Marshal General Baldwin: Difference between revisions

From Warma-wiki
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 24: Line 24:
{{AbilitySingle|Arms Caddy}}
{{AbilitySingle|Arms Caddy}}
{{AbilityComplex|main=Battle Plan|sub1=Bloody Well Done!|sub2=Give 'Em What For!|sub3=Precision Strike}}
{{AbilityComplex|main=Battle Plan|sub1=Bloody Well Done!|sub2=Give 'Em What For!|sub3=Precision Strike}}
{{AbilitySingle|Veteran Leader|Faction Warrior|10|+1 to attack rolls}}
{{AbilitySingle|Veteran Leader|Faction Warrior|10|gain +1 to attack rolls}}
}}
}}



Revision as of 03:48, 18 February 2024

Crucible Guard Warcaster

Model stats and abilities

Model Statistics

Base size = 30SPDAATMATRATDEFARMARCCTRL
Health = 17
FA = C
Cost = free56771516612
-
-

Model Advantages and Abilities


Alchemical Mask
This model does not suffer gas effects. When determining LOS or resolving attacks, this model ignores cloud effects and concealment granted from cloud effects.

No errata for Alchemical Mask (Create)


Arms Caddy
Once per turn at any time during its activation and while within 5 inches of Mr. Clogg, Gearhart can use Arms Caddy. Replace his ranged weapon with one of the weapons on Mr. Clogg's card. Gearhart keeps that weapon until he uses Arms Caddy again.

No errata for Arms Caddy (Create)

Battle Plan

This model can use one of the following plans at any time during its activation:


Bloody Well Done! - RNG 5. Target friendly Faction warrior model/unit. If the model/unit is in range, it gains an additional die on each model's first non-spray ranged attack roll this turn.
Give 'Em What For! - RNG 5. Target friendly Faction warrior model. If the model is in range, it gains Reciprocate for one round.
When it is missed by an enemy ranged attack, immediately after the attack is resolved this model can make one basic ranged attack targeting the attacking model.
No errata for Reciprocate (Create)

Precision Strike - While within 10 inches of this model, friendly models ignore other friendly models when determining Line of Sight (LOS). Firnely models can advance through other friendly models within 10 inches of this model if they have enough movement to move completely past them.Precision Lasts for one turn.
No errata for Battle Plan (Create)
No errata for Bloody Well Done! (Create)
No errata for Give 'Em What For! (Create)
No errata for Precision Strike (Create)



Veteran Leader

Veteran Leader grants the following to OTHER friendly {{{affected}}} models within {{{d}}} of this model (see below). Veteran Leader can stack with Leadership, since they are different abilities.


No errata for Veteran Leader (Create)



Weapons

GUN
 RNG   ROF   AOE   POW   LOCATION 
11 1 - 13 -
Special Attack
A model can make a special attack during its Combat Action if it meets the requirements for the special action or attack's use.
Ground Pounder - Place a 3 inch template anywhere completely within this weapons RNG and in this model's LOS. This model makes one ranged attack roll against each model in the template, ignoring concealment and Stealth. This model does not gain a bonus for aiming when resolving a Ground Pounder attack. Models do not gain the target in melee DEF bonus when resolving Ground Pounder attack rolls. Models hit suffer a ranged attack damage roll with a POW eaual to the POW of this weapon. Ground Pounder attacks are simultaneous.
No errata for Special Attack (Create)
  Errata-Ground Pounder (2024-1-13)
Question: Can a an engaged model without Gunfighter use its Ground Pounder special attack to make the attack against things outside of melee?
Answer: For ground pounder, if you are engaged you will not be able to make a ground pounder attack.
Explanation: For ground pounder, if you are engaged you will not be able to make a ground pounder attack. Currently it is still being discussed on some other points but that is where the discussion currently is
Infernal Ruling: elswickchuck Infernal - PP Community forum


AXE
 RNG   ROF   AOE   POW   LOCATION 
1 - - 14 -
Weapon Master
Weapon Master
When resolving an attack with this weapon, add an additional die to damage rolls.

No errata for Weapon Master (Create)


Warcaster Rules

Additional special rules:

  1. This model begins the game with a number of focus points equal to its ARC.
  2. During your Maintenance Phase, this model loses all focus points in excess of its ARC.
  3. During your Control Phase, this model replenishes its focus points so that it has a number equal to its current ARC.
  4. This model can spend focus points only during its activation.
  5. This model has a Control Range, and can spend its focus points to buy additional melee attacks, boost attack and damage rolls, and to Shake Effects.
    No errata for Focus Manipulation (Create)


This model can control a group of warjacks.
  1. This model and the warjacks it controls are a battlegroup.
  2. This model can allocate focus to warjacks in its battlegroup during your Control Phase.
  3. This model can channel spells through warjacks in its battlegroup with the Arc Node advantage.


No errata for Battlegroup Controller (Create)


A feat can be used at any time during this model's activation, once per game.
No errata for Feat (Create)


  1. At any time during its activation, this model can spend focus points to remove damage it has suffered. For each focus point spent this way, the model can remove 1 damage point.
  2. When this model would suffer damage, it can immediately spend up to 1 focus point to reduct the damage it would suffer by 5. This model is still considered to have suffered damage even if the damage is reduced to 0 or less. Excess damage prevention is lost.
    No errata for Power Field (Create)


This model can cast spells by paying the COST of the spells in focus points.
No errata for Spellcaster (Create)


This model must have at least one non-lesser warjack in its battlegroup at the start of the game.

Errata

No Errata specifically for this model.

Changes and Updates

Mk3 to Mk4

Release Trivia

  • Released with the Faction launch (2018.06)
  • Gearhart's mustache is a Baldwin not a Swanson because he's not from Cygnar.

Battle Reports

Videos

Lore

A Cygnaran-born mercenary warcaster, Marshal General Baldwin Gearhart has made a career of fighting and has enjoyed every moment along the way. He is never happier than when facing long odds and overwhelming numbers, much to the chagrin of his manservant Mr. Clogg. Gearhart has dragged his assistant across the Iron Kingdoms and into the wild yonder beyond the civilized world on countless hunting expeditions, and now he delights in knocking Khadorans around the battlefield in occupied Llael. Whatever enemies the Crucible Guard faces in the years ahead, the marshal general stands ready to deploy his unusual arsenal against them.