Swamp Troll: Difference between revisions

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==Model stats and abilities==
==Model stats and abilities==
{{Model-stats
{{Model-stats
| name  = TROLL
| name  = Swamp Troll
| base  = 40mm
| base  = 40mm
| hp    = 22
| hp    = 22
| spd  = 5
| spd  = 5
| mat  = 6
| mat  = 5
| rat = 6
| rat = 6
| def  = 12
| def  = 12
| arm  = 15
| arm  = 16
| fury  = 3
| fury  = 3
| thr  = 9
| thr  = 9
| fa    = 4
| fa    = 4
| cost  = 6
| cost  = 7
| abilities =
| abilities =
{{AbilitySingle | Headbutt Power Attack}}
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle | Slam Power Attack}}
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle | Dual Attack}}
{{AbilitySingle|Dual Attack}}
{{AbilitySingle | Regeneration|d3}}
{{AbilitySingle|Regeneration|d3}}
{{AbilitySingle|Snacking}}
}}
}}
=Weapons=
=Weapons=
{| class="wikitable" style="width: 95%;"
{{Weapon | weapon= Tongue Lash| type = R | rng = 8 | rof = - | aoe = - | pow = 10| loc = -| abilities = {{AbilitySingle|Pistol}}{{AbilitySingle|Critical Consume}}{{AbilitySingle|Drag}}  }}
{{Weapon | weapon= Bite| type = M | rng = 1 | rof = - | aoe = - | pow = 14| loc = -| abilities = {{AbilitySingle |Pistol}}{{AbilitySingle |Magical damage}}  }}
{{Weapon | weapon= Claw| type = M | rng = 1 | rof = - | aoe = - | pow = 12| loc = X2| abilities =  {{AbilitySingle|Open Fist}}}}
{{Weapon | weapon= Claw| type = M | rng = 1 | rof = - | aoe = - | pow = 15| loc = X2| abilities =  {{AbilitySingle |Open Fist}}}}
 
|}


==Warbeast Rules==
==Warbeast Rules==
{{Category:Warbeast|Warbeast}}
{{Category:Warbeast|Warbeast}}
===Animus===
===Animus===
{{Spellbox|Primal}}
{{Spellbox|Swarm}}


==Errata==
==Errata==
Line 48: Line 48:


==Lore==
==Lore==
''Throughout western Immoren the voracious swamp troll lurks in eerie bogs and marshes, waiting for prey to wander within range of its enormous, sticky tongue. At the critical moment it leaps forward, flicking its tongue with deadly accuracy and alarming strength to capture its victim and drag the meal into its voluminous gullet.''


===Trivia===
===Trivia===
Released in [[Forces of Hordes: Trollbloods]] (2010)


