Category:Combined Melee Attack: Difference between revisions

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This model can participate in combined melee attacks with other models in its unit.
See also [[101 - Card Icons]]
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Making Combined Melee Attacks (CMA)
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Participation
In order to participate, a [[:Category:Trooper|trooper]] must:
* be able to declare a melee attack against the intended target
* have the intended target within its melee range.
Steps
# Choose one model in the attacking group to be the primary attacker.
# Make one melee attack roll for the group, using the primary attacker's MAT and any bonuses.
# Add +1 to the attack and damage rolls for each model in the group participating in the CMA, including the parimary attacker.
# Any other bonuses and penalties are applied based on the primary attacker.


= Combined Melee Attack for newbies=
Interactions with other rules
===General===
Charging
'''Combined Melee Attack (CMA)''' is an ability that lets a model team-up with another model(s) from the same unit to gain a to-hit and to-damage buff. For every model that participates in the CMA the attack gets a cumulative +1/+1 hit/damage buff, but you only get one model that makes an attack and every other participant "sacrifices" their attack.
The CMA is only a charge attack if all the contributed attacks are charge attacks.  
 
Unit Combat Action
The +1/+1 bonus includes the one model that makes an attack, so it is often most efficient to make 2-model CMAs, as that gives you a +2/+2 bonus while only "sacrificing" one model's attack.
* Units with CMA ignore the rule that one trooper's Combat Action cannot begin until the previous model's Combat Action is resolved.  
 
* Troopers with multiple melee attacks can divide them among eligible targets and participate in multiple combined melee attacks.  
===Step-by-Step explanation===
Dual Attack
* Choose the CMA 'leader' (not to be confused with the unit's Leader model), the other CMA 'participants', and the target.
* Units with CMA ignore the rule that one trooper's Combat Action cannot begin until the previous model's Combat Action is resolved.  
* The leader and the participants must have the target in their melee range. Participants that are out of range can't be part of the CMA, but they don't lose their attack either. It's just an invalid choice.
* Troopers with Dual Attack can make melee and ranged attacks, grouping the melee attacks in any way.  
* If you have more than one melee weapon, declare which one the leader and participants are using.
</div></div><noinclude>{{Category:Model Advantage}}</noinclude>
* The leader gets a cumulative +1 to hit and to damage for each model in the CMA (including itself). The participants lose their attack.
** If you make a 2-man CMA, the leader gets +2 to hit/damage and you lose one attack from the one participant.
** If you make a 3-man CMA, the leader gets +3 to hit/damage and you lose two attacks from the two participants.
 
===CMA plus a Press Forward order===
* If you want the CMA to have a boosted damage from the charge, then ''all'' participants need to make a successful charge vs the same target ''and'' use their charge attack vs it.
* If the participants have more than one melee weapon, then they "give up" their charge attack when they make a charge-CMA. That is, you can't have them contribute their second "non-charge" attack ''before'' they have resolved their first melee attack.
 
===Tips===
* Use the model with the best stats to be the CMA 'leader'. For instance, the command attachment normally has better MAT.
* Use the model with the best position to be the CMA 'leader'. For instance, the one standing in the target's rear arc or the one that doesn't have intervening terrain between it and the target.
 
=Official Rules=
{|
|- valign="top"
| [[File: CMA symbol.jpg]]
| ''{{FH2|'''Combined Melee Attack'''}}
 
''Models in some units have the Combined Melee Attack advantage. When resolving their Combat Actions, two or more troopers with the Combined Melee Attack advantage in the same unit can combine their melee attacks against the same target. In order to participate in a combined melee attack, a trooper must be able to declare a melee attack against the intended target, have the intended target within its melee range, and be in formation. Choose one model in the attacking group to be the primary attacker and make one melee attack roll for the group. Add +1 to the attack and damage rolls for each model participating in the attack, including the primary attacker. All other bonuses and penalties to the attack and damage rolls, such as the bonus for intervening terrain, are based on the primary attacker.
 
: '''''Each model in a combined melee attack = +1 to the attack and damage rolls
 
''In a combined melee attack, only the primary attacker actually makes an attack. The other participants lose the attacks they contributed to the combined attack. A model that charged during its activation can participate in a Combined Melee Attack, but the combined attack cannot be a charge attack unless all contributed attacks are charge attacks. If any non-charge attack is contributed, the combined attack is not a charge attack.
 
