Ol' Rowdy: Difference between revisions

From Warma-wiki
Jump to navigation Jump to search
m (1 revision imported)
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{Cygbox|{{Cygnar}} {{Character}} {{Heavy Warjack}} }} [[Category: Model]]
[[Cygnar]] [[Storm Knights]] [[Heavy]] [[Warjack]]
{{4P|'''Storm Knights'''}}
 
[[Category:Cygnar]]
[[Category:Storm Knights]]
[[Category:Cohort]]
[[Category:Heavy]]
[[Category:Warjack]]
[[Category:Legacy]]
[[Category:Prime]]


''Ol' Rowdy has five decades of service under its chassis. He hails from the first generation of Ironclads hammered together at the Cygnaran Armory from parts manufactured at Engines East. Not until after several years fighting with distinction during the Scharde Invasions did the ornery temper that would characterize Ol' Rowdy actually come to the fore.''


=Basic Info=
== Model stats and abilities ==
{{Infobox-Model
{{Model-stats
| name = {{PAGENAME}}
| name= Rowdy 1
| image = Ol Rowdy.jpg
| base= 50mm
| base = Large
| hp    = 30
| spd  = 5
| spd   = 6
| str   = 11
| mat  = 8
| mat  = 8
| rat  irrelevant
| def  = 12
| def  = 12
| arm  = 19{{/}}20 {{Star}}
| arm  = 19
| hp    = 30
| cost  = 17
| fa    = C
| fa    = C
| notes = {{Star}} ''20 with the Buckler
| cost  = 13
| abilities =
{{AbilitySingle|Headbutt Power Attack}}{{AbilitySingle|Slam Power Attack}}{{AbilitySingle|Trample Power Attack}}
{{AbilitySingle|Construct}}
{{AbilitySingle|Gladiator}}
{{AbilitySingle|Bond|Stryker|+2 DEF against melee attack rolls and cannot become knocked down. Additionally, Styker also gains +2 DEF against melee attack rolls and cannot become knocked down. |}}
{{AbilitySingle|Aggressive}}
{{AbilitySingle|Retaliatory Strike}}
{{AbilitySingle|Righteous Vengeance}}
}}
}}


{{Warjack}}
=== Weapons ===
{{Weapon|weapon=Quake Hammer|type = M |rng = 1 |rof = - |aoe = -|pow = 18| loc = L|abilities ={{AbilityCritical|Knockdown}}{{AbilityOptions|Special Attack|Tremor}}}}
{{Weapon|weapon=Open Fist|type = M |rng = 1 |rof = - |aoe = -|pow = 14| loc = R|abilities ={{AbilitySingle|Throw Power Attack}}{{AbilitySingle|Buckler}}}}


=== Abilities===
== Warjack Rules ==
* {{Construct}}
{{Category:Warjack}}
* {{Aggressive}}
* {{Retaliatory Strike}}
* {{Counter Charge}}
* {{Bond|Stryker|text=While this model is bonded to Stryker and B2B with him, Stryker gains +2 DEF against melee attack rolls and cannot become [[knocked down]]. While bonded to Stryker and B2B with him, Ol' Rowdy is not moved when [[slam]]med}}


===Weapons ===
== Changes and Updates ==
{| class="wikitable"
===Release Trivia===
{{Melee-loc|Quake Hammer|1|7|18|loc=Left|
* {{Tremor}}
* {{Critical Knockdown}}  }}
{{Melee-loc|Open Fist|1|3|14|loc=Right|
* {{Open Fist}}
* {{Buckler}}  }}
|}
 
===Theme Forces ===
* ''When taken by '''[[Stryker]]'''''
** {{Flames in the Darkness}}
** {{Gravediggers}}
** {{Heavy Metal}}
** {{Sons of the Tempest}}
** {{Storm Division}}. {{PAGENAME}} gains [[Immunity: Electricity]] in this theme.
 
* ''When taken by '''anyone else'''''
** {{Heavy Metal}}
 
 
=Thoughts on {{PAGENAME}}=
==={{PAGENAME}} in a nutshell===
[[File: Stryker1.jpg|thumb|[[Stryker1]]]]
Grab an Ironclad, nail some extra armour to it, get a whole bunch of cool and useful special rules, and you get Ol' Rowdy. It is an excellent melee Warjack with a great level of focus efficiency thanks to Aggressive. Counter charge also gives your opponent all sorts of headaches in terms of model placement if they aren't careful, while Retaliatory Strike makes its dispatch  more difficult than it seems.
 
===Combos & Synergies===
[[File: Stryker2.jpg|thumb|[[Stryker2]]]]
* In terms of his focus efficiency, it remains an ever-useful jack for [[Stryker1]] and [[Stryker3]], as they tend to spend most of their FOCUS pool for upkeep spells.
* In terms of the bond, [[Lord Commander Stryker|Stryker2]] and [[Lord General Coleman Stryker|Stryker3]] get the most. At some point, they both want to get near the front line, and getting knocked down really spoils their day.
 
===[[Heavy Metal]]===
* Any focus-greedy caster will appreciate the presence of Ol'Rowdy.
* [[Captain Allison Jakes]] - She appreciate Rowdy's focus efficiency and he in turn appreciates Escort, Sprint and Positive Charge.
* [[Captain Allister Caine|Caine2]]'s assassination can be assisted with a well-placed Tremor.
* [[Captain Jeremiah Kraye|Kraye]] gives him some excellent mobility. Not only that, the boosted charge attack roll for free (even outside his feat) gives you great opportunities for critical knockdowns on your charge target.
** Remember that the boosted charge attack roll also applies to his Counter-Charge. This can really spoil an opponent's day if you score the critical knockdown (which the boost helps to make more likely).
* [[Captain Kara Sloan|Sloan]] usually troubles against melee threats with her gunline and few focus.
 