==Battle Reports==
==Battle Reports==


==Videos==
==Videos==
-------------Legacy------------
{{Trollbox|{{Trollblood}} {{Light Warbeast}} }} [[Category: Model]]
{{4P|'''United Kriels'''}}
''Throughout western Immoren the voracious swamp troll lurks in eerie bogs and marshes, waiting for prey to wander within range of its enormous, sticky tongue. At the critical moment it leaps forward, flicking its tongue with deadly accuracy and alarming strength to capture its victim and drag the meal into its voluminous gullet.''
=Basic Info=
{{Infobox-Model
| name = Swamp Troll
| image = SwampTroll.jpg
| base = Medium
| spd  = 5
| str  = 9
| mat  = 5
| rat  = 6
| def  = 12
| arm = 14
| fury  = 3
| thrs = 9
| hp    = 22
| cost = 8
| fa    = U
}}
{{Warbeast}}
===Abilities===
* {{Amphibious}}
* {{Pathfinder}}
* {{Dual Attack}}
* {{Impervious Flesh}}
* {{Regeneration}}
* {{Snacking}}
===Weapons ===
* '''Tongue Lash''' -8" range, POW 10 ranged attack
** {{Critical Consume}}
** {{Pull}}
* '''Claw (x2)''' - 0.5" reach, P+S 12 melee attacks
** {{Open Fist}}
===Animus===
{{Spellbox|
{{Swarm}}
}}
===Theme Forces ===
* '''''Trollblood
** {{Band of Heroes}} 
** {{Kriel Company}}
** {{Power of Dhunia}}. In this theme, when this warbeast casts its own animus the COST is reduced by 1 (to a minimum of 0).
** {{Storm of the North}}
** {{Vengeance of Dhunia}}
* '''''Other Factions
** '''[[Minion]]''' players can also use this warbeast in the [[Vengeance of Dhunia]] theme.
** '''[[Underchief Mire]]''', a Minion Lesser Warlock solo, can take this warbeast (and it becomes a Minion Gatorman warbeast when he does). This lets it into {{Blindwater|notbold=}}, {{Will Work For Food|notbold=}}, and a couple of dozen non-Minion themes (if someone takes Mire as thier Minion solo option).
=Thoughts on {{PAGENAME}}=
==={{PAGENAME}} in a nutshell===
The Swamp Troll is a warbeast that specializes in hunting enemy lights or solos. It sees them, grabs them with its tongue, drags them back to your lines, and there you get to pulp them safely.  Or on a crit, RFP that unlucky small-based support/combat solo. Infantry models also struggle to fight it as denying damage dice is most potent on those who can’t boost.
While not exceptional at either range or in melee it does come with Dual Attack so at least you get a good volume of attacks and some utility.
===Combos & Synergies===
'''Warlocks'''
* [[Jarl Skuld]] - With swift hunter, providing you do not crit you can move 2 then continue to make melee attacks thanks to Dual attack.
* [[Gunnbjorn1]] - Bank Shot really helps him mess up infantry formations, Guided Fire also helps with getting a crit off.
* [[Ragnor]] - His feat stacks with Impervious Flesh - 0 damage dice means nothing under power 17 will hurt him. Steady,cover and Weight of Stone are not essential buffs but neither should be sniffed at.
* [[Calandra]] and [[Madrak1]] - both make it harder to hit which combos well with swarm. But of the 2 Calandra is the only one with the fury to spare comfortably.
'''Non-Warlocks'''
* [[Krielstone]] - always useful and if you use the Swamp Troll as a speed bump it only gets harder to dislodge.
* [[Dhunian Knot]] - the Swamp Troll needs to hit with its tongue if he can’t charge, making sure this happens with a re-roll is important.
* [[Pyg Lookouts]] - Mark Target is universally good for any model with a gun, just don't block your drag lane.
* [[Madrak0]] although encouraged to take an axer or impaler having bracer and a drag gun are useful (so Madrak can use his weapon effect on whatever model you deliver to him)
''' Themes '''
* Power of Dhunia - Swarm isn't an awful Animus but it is expensive. Casting it for 1 makes it worthwhile more often.
* Kriel Company - Mark Target makes a so-so ranged attack almost reliable.
===Drawbacks & Downsides===
* Why do you need a specialist in hunting lights anyway? Lights lose in brawls to both infantry and heavies.
* Its gun is worse than most of its rivals against both infantry and heavies.
* It doesn't hit hard.
* cheap shield guards can really mess with its plans as it won’t earn back its points while putting itself in danger if its 8 from a target. Likewise it can’t really hurt or pull large based shield guards.
===Tricks & Tips===
* Always boost the ranged attack when fighting warrior models.  The increased chance to crit is especially well worth it if you happen to eat a Tough multi-wound model without even having to roll for damage. Bonus points if you can eat the [[Hermit of Hengehold]] and totally negate ancient shroud & Mad Visions.
* Most warcasters/warlocks are small or medium-based models that a Swamp Troll can Pull with its ranged attack, shrinking the distance between the enemy leader and your more powerful damage-dealing models.
* Dual attack does not specify an order; charge and kill something for extra threat range before tonguing something else into melee.
* Dual Attack+Power Attack shenanigans: The only Trollbloods model that can throw a multi-wound model to hit another enemy, then ranged attack to pull that same multi-wound model back in for more melee attacks. Interesting applications against Shield Walls or other B2B enemy considerations.
* When you use him right he can really mess up your enemies plans.  Use him with an Axer or a Mauler close by.  Shoot a unit model and drag the poor bastard towards you and finish him with a melee attack. With Gunnies (Kill Shot) you can get another free ranged attack and drag another poor bastard towards you for another melee model to kill.  This leaves a nice hole in their front line.  He's really effective with Gunny.
* Use him on those faster small and medium models that think they are cute and can move fast.
=Other=
===Trivia===
Released in [[Forces of Hordes: Trollbloods]] (2010)
===Other Trollblood models===
{{Index Trollbloods}}
===Rules Clarifications===
{{RC Warbeast}}
{{RC Amphibious}}
{{RC Pathfinder}}
{{RC Dual Attack}}
{{RC Impervious Flesh}}
{{RC Regeneration}}
{{RC Snacking}}
{{RC Consume}}
{{RC Pull}}
{{RC Open Fist}}
{{RC Swarm}}

