Doctor Alejandro Mosby: Difference between revisions

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{{CGbox|[[Crucible Guard]] {{Character}} {{Command Attachment}} - ([[Ranking Officer]]) }} [[Category : Model]]
[[:Category:Crucible Guard|Crucible Guard]] [[:Category:Solo|Solo]]
{{4P|Crucible Guard}}
[[Category:Crucible Guard]]
[[Category:Solo]]
[[Category:Legacy]]
[[Category:Prime]]


''Doctor Alejandro Mosby is an alchemist obsessed with his work, foregoing all comforts in his latest efforts to unlock new discoveries. Mosby, who supports the Guard as head of its surgical division, has become obsessed with the effect of alchemical concoctions on the body, human or otherwise. Soldiers given to his care receive treatment with wary apprehension, as the man has a reputation as a dangerous lunatic. He views the battlefield as the ideal test bed for his latest creations, exposing his troops to all manner of combat stimulants without restriction. That a significant number of his mercenaries who survive the fighting subsequently expire does not deter the doctor in the slightest.
== Model stats and abilities ==
 
{{Model-stats
=Basic Info=
| name= Mosby 1
{{Infobox-Model
| base=30
| name = {{PAGENAME}}
| hp=5
| image = Morely.jpg
| spd=6
| base  = Small
| mat=6
| spd   = 6
| def=13
| str  =
| arm=12
| mat   = 6
| fa=C
| rat  irrelevant
| cost=4
| def   = 13
| abilities =
| arm   = 12
{{AbilitySingle|Alchemical Mask}}
| cmd  = 7
{{AbilityOptions|Field Alchemy|Coagulum of Entropy|Fortemorphic Elixir|The Good Stuff}}
| hp    = 5
{{AbilityComplex|main=Special Action|sub1=Heal|sub1a=d3+2}}
| cost  = 4
{{AbilitySingle|Revivifier}}
| fa    = C
}}
}}


{{Attachment|Small- or Medium-based [[Mercenary]]|small- or medium-based Mercenary}}
== Weapons ==
 
{{Weapon|weapon=Combat Syringe|type = M |rng = 1 |rof = - |aoe = - |pow = -| loc = -| abilities = {{AbilitySingle|Anesthesia}}{{AbilitySingle|Puncture}} }}
{{Ranking Officer|Crucible Guard}}
 
===Abilities===
* {{Officer}}
* {{Breather}}
* {{Field Work}}
** {{Coagulum of Entropy}}
** {{Fortemorphic Elixir}}
** {{The Good Stuff}}
* {{Heal|d3+2}}
* {{Revivifier}}


===Weapons ===
* '''Combat Syringe''' - 0.5" reach, doesn't do a damage roll.
** {{Anaesthesia}}
** {{Needle}}


===Theme Forces ===
== Solo  Rules ==
As a Merc unit attachment, he can be in the theme that allows Merc units:
{{Category:Solo}}
* {{Magnum Opus}}


==Errata==
No Errata specifically for this model.


=Thoughts on {{PAGENAME}}=  
== Changes and Updates ==
==={{PAGENAME}} in a nutshell===
{{PAGENAME}} is a ranking officer - a model who takes control of a unit of Mercenaries and makes them Crucible Guard while he's alive. He also gives that unit a little more "oomph" with his drugs.


There are three different reasons you'll include a Ranking Officer:
===Mk3 to Mk4===


# You want to get a "friendly Faction" spell/buff from your CG caster onto a Mercenary unit.
==Release Trivia==
# You want to get a "friendly Faction" spell/buff from a Mercenary unit onto your own forces.
# You want to include a Mercenary unit anyway, and they will get better with the drugs.
 
