Kommandant Sorscha Kratikoff: Difference between revisions

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{{AbilitySingle|Resistance-Cold}}
{{AbilitySingle|Resistance-Cold}}
{{AbilitySingle|Dual Attack}}
{{AbilitySingle|Dual Attack}}
{{AbilityOptions|Field Marshal|Flank|Man-O-War}}
{{AbilityComplex|main=Field Marshal|sub1=Flank|sub1a=Man-O-War}}
{{AbilitySingle|Repairable}}
{{AbilitySingle|Repairable}}
{{AbilitySingle|Storm's Embrace}}
{{AbilitySingle|Storm's Embrace}}

Revision as of 01:39, 3 November 2024

Khador Armored Korps Man-O-War Warcaster

Model stats and abilities

Model Statistics

Base size = 40 mmSPDAATMATRATDEFARMARCCTRL
Health = 17
FA = C
Cost = Free47761218612
-
-

Model Advantages and Abilities

Resistance-Cold
Resistance-Cold
When this model suffers a cold damage roll, remove one die from the damage roll.

No errata for Resistance-Cold (Create)

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

  Errata-Dual Attack and Unit Charges (2023-10-27)
Question: If a unit with Dual Attack charges a single model, are all placed in melee range, and the first model kills the charge target, can the remaining members of the unit make ranged attacks, or do they forfeit their Combat Action because they don't have any enemy models in their melee range?
Answer: The check for melee range is done at the end of movement. If you kill the targets before they attack, they can still do their ranged attack. (Malkav13)
Explanation: This post is correct.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum


  Errata-Dual Attack and Special Attacks (2023-08-10)
Question: Can a model with Dual Attack make any combination of ranged special attack and normal melee initial attacks, or its melee special attack and normal ranged initial attacks? (Example: Bison Both Barrels and Ram, or Mariner Thresher and gunshot).
Answer: No.
Explanation: The bison can not use dual attack and also make a special attack. That is correct in that (Thresher) example too.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum



Field Marshal
Field Marshal grants the following ability/abilities to the {{{main1}}} cohort models in this model's battlegroup.
Flank - When this model makes a melee attack against an enemy model in the melee range of Man-O-War, this model gains +2 to attack rolls and gains an additional damage die.
No errata for Field Marshal (Create)
No errata for Flank (Create)



Repairable

This model can be targeted with Repair special actions as if it were a construct model.


No errata for Repairable (Create)


Storm's Embrace
While within {{{2}}} inches of the model, friendly {{{3}}} models gain concealment.
A model with concealment gains +2 DEF against ranged and arcane attack rolls.
  • No benefit against Spray attacks.


No errata for Concealment (Create)


No errata for Storm's Embrace (Create)



Weapons

Quad-Iron
 RNG   ROF   AOE   POW   LOCATION 
10 d3+1 - 10 -
Pistol
Pistol

A model making an attack with this weapon targeting a model it is in melee with ignores the Target in Melee bonus when resolving this attack.

  Errata-Pistol (2023-09-17)
Question: Does the pistol benefit apply to models not in melee with the attacking model when the pistol is on a spray?
Answer: No, it only applies to models with which the attacking model is in melee.
Explanation: The intent is that a model only ignore the penalty for being in melee with the models that model is in melee with. Pistol only works against the models in the melee with the attacking model.
Infernal Ruling: Dark Legacy - PP Community forum


Frostfang
 RNG   ROF   AOE   POW   LOCATION 
2 - - 13 -
Damage Type-Magical
Damage Type-Magical
This weapon causes magical damage.

No errata for Damage Type-Magical (Create)

Critical Freeze
A critical hit occurs if the attack directly hits and any two dice in the Attack Roll show the same number. This Critical grants the following weapon qualities or has the following effects: Freeze
A model hit by this weapon becomes stationary for one round unless it has Resistance:Cold.
No errata for Freeze (Create)




Shatter
This weapon gains an additional damage die against stationary models.

