Rover: Difference between revisions

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[[Mercenary]] [[Soldiers of Fortune]] [[Talion Charter]] [[Colossal]] [[Warjack]]
[[Mercenary]] [[Soldiers of Fortune]] [[Talion Charter]] [[Thornfall Alliance]] [[Heavy]] [[Warjack]]


[[Category:Mercenary]]
[[Category:Mercenary]]
[[Category:Thornfall Alliance]]
[[Category:Soldiers of Fortune]]
[[Category:Soldiers of Fortune]]
[[Category:Talion Charter]]
[[Category:Talion Charter]]
[[Category:Colossal]]
[[Category:Heavy]]
[[Category:Warjack]]
[[Category:Warjack]]
[[Category:Legacy]]
[[Category:Legacy]]
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==Model stats and abilities==
==Model stats and abilities==
{{Model-stats
{{Model-stats
| name= NAME
| name= Rover
| base= 50 mm
| base= 50 mm
| hp    = 30
| hp    = 30
| spd  = 5
| spd  = 5
| mat  = 6
| mat  = 6
| rat = 6
| rat = 5
| def  = 12
| def  = 10
| arm  = 18
| arm  = 18
| fury  = 4
| thr  = 9
| fa    = 4
| fa    = 4
| cost  = 12
| cost  = 12
| abilities =
| abilities =
{{AbilitySingle|Unstoppable}}
{{AbilitySingle|Trample Power Attack}}
{{AbilitySingle|Trample Power Attack}}
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Slam Power Attack}}
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{{AbilitySingle|Dual Attack}}
{{AbilitySingle|Dual Attack}}
{{AbilitySingle|Construct}}
{{AbilitySingle|Construct}}
{{AbilitySingle|Shield Guard}}
{{AbilitySingle|Tried & True}}
}}
}}
=Weapons=
=Weapons=
{{Weapon|weapon=RANGED|type = R |rng = 10 |rof = d3 |aoe = - |pow = 13| loc = -| abilities = {{AbilitySingle|Pistol}} }}
{{Weapon|weapon=Shield Cannon|type = R |rng = 10 |rof = 1|aoe = - |pow = 14| loc = L| abilities = {{AbilitySingle|Pistol}} }}
{{Weapon|weapon=MELEE|type = M |rng = 1 |rof = - |aoe = - |pow = 15| loc = X2| abilities =  {{AbilitySingle|SOMETHING}} }}
{{Weapon|weapon=Shield|type = M |rng = 1 |rof = - |aoe = - |pow = 13| loc = L| abilities =  {{AbilitySingle|Shield}} }}
{{Weapon|weapon=Battle Axe|type = M |rng = 1 |rof = - |aoe = - |pow = 17| loc = R| abilities =  }}




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==Release Trivia==
==Release Trivia==
Released in  
* Released in the [[Wrath|Warmachine: Wrath]] expansion (2011)
 
* Comes in a multi-kit with the [[Nomad]] & [[Mule]]
==Battle Reports==
==Battle Reports==