===Combos & Synergies===
* [[Steelhead Halberdiers]] - cheap enough, Tough helps with delivery/jamming, +2 STR means they hit at POW13 while charging. Syvestro's Transmutation pushes their STR even higher and DEF to above average.
* [[Order of Illumination Resolutes]] - A great medium-base unit that gets a lot of benefits from Mosby with a laundry list of good synergies. [[Gearhart]] and [[Syvestro]] can really make them shine. They can bring up to 3 [[Morrowan Battle Priest]] attachments for some cheap, hard-hitting shield guards.
* [[Legion of Lost Souls]] - Expensive and don't benefit from all of Mosby's special rules, but truly ridiculous with [[Transmutation]] and other CG buffs. They can also bring [[Morrowan Battle Priest]] attachments, and their [[Blood Bound]] recursion ability can not only bring back Priests, but also Mosby himself. Keep in mind they cannot Shield Wall as long as he's alive.
* [[Horgenhold Forge Guard]] - Weapon Masters love STR buffs and with other CG (de)buffs they can hit extremely hard.
* [[Press Gangers]] - Advance Deployment is great, bonus STR and CG (de)buffs let them hit reasonably hard and overtake facilitates usage of Gang. Shanghai is situationally useful for RFP and recursion.
* [[Sea Dog Pirates]] - Another cheap unit that have some unusual synergies with Mosby and CG casters. Adding [[Lord Rockbottom]] pushes them into truly ridiculous territory for such a cheap unit.
* [[Greygore Boomhowler & Co.]] - Premiere jamming unit with no-KD 4+ tough.
* [[Herne & Jonne]] - Artillerist for all your AOE needs. They also of course love CG buffs and debuffs. A Scattershot buffed by Artillerist and e.g. Hot-Shot against a rusted target is going to hurt.
 
===Drawbacks & Downsides===
* With no defensive mechanism outside of Tough, Mosby is easy to kill and without him melee units lose a lot of their oomph.
* He has a relatively small CMD stat of 7 which limits the ability of the unit to spread out and requires Mosby to be close to the action where he does not want to be.
* The Mercenary unit can't take their normal CA, and some Merc units only get decent when they get that CA.
* The only order a Ranking Officer can issue is Press Forward (plus any on their own card, which Mosby has none). This means Merc units can't use specialized orders such as Shield Wall, at least not until Mosby dies.
 
===Tricks & Tips===
* His mini-feat '''Revivifier''' applies to ALL friendly faction models within 7" of Mosby, not just his unit.
* '''Coagulum of Entropy''' only applies the [[Corrosion]] continuous effect, it does not directly damage enemies, and even then only after they hit a model. As such, it gets more utility by giving the unit Immunity:[[Corrosion]] to protect them from friendly corrosion (e.g., [[Vulcan]] sprays) or enemy corrosion attacks.
 
=Other=
===Trivia===
[[File:Mosby_Mustache.png|thumb|"Excuse me, I...mustache you a question."|200px]]
* Released with the Faction release (2018.06)
* Released with the Faction release (2018.06)
* PP originally called the model Doctor Adolpheus Morely but he was renamed in 2018.11 and given new artwork. <br>Why, you ask? There was a bit of scandal about references to Hitler: his original artwork had a shadow that looked suspiciously like a Hitler mustache, his name contained "Adolph", and lastly "Dr. Morely" is similar to "Dr. Morell" (who was Hitler's personal physician). <br>PP denied any intentional correlation.
* PP originally called the model Doctor Adolpheus Morely but he was renamed in 2018.11 and given new artwork. <br>The original artwork had a shadow was interpreted by community members as looking suspiciously like a "Hitler mustache," his name contained "Adolph", and lastly "Dr. Morely" was seen as similar to "Dr. Morell" (who was Hitler's personal physician). PP denied any intentional correlation.


===Other Crucible Guard models===
==Lore==
{{Index Crucible Guard}}
''Doctor Alejandro Mosby is an alchemist obsessed with his work, foregoing all comforts in his latest efforts to unlock new discoveries. Mosby, who supports the Guard as head of its surgical division, has become obsessed with the effect of alchemical concoctions on the body, human or otherwise. Soldiers given to his care receive treatment with wary apprehension, as the man has a reputation as a dangerous lunatic. He views the battlefield as the ideal test bed for his latest creations, exposing his troops to all manner of combat stimulants without restriction. That a significant number of his mercenaries who survive the fighting subsequently expire does not deter the doctor in the slightest.
 