No errata for Shatter (Create)


Spells

Cyclone Cost RNG AOE POW DUR OFF
2 Self - - - No
The spellcaster immediately makes a full advance. At the end of this movement, the spellcaster can make one basic melee attack against each model in its LOS that is in its melee range. Cyclone can be cast only once per activation.
No errata for Cyclone (Create)
Escort Cost RNG AOE POW DUR OFF
3 Self Ctrl - Upkeep No
Cohort models in the spellcaster's battlegroup beginning their activations in the spellcaster's control range gain +2 SPD when advancing as part of their Normal Movement. The spellcaster gains +2 ARM while one or more cohort models in its battlegroup are within 3 inches of it.
No errata for Escort (Create)
Razor Wind Cost RNG AOE POW DUR OFF
2 SP 10 - 12 - Yes
On a critical hit on a warjack or warbeast, fill in the unmarked damage boxes or circles on the last column or branch damaged.
No errata for Razor Wind (Create)
Snow Shroud Cost RNG AOE POW DUR OFF
2 Self Ctrl - Rnd No
Friendly Faction models gain concealment while in the spellcaster's control range. Snow Shroud lasts for one round.
No errata for Snow Shroud (Create)
Winter's Wrath Cost RNG AOE POW DUR OFF
3 8 3 14/8 - Yes
Winter's Wrath causes cold damage. On a critical hit, models hit become stationary fro one round unless they have Resistance:Cold.
No errata for Winter's Wrath (Create)


Warcaster Rules

Additional special rules:

  1. This model begins the game with a number of focus points equal to its ARC.
  2. During your Maintenance Phase, this model loses all focus points in excess of its ARC.
  3. During your Control Phase, this model replenishes its focus points so that it has a number equal to its current ARC.
  4. This model can spend focus points only during its activation.
  5. This model has a Control Range, and can spend its focus points to buy additional melee attacks, boost attack and damage rolls, and to Shake Effects.
    No errata for Focus Manipulation (Create)


This model can control a group of warjacks.
  1. This model and the warjacks it controls are a battlegroup.
  2. This model can allocate focus to warjacks in its battlegroup during your Control Phase.
  3. This model can channel spells through warjacks in its battlegroup with the Arc Node advantage.


No errata for Battlegroup Controller (Create)


A feat can be used at any time during this model's activation, once per game.
No errata for Feat (Create)


  1. At any time during its activation, this model can spend focus points to remove damage it has suffered. For each focus point spent this way, the model can remove 1 damage point.
  2. When this model would suffer damage, it can immediately spend up to 1 focus point to reduct the damage it would suffer by 5. This model is still considered to have suffered damage even if the damage is reduced to 0 or less. Excess damage prevention is lost.
    No errata for Power Field (Create)


This model can cast spells by paying the COST of the spells in focus points.
No errata for Spellcaster (Create)


This model must have at least one non-lesser warjack in its battlegroup at the start of the game.

Feat: Winter's Chill

When an enemy model without Resistance:Cold suffers a damage roll while in Sorscha's control range, double the damage that exceeds the model's ARM. Winter's Chill lasts for one turn.

Changes and Updates

Trivia

  • Released in the Armored Corps expansion (2018.05)

Lore

Having risen to the rank of kommandant at an unprecedented age, Sorscha Kratikoff has been tasked with commanding the full might of Khador’s new Man-O-War division. Sorscha began her new assignment spending several months undergoing the rigorous training to control Man-O-War armor, a unique hybrid of warcaster armor and Man-O-War armor specially designed to fit her frame. In combat, Kommandant Sorscha is the avalanche in the storm. Her command of winter magic allows Sorscha’s Man-O-War to perform flanking and ambush maneuvers never-before-seen with these steam-powered soldiers. Sorscha goes where the fighting is thickest, laying waste to man and machine.