.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum




[[:Category:Construct}

|Construct}

]] {{Category:Construct} |{{{2}}}|{{{3}}}|{{{4}}}}}

No errata for Construct} ([[:Category:Errata-Construct} |Create]])

[[Category:Construct}

]]

Weapons

Cannon
 RNG   ROF   AOE   POW   LOCATION 
12 1 2 14/8 X2
Damage Type-Magical
Damage Type-Magical
This weapon causes magical damage.

No errata for Damage Type-Magical (Create)


Shadow Fire
A model hit by this attack does not block LOS for one turn.

No errata for Shadow Fire (Create)

Hand Cannon
 RNG   ROF   AOE   POW   LOCATION 
12 1 - 12 -
Pistol
Pistol

A model making an attack with this weapon targeting a model it is in melee with ignores the Target in Melee bonus when resolving this attack.

  Errata-Pistol (2023-09-17)
Question: Does the pistol benefit apply to models not in melee with the attacking model when the pistol is on a spray?
Answer: No, it only applies to models with which the attacking model is in melee.
Explanation: The intent is that a model only ignore the penalty for being in melee with the models that model is in melee with. Pistol only works against the models in the melee with the attacking model.
Infernal Ruling: Dark Legacy - PP Community forum


Damage Type-Magical
Damage Type-Magical
This weapon causes magical damage.

No errata for Damage Type-Magical (Create)

Ram
 RNG   ROF   AOE   POW   LOCATION 
1 - - 14 -
Damage Type-Magical
Damage Type-Magical
This weapon causes magical damage.

No errata for Damage Type-Magical (Create)


Ram
When an enemy model is hit by this weapon during the model's Combat Action, it becomes knocked down and can be pushed 1 inch directly away from this model. If the model hit is pushed, this model can immediately advance 1 inch directly toward it.

No errata for Ram (Create)

Cutlass
 RNG   ROF   AOE   POW   LOCATION 
1 - - 9 x3
Damage Type-Magical
Damage Type-Magical
This weapon causes magical damage.

No errata for Damage Type-Magical (Create)


Additional Rules

Category:Warjack

Changes and Updates

Mk3 to Mk4

Release Trivia

Battle Reports

Videos

Lore

The fiendish inventiveness of Cryxian necrotechs has resulted in many machines perfected to employ the killing arts. The Slayer is a swift, hulking beast of bone and black iron that relishes murdering anything in its path. The Reaper can fire its harpoon to sink deep into flesh or steel before reeling in its victim with frightening speed to within range of its vicious helldriver spike. The Corruptor is the culmination of Cryx’s pioneering work in caustic compounds and necrotic poisons, a helljack armed with venomous weapons designed to consume both body and soul.

Basic Info

Template:Infobox-Model

Template:Warjack

Abilities

Weapons

Necrocannon
File:Gun icon.jpg  RNG   ROF   AOE   POW 
12 1 Template:- 14
Necrojector
File:Sword icon.jpg  RNG   POW   P+S 
1 6 16

Theme Forces


Thoughts on the Corruptor

Corruptor in a nutshell

It's a flexible, multipurpose jack ... if the enemy bring the right type of model. It is great vs non-construct infantry and can swap between melee and guns depending on what's needed, but generally it tries to stay out of melee if possible.

If the enemy don't have living / undead infantry it is kind of over-priced for what it can do, and competitively speaking most Cryx players prefer the Leviathan if they want a shooty 'jack. That said there is nothing particularly wrong with the Corruptor and you may find a home for it in your list.

Combos & Synergies

  • Skarre often damages herself and appreciates the heal option (but often that job will be done by Dr Stygius instead).
  • This and Kharybdis are the only Cryx warjacks with Immunity: Corrosion. So most Cryx sprays and AOEs can be fired on top of them without worrying.

Drawbacks & Downsides

  • It is let down by its average RAT (as with most shooty Cryx) and the abundance of anti-ranged tech.
  • The main drawback are lists with an empahsis on jacks or beasts. With to many warnouns stomping around, the Corruptor struggles sometimes to trigger any of its special rules.
  • If it is given a buff that triggers on destroying an enemy model (such as Black Spot or Overrun) that buff can't trigger from Burster or Psychovenom. This provides a level of skornergy with Skarre 2 and Mortenebra.

Tricks & Tips

  • None of the attack types ignore Tough, so choose a target you're sure you'll be able to kill.
  • Psycho Venom
    • Don't Meatnode someone who is in melee range of his friends. As soon as it comes under your control they'll be enemies to him, they'll engage him, and they'll prevent him from being an Arc Node.
    • It's easy to create an Meatnode too far away with the gun; stay aware of your control range.
    • Psycho Venom has some niche applications at the destroyed step, because the model is still under your control:
      • If you PV a Leader model, your opponent doesn't get to promote a Grunt to a Leader. Which is useful if the Leader has different wargear, such as the Trollblood Krielstone.
      • If you PV an enemy warbeast your opponent can't reave fury from it.
      • If your opponent collects souls from his own models, he won't get a soul from a PV'd one. (On the other hand, if your opponent collects souls from enemy models they will get a soul from a PV'd model.)
    • However once the PV'd model is past the destroyed step, control goes back to your opponent; and the model is still eligible for return to play stuff like Revive.
  • Burster
    • Burster isn't blast damage.
    • Burster doesn't require you to kill an enemy model, so in a pinch you can shoot your own troops in the back.
      It's a bit iffy though, because to catch anyone in the AOE your own troop is probably in melee, and you'll suffer -2 to hit (-4 for being in melee, but +2 for being in the rear arc).

Other

Trivia

Other Cryx models

Template:Index Cryx

Rules Clarifications

Template:RC Open Fist Template:RC Attack Type Template:RC Burster Template:RC Distillation Template:RC Psycho Venom Template:RC Corrosion

Template:RC Warjack Template:RC Construct