===Rules Clarifications===
{{RC Anaesthesia}}
{{RC Needle}}
 
{{RC Ranking Officer}}
{{RC Attachment}}
{{RC Officer}}
{{RC Breather}}
{{RC Field Work}}
{{RC Coagulum of Entropy}}
{{RC Fortemorphic Elixir}}
{{RC The Good Stuff}}
{{RC Heal}}
{{RC Revivifier}}

Latest revision as of 18:41, 18 February 2024

Crucible Guard Solo

Model stats and abilities

Model Statistics

Base size = 30SPDMATDEFARM
Health = 5
FA = C
Cost = 4661312
-
-

Model Advantages and Abilities


Alchemical Mask
This model does not suffer gas effects. When determining LOS or resolving attacks, this model ignores cloud effects and concealment granted from cloud effects.

No errata for Alchemical Mask (Create)

Field Alchemy
This model can use one of the following special rules at any time during each of its activations:
Coagulum of Entropy - RNG 5. Target friengly faction warrior model/unit. If the model/unit is in range, it gains Resistance:Corrosion. When an affected model is hit by a melee attack, the attacking model suffers the Corrosion continuous effect. Coagulum of Entropy lasts for one round.
Fortemorphic Elixir - RNG 5. Target friendly faction warrior model/unit. If the model/unit is in range, it gains +2 to its melee attack damage rolls and gains Overtake. Fortemorphic Elixir lasts for one round.
When this model destroys one or more enemy models with a basic melee attack during its Combat Action, after the attack is resolved it can immediately advance one inch.


No errata for Overtake (Create)


The Good Stuff - RNG 5. Target friendly faction warrior model/unit. If the model/unit is in range, it gains Tough and cannot become knocked down, but suffers -1 to attack rolls. The Good Stuff lasts for one round.
No errata for Field Alchemy (Create)
No errata for Coagulum of Entropy (Create)
No errata for Fortemorphic Elixir (Create)
No errata for The Good Stuff (Create)



Special Action

A model can make one of the following special action(s) during its Combat Action if it meets the requirements for the special action's use:


Heal - [ d3+2 ] RNG 1. Target friendly living Faction model. If the model is in range, remove d3+2 damage points from it.
No errata for Special Action (Create)
No errata for Heal (Create)



Revivifier
This model can use Revivifier once per game at any time during its activation. While within 5 inches of this model, friendly Faction warrior models gain Tough. Additionally, when a friendly Faction warrior model makes a Tough roll of 4,5,or 6 while within 5 inches of this model, that model can remove 1 damage point. Revivifier lasts for one round.

  Errata-Tough on 4-5-6 (2023-6-22)
Question: If a feat or ability says when a model "makes a Tough roll of 4,5, or 6... that model can remove 1 damage point," does that mean the model gets to remove 1 damage point from that ability PLUS another damage point from the Tough ability?
Answer: No, you only remove 1 damage point.
Explanation: You will only heal one point of damage due to [Madrak's] feat
Infernal Ruling: elswickchuck - PP Community forum




Weapons

Combat Syringe
 RNG   ROF   AOE   POW   LOCATION 
1 - - - -

Anesthesia
A living model damaged by an attack with this weapon becomes stationary for one round.

No errata for Anesthesia (Create)


Puncture
On a direct hit, all models hit automatically suffer 1 damage point.

No errata for Puncture (Create)


Solo Rules

Solos are independent warrior models.

Errata

No Errata specifically for this model.

Changes and Updates

Mk3 to Mk4

Release Trivia

  • Released with the Faction release (2018.06)
  • PP originally called the model Doctor Adolpheus Morely but he was renamed in 2018.11 and given new artwork.
    The original artwork had a shadow was interpreted by community members as looking suspiciously like a "Hitler mustache," his name contained "Adolph", and lastly "Dr. Morely" was seen as similar to "Dr. Morell" (who was Hitler's personal physician). PP denied any intentional correlation.

Lore

Doctor Alejandro Mosby is an alchemist obsessed with his work, foregoing all comforts in his latest efforts to unlock new discoveries. Mosby, who supports the Guard as head of its surgical division, has become obsessed with the effect of alchemical concoctions on the body, human or otherwise. Soldiers given to his care receive treatment with wary apprehension, as the man has a reputation as a dangerous lunatic. He views the battlefield as the ideal test bed for his latest creations, exposing his troops to all manner of combat stimulants without restriction. That a significant number of his mercenaries who survive the fighting subsequently expire does not deter the doctor in the slightest.