Category:Arcane Reinforcement: Difference between revisions

From Warma-wiki
Jump to navigation Jump to search
wmu>Juckto
mNo edit summary
 
mNo edit summary
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
{{SpellCat1|Arcane Reinforcement }}  
RNG 5. Target friendly Faction warjack. If the target warjack is in range, its weapons gain Damage Type: Magical. Arcane Reinforcement lasts for one turn. {{AbilitySubordinate|Damage Type-Magical}}
 
<noinclude>{{Category:Model Advantage}}</noinclude>
[[Category: Spell]] 
[[Category: Magic ability spell]]
[[Category: Magical Damage]]
[[Category: Arcane]]

Latest revision as of 22:20, 17 February 2024

RNG 5. Target friendly Faction warjack. If the target warjack is in range, its weapons gain Damage Type: Magical. Arcane Reinforcement lasts for one turn.

Damage Type-Magical Damage Type-Magical:
This weapon causes magical damage.


No errata for Damage Type-Magical (Create)

From Page: Arcane Reinforcement

Description for Arcane Reinforcement

RNG 5. Target friendly Faction warjack. If the target warjack is in range, its weapons gain Damage Type: Magical. Arcane Reinforcement lasts for one turn.

Damage Type-Magical Damage Type-Magical:
This weapon causes magical damage.


No errata for Damage Type-Magical (Create)



Icon for Arcane Reinforcement

  • No icon for Arcane Reinforcement. Create?

Errata and Rules Clarifications

Edit Category:Errata-Arcane Reinforcement

Recent Changes

Tips and Tricks

History and Updates

Pages in category "Arcane Reinforcement"

The following 2 pages are in this category, out of 2 total.