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==Lore==
==Lore==
''Mercenary warjacks are often drawn from discontinued chassis once produced by kingdom armies. The Rover was built specifically for mercenary use, and its battleaxe and shield-mounted cannon have turned the tide of many a battle. Built on a century old chassis, originally produced for Cygnar, the Rover is one of the first warjacks built specifically for mercenary use. This jack is ideal for holding a flank or at the fore of an assault with its huge shield combined with a cannon, and its devastating heavy axe. Despite its age, the Rover is a rugged design using parts readily available in the open market, making this jack favoured by the mechaniks who work to keep it running in the field.
''Mercenary warjacks are often drawn from discontinued chassis once produced by kingdom armies. The Rover was built specifically for mercenary use, and its battleaxe and shield-mounted cannon have turned the tide of many a battle. Built on a century old chassis, originally produced for Cygnar, the Rover is one of the first warjacks built specifically for mercenary use. This jack is ideal for holding a flank or at the fore of an assault with its huge shield combined with a cannon, and its devastating heavy axe. Despite its age, the Rover is a rugged design using parts readily available in the open market, making this jack favoured by the mechaniks who work to keep it running in the field.
=Basic Info=
{{Infobox-Model
| name  = {{PAGENAME}}
| image = Rover.jpeg
| base  = Large
| spd  = 5
| str  = 11
| mat  = 6
| rat  = 5
| def  = 10
| arm  = 18{{/}}20 {{Star}}
| hp    = 30
| cost  = 14
| fa    = U
| notes = {{Star}} ''20 with the Shield
}}
{{Warjack}}
=== Abilities ===
* {{Construct}}
* {{Tried & True}}
* {{Shield Guard}}
* {{Point Blank}}
=== Weapons ===
{| class="wikitable"
{{Ranged-loc|Shield Cannon|10|14|loc=Left| }}
{{Melee-loc|Shield|1|2|13|loc=Left|
* {{Shield}} }}
{{Melee-loc|Battle Axe|1|6|17|loc=Right| }}
|}
===Theme Forces ===
* '''''Mercenaries
** {{Flame in the Darkness}}
** {{Llaelese Resistance}}
** {{Operating Theatre}}
** {{Soldiers of Fortune}}
** {{Strange Bedfellows}}
** {{The Irregulars}}. If it is [['jack marshal]]led in this theme, it gains [[Flank]] [Warrior]
** {{The Kingmaker's Army}}
** {{The Talion Charter}}
* '''''Other Factions
** '''[[Convergence]]''' players can use this warjack in the {{Strange Bedfellows|notbold=}} theme, or by putting it in [[Aurora2]]'s, [[Asphyxious4]]'s, or [[Nemo4]]'s battlegroup in various themes.
** '''[[Cryx]]''' players can use this warjack by putting it in [[Asphyxious4]]'s battlegroup in various themes.
** '''[[Cygnar]]''' players can use this warjack in the {{Flame in the Darkness|notbold=}} theme, or by putting it in [[Nemo4]]'s battlegroup in various themes.
** '''[[Infernal]]''' players can take this model in the {{Hearts of Darkness|notbold=}} theme, but only if [[Crosse2]] is leading the army. This model gains [[Accumulator]] [Soulless] in this theme.
** '''[[Khador]]''' players can use this warjack in the {{Flame in the Darkness|notbold=}} theme.
** Aside from that, Mercenary warjacks can be taken in a plethora of Faction's themes via by putting it under the control of a Mercenary [['Jack Marshal]] or Mercenary [["Junior Warcaster"]] (see [[#Who can take this warjack?]]). However the "Faction Type" of the warjack doesn't change when you do it this way.
= Thoughts on {{PAGENAME}} =
=== {{PAGENAME}} in a nutshell===
Like the Mariner, it is a jack of all trades and master of none. The Rover is an all-rounder that is seldom the wrong jack for any purpose. The gun is decent, if short-ranged. It has 3 initials in melee, though 1" reach MAT 6 and POW 17 base aren't great. Its main selling point is being effective ARM 20 on a SPD 5 platform, which is rather uncommon. Oh, and it's a fine Shield Guard.
It's solid all around for its points, but its poor threat range makes it more of a defensive piece than the similarly costed Mariner which projects a great deal more threat over the course of a game and will do more work consequently.
=== Combos & Synergies ===
* [[Captain Bartolo Montador]] makes its ARM 23 under Batten but doesn't have the focus to do much else with it.
* [[Magnus the Traitor]] - it has a lot of initial attacks making it a good target for Iron Aggression which boosts its melee rolls. It also has a lot of ARM making Death Ward that much more effective, as well as making it very hard to take out its systems. You could do worse.
* [[Magnus the Warlord]] - Due to its large shield the Rover is tough. Unyielding makes it even tougher, and Escort makes it speedy. Plus it has a gun, which Magnus2 likes.
* [[Drake MacBain]] can give it a bit more movement and a few extra whacks. Fail Safe can make it incredibly durable and ensures that it keeps its shield up making it a very tough out.
* [[Gastone Crosse]] gives it the ability to back up after shooting, which is good considering its shortish ranged gun (which Crosse can also improve). Not bad paired with its shield guard ability.
* [[Raluk]] an expensive package but granting the Rover Assault gives it 4 initials on the charge.
=== Drawbacks & Downsides ===
* It is just slightly below average offensively due to its versatility.
* It’s difficult to talk about the Rover without comparison to the [[Swabber]] who is 1 point cheaper, also has shield guard, +1 Rat,  is a privateer and has +2 defense. The only thing the Rover has going for it vs this is Tried and True as well as it’s better melee game. You need to get it into the action to justify the upgrade.
=== Tricks & Tips===
=Other=
===Trivia===
* Released in the [[Wrath|Warmachine: Wrath]] expansion (2011)
* Comes in a multi-kit with the [[Nomad]] & [[Mule]]
===Who can take this warjack?===
{{Index Mercenary Warcasters}}
===Other Mercenary models===
{{Index Mercenaries}}
===Rules Clarifications===
{{RC Shield}}
{{RC Warjack}}
{{RC Construct}}
{{RC Point Blank}}
{{RC Shield Guard}}
{{RC Tried & True}}