===Drawbacks & Downsides===
[[File: Stryker3.jpg|thumb|[[Stryker3]]]]
 
* 6 pts more expensive than an Ironclad - it is often a tipping point, which stops it being an auto-include.
* The bond is more or less a trap - none of the Strykers like blast damage and AoEs that apply continuous effects.
 
===Tricks & Tips===
* A boosted Tremor hit with MAT 8 knocks down even DEF 18 models on average.
* Remember that if you score a critical knockdown with your Retaliatory Strike, the enemy model won't be able to do anything else (unless it is Steady)
* If you charge a model with [[Admonition]] (or similar) and it moves away, you can use Counter Charge to re-engage them ''and'' get a free attack.
* Don't forget, if a model runs into melee with you, you cannot trigger Countercharge. If you want to use Countercharge, and the jamming model hits you, your best bet is to trigger Retaliatory Strike, and go for a critical hit, which ceases the enemy model to be engaged.
* His bond does not stop either model getting pushed or placed. Be extra careful against lists with placement tricks (Haley2, Rahn, Thexus, etc.), who can place/push/drag Rowdy outside B2B, then slam it right through Stryker.
 
 
=Other=
===Trivia===
* Released in [[Legends|Warmachine: Legends]] (2008)
* Released in [[Legends|Warmachine: Legends]] (2008)


===Other Cygnar models===
===Mk3 to Mk4===
{{Index Cygnar}}


===Rules Clarifications===
==Lore==
{{RCbox2|Name=Rowdy's Bond
|list=* Although he can't be moved by a slam, he can be damaged by it.
}}


{{RC Tremor}}
{{RC Buckler}}
{{RC Open Fist}}


{{RC Warjack}}
''Ol' Rowdy has five decades of service under its chassis. He hails from the first generation of Ironclads hammered together at the Cygnaran Armory from parts manufactured at Engines East. Not until after several years fighting with distinction during the Scharde Invasions did the ornery temper that would characterize Ol' Rowdy actually come to the fore.''
{{RC Construct}}
{{RC Aggressive}}
{{RC Retaliatory Strike}}
{{RC Counter Charge}}
{{RC Bond}}

Latest revision as of 14:53, 1 November 2024

Cygnar Storm Knights Heavy Warjack


Model stats and abilities

Model Statistics

Base size = 50mmSPDMATDEFARM
Health = 30
FA = C
Cost = 13681219
-
-

Model Advantages and Abilities

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Trample Power Attack
Trample Power Attack
This model can make a trample power attack.

No errata for Trample Power Attack (Create)

Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)

Gladiator
Gladiator
This model gains +2 on power attack damage rolls and on power attack collateral damage rolls.

No errata for Gladiator (Create)


Bond

If Ol' Rowdy begins the game in Stryker's battlegroup, then it is bonded to Stryker. Ol' Rowdy is not considered to be bonded while under your opponent's control. While Ol' Rowdy is bonded to Stryker and in their control range, it gains +2 DEF against melee attack rolls and cannot become knocked down. Additionally, Styker also gains +2 DEF against melee attack rolls and cannot become knocked down. .


No errata for Bond (Create)


Aggressive
This model can run or charge without spending a focus point.

No errata for Aggressive (Create)


Retaliatory Strike
If a model with Retaliatory Strike is hit by an enemy melee attack during your opponent's turn, after that attack is resolved the model with Retailatory Strike can immediately make one basic melee attack against the attacking model. A model with Retaliatory Strike can make only one Retaliatory Strike per turn.

No errata for Retaliatory Strike (Create)


Righteous Vengeance
If one or more friendly Faction warrior models were destroyed or removed from play by enemy attacks while within 5 inches of a model with Righteous Vengeance during the last round, during your Maintenance Phase the model with Righteous Vengeance can advance up to 3 inches and make one basic attack.

No errata for Righteous Vengeance (Create)



Weapons

Quake Hammer
 RNG   ROF   AOE   POW   LOCATION 
1 - - 18 L
Critical Knockdown
A critical hit occurs if the attack directly hits and any two dice in the Attack Roll show the same number. This Critical grants the following weapon qualities or has the following effects: Knockdown
When a model is hit by an attack with this weapon, it becomes knocked down.
No errata for Knockdown (Create)


Special Attack
A model can make a special attack during its Combat Action if it meets the requirements for the special action or attack's use.
Tremor - This attack does not need a target. This attack does not require an attack roll and does not cause damage. Other models within 2 inches of this model become knocked down.
No errata for Special Attack (Create)
  Errata-Tremor (2023-12-1)
Question: Do you need to directly hit a target with Tremor to knock down models?
Answer: You do not require an attack roll to use Tremor.
Explanation: Currently it does not require an attack roll. It is being look into.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum


Open Fist
 RNG   ROF   AOE   POW   LOCATION 
1 - - 14 R
Throw Power Attack
Throw Power Attack
  • This weapon can be used to make Throw power attacks.
  • A warjack cannot use this weapon to make a Throw Power attack if this weapon is crippled.

No errata for Throw Power Attack (Create)


Buckler
This weapon has an integral buckler that gives the model a cumulative +1 ARM bonus; for example, a model with two of them gains a bonus of +2 ARM. A model does not gain this bonus while the weapon system with the buckler is crippled.

No errata for Buckler (Create)


Warjack Rules

Category:Warjack

Changes and Updates

Release Trivia

Mk3 to Mk4

Lore

Ol' Rowdy has five decades of service under its chassis. He hails from the first generation of Ironclads hammered together at the Cygnaran Armory from parts manufactured at Engines East. Not until after several years fighting with distinction during the Scharde Invasions did the ornery temper that would characterize Ol' Rowdy actually come to the fore.