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{{Cygbox|{{Cygnar}} {{Light Warjack}} }} [[Category: Model]]
[[Cygnar]] [[First Army]] [[Light]] [[Warjack]]
{{4P|First Army}}


''Few military developments have been so disquieting to Cygnar's rivals as the Hunter; simply stated, it is a jack assassin. Equipped with advanced mechanika relays, an inventive boiler design, and a Long Arm cannon specifically designed for penetrating heavily armored opponents over distances, the Hunter has already made a name for itself in the field.''
[[Category:Cygnar]]
{{TOCbox|
[[Category:First Army]]
{{SamePage|* [[Hunter|Hunter, the Cygnar warjack]]
[[Category:Cohort]]
* [[:Category:Hunter|Hunter, the model ability]] }}
[[Category:Light]]
}}
[[Category:Warjack]]
=Basic Info=
[[Category:Legacy]]
{{Infobox-Model
[[Category:Prime]]
| name = {{PAGENAME}}
 
| image = Hunter.jpg
 
| base  = Medium
== Model stats and abilities ==
{{Model-stats
| name= Hunter
| base= 40mm
| hp    = 24
| spd  = 6
| spd  = 6
| str  = 8
| mat  = 6|rat=7
| mat  = 6
| rat   = 7
| def  = 14
| def  = 14
| arm  = 15
| arm  = 15
| hp   = 24
| fa   = 4
| cost  = 10
| cost  = 11
| fa    = U
| abilities =
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Construct}}
{{AbilitySingle|Dual Attack}}
}}
}}


{{Warjack}}
=== Weapons ===
 
{{Weapon|weapon=Long Arm|type = R |rng = 14 |rof = 1 |aoe = -|pow = 6| loc = L|abilities ={{AbilitySingle|Armor-Piercing}}}}
===Abilities===
{{Weapon|weapon=Battle Axe|type = M |rng = 1 |rof = - |aoe = -|pow = 12| loc = R|abilities =}}
* {{Construct}}
* {{Pathfinder}}
* {{Extended Control Range}}
 
===Weapons===
{| class="wikitable"
{{Ranged-loc|Long Arm|14|6|loc=Left|
{{Armor Piercing}} }}
{{Melee-loc|Battle Axe|1|4|12|loc=Right| }}
|}


===Theme Forces===
== Warjack Rules ==
* '''''Cygnar
{{Category:Warjack}}
** {{Flames in the Darkness}}
** {{Gravediggers}}
** {{Heavy Metal}}
** {{Sons of the Tempest}}
** {{Storm Division}}. This model gains [[Immunity: Electricity]] in this theme.


* '''''Other Factions
== Changes and Updates ==
** '''[[Infernal]]''' players can use it in [[Hearts of Darkness]], but only if [[Sloan]] is leading the army. This model gains [[Accumulator]] [Soulless] in this theme.
===Release Trivia===
** '''[[Mercenary]]''' and '''[[Khador]]''' players can use it [[Flame in the Darkness]]
** '''[[Mercenary]]''' and '''[[Convergence]]''' players can use it by putting it under the control of [[Nemo4]] in various themes.
 
 
=Thoughts on {{PAGENAME}}=
==={{PAGENAME}} in a nutshell===
The Hunter is an accurate, long-range, armour piercing jack with great mobility. It Long Arm is exceptionally good at punching through naturally high ARM, erasing on average more than a column of an ARM 18 jack per shot with damage boost. It boasts above-average DEF, but weaker ARM and fewer HP than the other light warjacks (save the [[Grenadier]]).
 
This jack almost always ends up compared to the [[Defender]], Cygnar's other long-range jack:
{{Hunter Defender comparison}}
 
===Combos & Synergies===
* [[Kraye]] can let it retreat after shooting, plus Admonition keeps it safe from jammers.
* Extended Control Range makes the Hunter ideal for [[Journeyman Warcaster]]s, since the Journeyman's 6" control area, which can be a real pain to work with, is extended to 12" for the Hunter.
* Works well with Haley2's Temporal Acceleration, giving him speed buff and another shot.
* The Hunter loves nearly everything [[Captain Kara Sloan]] can offer.
* Haley 3 lets it have a 32' leash. (8 focus= 16 doubled to 32, giving it an extremely long leash. If you want to consider absurd CTRL ranges, look for [[Nemo1]] too, who is quite capable of leading the Hunter across the entire board. Also, extended CTRL range synergize very well with AOE:CTRL spells, like [[Deceleration]].
* [[Siege1]] - Though the feat doesn't stack with Armour Piercing, he offers no damage buff to his army, and you'll need something to crack heavier targets, before Siege drops his feat. Also, Foxhole makes a DEF 18 jack out of the Hunter.
* [[Long Gunners]] - The Hunter's shots are quality shots of the best kind. Use the Long Gunners' quantity fire to trigger Shield Guards and erase [[Sacrificial Pawn]] targets. It is especially pronounced in the [[Heavy Metal]] theme. 
 