Revision as of 20:49, 17 March 2024

Mercenary Soldiers of Fortune Talion Charter Thornfall Alliance Heavy Warjack

Model stats and abilities

Model Statistics

Base size = 50 mmSPDMATRATDEFARM
Health = 30
FA = 4
Cost = 125651018
-
-

Model Advantages and Abilities

Trample Power Attack
Trample Power Attack
This model can make a trample power attack.

No errata for Trample Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

  Errata-Dual Attack and Unit Charges (2023-10-27)
Question: If a unit with Dual Attack charges a single model, are all placed in melee range, and the first model kills the charge target, can the remaining members of the unit make ranged attacks, or do they forfeit their Combat Action because they don't have any enemy models in their melee range?
Answer: The check for melee range is done at the end of movement. If you kill the targets before they attack, they can still do their ranged attack. (Malkav13)
Explanation: This post is correct.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum


  Errata-Dual Attack and Special Attacks (2023-08-10)
Question: Can a model with Dual Attack make any combination of ranged special attack and normal melee initial attacks, or its melee special attack and normal ranged initial attacks? (Example: Bison Both Barrels and Ram, or Mariner Thresher and gunshot).
Answer: No.
Explanation: The bison can not use dual attack and also make a special attack. That is correct in that (Thresher) example too.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum



Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)


Shield Guard
When a friendly model is directly hit by a non-spray ranged attack while within 3 inches of a model with Shield Guard, you can choose to have the model with Shield Guard be directly hit instead.
  1. That model is automatically hit and suffers all damage and effects.
  2. A model can use Shield Guard only once per round.
  3. A model cannot use Shield Guard if it is incorporeal, knocked down, or stationary.
  4. Shield Guard can only be used once per attack.

    No errata for Shield Guard (Create)


Tried & True
When this model is affected by a Repair special action, remove 1 additional damage point from it.

No errata for Tried & True (Create)


Weapons

Shield Cannon
 RNG   ROF   AOE   POW   LOCATION 
10 1 - 14 L
Pistol
Pistol

A model making an attack with this weapon targeting a model it is in melee with ignores the Target in Melee bonus when resolving this attack.

  Errata-Pistol (2023-09-17)
Question: Does the pistol benefit apply to models not in melee with the attacking model when the pistol is on a spray?
Answer: No, it only applies to models with which the attacking model is in melee.
Explanation: The intent is that a model only ignore the penalty for being in melee with the models that model is in melee with. Pistol only works against the models in the melee with the attacking model.
Infernal Ruling: Dark Legacy - PP Community forum


Shield
 RNG   ROF   AOE   POW   LOCATION 
1 - - 13 L
Shield
Shield
This weapon is a shield that gives the model a cumulative +2 ARM bonus.

No errata for Shield (Create)

Battle Axe
 RNG   ROF   AOE   POW   LOCATION 
1 - - 17 R


Warjack Rules

Category:Warjack

Errata

No Errata specifically for this model.


Changes and Updates

Mk3 to Mk4

Release Trivia

Battle Reports

Videos

Lore

Mercenary warjacks are often drawn from discontinued chassis once produced by kingdom armies. The Rover was built specifically for mercenary use, and its battleaxe and shield-mounted cannon have turned the tide of many a battle. Built on a century old chassis, originally produced for Cygnar, the Rover is one of the first warjacks built specifically for mercenary use. This jack is ideal for holding a flank or at the fore of an assault with its huge shield combined with a cannon, and its devastating heavy axe. Despite its age, the Rover is a rugged design using parts readily available in the open market, making this jack favoured by the mechaniks who work to keep it running in the field.