''Units with Combined Melee Attack ignore the rule that one trooper’s Combat Action cannot begin until the previousmodel’s Combat Action is resolved. The melee attacks of a unit with Combined Melee Attack can be grouped in any way, including multiple combined melee attacks. Troopers capable of multiple melee attacks can divide them among eligible targets and participate in multiple combined melee attacks.
 
: '''''EXAMPLE''': Four members of a [[Temple Flameguard]] unit make a combined melee attack against a [[Defender]]. One model is chosen to make the melee attack for the group, adding +4 to its attack and damage rolls since there are four models participating in the attack. Two other troopers in that unit make a combined melee attack against a nearby [[Sentinel]]. The trooper declared as the primary attacker makes one melee attack and adds +2 to its attack and damage rolls.
|}
 
=Rules Clarifications=
{{RC Combined Melee Attack}}
 
=See Also=
* [[:Category: Combined Ranged Attack]]
* Editors only: [[Template: Combined Melee Attack]]
 
[[Category:Model ability]]

Latest revision as of 23:26, 27 May 2024

This model can participate in combined melee attacks with other models in its unit.

Making Combined Melee Attacks (CMA)

Participation In order to participate, a trooper must:

  • be able to declare a melee attack against the intended target
  • have the intended target within its melee range.

Steps

  1. Choose one model in the attacking group to be the primary attacker.
  2. Make one melee attack roll for the group, using the primary attacker's MAT and any bonuses.
  3. Add +1 to the attack and damage rolls for each model in the group participating in the CMA, including the parimary attacker.
  4. Any other bonuses and penalties are applied based on the primary attacker.

Interactions with other rules Charging The CMA is only a charge attack if all the contributed attacks are charge attacks. Unit Combat Action

  • Units with CMA ignore the rule that one trooper's Combat Action cannot begin until the previous model's Combat Action is resolved.
  • Troopers with multiple melee attacks can divide them among eligible targets and participate in multiple combined melee attacks.

Dual Attack

  • Units with CMA ignore the rule that one trooper's Combat Action cannot begin until the previous model's Combat Action is resolved.
  • Troopers with Dual Attack can make melee and ranged attacks, grouping the melee attacks in any way.

From Page: Combined Melee Attack

Description for Combined Melee Attack

This model can participate in combined melee attacks with other models in its unit.

Making Combined Melee Attacks (CMA)

Participation In order to participate, a trooper must:

  • be able to declare a melee attack against the intended target
  • have the intended target within its melee range.

Steps

  1. Choose one model in the attacking group to be the primary attacker.
  2. Make one melee attack roll for the group, using the primary attacker's MAT and any bonuses.
  3. Add +1 to the attack and damage rolls for each model in the group participating in the CMA, including the parimary attacker.
  4. Any other bonuses and penalties are applied based on the primary attacker.

Interactions with other rules Charging The CMA is only a charge attack if all the contributed attacks are charge attacks. Unit Combat Action

  • Units with CMA ignore the rule that one trooper's Combat Action cannot begin until the previous model's Combat Action is resolved.
  • Troopers with multiple melee attacks can divide them among eligible targets and participate in multiple combined melee attacks.

Dual Attack

  • Units with CMA ignore the rule that one trooper's Combat Action cannot begin until the previous model's Combat Action is resolved.
  • Troopers with Dual Attack can make melee and ranged attacks, grouping the melee attacks in any way.

Icon for Combined Melee Attack

Combined Melee Attack

Errata and Rules Clarifications

Edit 

  Errata-Combined Melee Attack (2024-2-11)
Question: Does a model have to be in melee range with a weapon to sacrifice it for a combined melee attack, or only in their melee range in general? The text of CMA says that you only need to be able “to declare a melee attack against the target” and “have the intended target in melee range”. And melee range is defined as the range of the longest reach weapon the model has.
Answer: To combine an attack the weapon in question must be available to be used.
Explanation: For example, a unit of Karax move into range of a Stryker, each Karax at 2" melee. If the controlling player chooses to make a 2-trooper combined melee attack, they’d have to use the spear for both those models.
Infernal Ruling: elswickchuck - PP Community forum



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