Revision as of 21:03, 4 February 2024

Trollbloods United Kriels Legacy Light Category:Warbeast


Model stats and abilities

Model Statistics

Base size = 40mmSPDMATRATDEFARMFURYTHR
Health = 22
FA = 4
Cost = 7556121639
-
-

Model Advantages and Abilities

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

  Errata-Dual Attack and Unit Charges (2023-10-27)
Question: If a unit with Dual Attack charges a single model, are all placed in melee range, and the first model kills the charge target, can the remaining members of the unit make ranged attacks, or do they forfeit their Combat Action because they don't have any enemy models in their melee range?
Answer: The check for melee range is done at the end of movement. If you kill the targets before they attack, they can still do their ranged attack. (Malkav13)
Explanation: This post is correct.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum


  Errata-Dual Attack and Special Attacks (2023-08-10)
Question: Can a model with Dual Attack make any combination of ranged special attack and normal melee initial attacks, or its melee special attack and normal ranged initial attacks? (Example: Bison Both Barrels and Ram, or Mariner Thresher and gunshot).
Answer: No.
Explanation: The bison can not use dual attack and also make a special attack. That is correct in that (Thresher) example too.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum




Regeneration
This model can be forced to remove d3 damage points once per activation. This model cannot use Regeneration during an activation it runs.

No errata for Regeneration (Create)


Snacking
When this model boxes a living model with a melee attack, it can choose to remove the boxed model from play. When it does, this model can remove d3 damage points.

No errata for Snacking (Create)


Weapons

Tongue Lash
 RNG   ROF   AOE   POW   LOCATION 
8 - - 10 -
Pistol
Pistol

A model making an attack with this weapon targeting a model it is in melee with ignores the Target in Melee bonus when resolving this attack.

  Errata-Pistol (2023-09-17)
Question: Does the pistol benefit apply to models not in melee with the attacking model when the pistol is on a spray?
Answer: No, it only applies to models with which the attacking model is in melee.
Explanation: The intent is that a model only ignore the penalty for being in melee with the models that model is in melee with. Pistol only works against the models in the melee with the attacking model.
Infernal Ruling: Dark Legacy - PP Community forum



Critical Consume
Category:Critical Consume

No errata for Critical Consume (Create)


Drag
If this model hits an enemy model with an equal or smaller base with a basic attack with this weapon, immediately after the attack is resolved the hit model can be pushed directly toward this model until it contacts a model, an obstacle, or an obstruction.

No errata for Drag (Create)

Claw
 RNG   ROF   AOE   POW   LOCATION 
1 - - 12 X2

Open Fist
  • This weapon can be used to make Throw power attacks.
  • A warjack cannot use this weapon to make a Throw Power attack if this weapon is crippled.

No errata for Open Fist (Create)


Warbeast Rules

Warbeast Rules

Warbeast Animus

  Errata-Animus (2023-07-11)
Question: Are Animi considered spells for all rules that affect spells (or that trigger when a spell is cast?
Answer: An Animus that is cast is a spell for other effects.
Explanation: 
Infernal Ruling: DarkLegacy Infernal - PP Community forum



Animus

Swarm Cost RNG AOE POW DUR OFF
2 6 - - Upkeep No
The spellcaster gains concealment. Living enemy models suffer -2 to attack rolls while within 2 inches of the spellcaster.
Concealment:
A model with concealment gains +2 DEF against ranged and arcane attack rolls.
  • No benefit against Spray attacks.
No errata for Concealment (Create)
No errata for Swarm (Create)


Errata

No Errata specifically for this model.


Changes and Updates

Mk3 to Mk4

Lore

Throughout western Immoren the voracious swamp troll lurks in eerie bogs and marshes, waiting for prey to wander within range of its enormous, sticky tongue. At the critical moment it leaps forward, flicking its tongue with deadly accuracy and alarming strength to capture its victim and drag the meal into its voluminous gullet.

Trivia

Released in Forces of Hordes: Trollbloods (2010)

Battle Reports

Videos