===Drawbacks & Downsides===
* Abysmal melee capacity and fragile frame - once in melee, it is in deep trouble
* Ablative ARM buffs (Arcane Shield, Carapace, Buckler, Wall of Steel, Shield, etc.) aren't halved, significantly lowering it's hitting power.
* Very sensitive for jamming infantries - fortunately, extended control plus pathfinder often gives you space to evade them.
* With the [[Defender]] being only four points more expensive but a legitimate dual threat the Hunter is, as of the end of 2021, a questionable choice (a change from the previous Mk3 situation)
 
===Tricks & Tips===
* With Pathfinder the Hunter can routinely hide in forests to boost its DEF to levels which are, for a warjack, absurd.
* Try to put it in or behind a solid obstacle (walls, etc.) so that it benefits from cover, and can take advantage of Pathfinder to get away from the enemy if they make a move towards it.
* The Hunter is great at shooting [[Battle Engine]]s and other targets on huge base, as most of the defensive tricks won't work on them.
* Extended Control Area, by its current wording applies to spells which affect models within CTRL zone - have fun with [[Magnetic Field]], [[Energizer]], [[Deceleration]], [[Pursuit]], and the like.
* The Hunter is accurate enough to not need to boost to hit against its favoured targets. Just the one focus from Power Up is enough for it do its job.
 
 
=Other=
===Trivia===
Originally released in [[Warmachine: Escalation]] (2004)
Originally released in [[Warmachine: Escalation]] (2004)


===Other Cygnar models===
===Mk3 to Mk4===
{{Index Cygnar}}


===Rules Clarifications===
==Lore==
{{RC Warjack}}
''Few military developments have been so disquieting to Cygnar's rivals as the Hunter; simply stated, it is a jack assassin. Equipped with advanced mechanika relays, an inventive boiler design, and a Long Arm cannon specifically designed for penetrating heavily armored opponents over distances, the Hunter has already made a name for itself in the field.''
{{RC Construct}}
{{RC Armor Piercing}}
{{RC Pathfinder}}
{{RC Extended Control Range}}

Latest revision as of 18:43, 31 October 2024

Cygnar First Army Light Warjack


Model stats and abilities

Model Statistics

Base size = 40mmSPDMATRATDEFARM
Health = 24
FA = 4
Cost = 116671415
-
-

Model Advantages and Abilities

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

  Errata-Dual Attack and Unit Charges (2023-10-27)
Question: If a unit with Dual Attack charges a single model, are all placed in melee range, and the first model kills the charge target, can the remaining members of the unit make ranged attacks, or do they forfeit their Combat Action because they don't have any enemy models in their melee range?
Answer: The check for melee range is done at the end of movement. If you kill the targets before they attack, they can still do their ranged attack. (Malkav13)
Explanation: This post is correct.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum


  Errata-Dual Attack and Special Attacks (2023-08-10)
Question: Can a model with Dual Attack make any combination of ranged special attack and normal melee initial attacks, or its melee special attack and normal ranged initial attacks? (Example: Bison Both Barrels and Ram, or Mariner Thresher and gunshot).
Answer: No.
Explanation: The bison can not use dual attack and also make a special attack. That is correct in that (Thresher) example too.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum





Weapons

Long Arm
 RNG   ROF   AOE   POW   LOCATION 
14 1 - 6 L

Armor-Piercing
When calculating damage from this weapon, halve the base ARM stats of the models hit.

No errata for Armor-Piercing (Create)

Battle Axe
 RNG   ROF   AOE   POW   LOCATION 
1 - - 12 R


Warjack Rules

Category:Warjack

Changes and Updates

Release Trivia

Originally released in Warmachine: Escalation (2004)

Mk3 to Mk4

Lore

Few military developments have been so disquieting to Cygnar's rivals as the Hunter; simply stated, it is a jack assassin. Equipped with advanced mechanika relays, an inventive boiler design, and a Long Arm cannon specifically designed for penetrating heavily armored opponents over distances, the Hunter has already made a name for itself in the field.