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{{Cryxbox|{{Cryx}} {{Heavy Warjack}} }} [[Category: Model]]
Cryx Blackfleet Dark Host Heavy Warjack
{{4P|n=two Prime Armies|'''Dark Host''' and '''Black Fleet'''}}
[[Category:Dark Host]]
[[Category:Cohort]]
[[Category:Cryx]]
[[Category:Blackfleet]]
[[Category:Heavy]]
[[Category:Warjack]]
[[Category:Legacy]]
[[Category:Prime]]


''The fiendish inventiveness of Cryxian necrotechs has resulted in many machines perfected to employ the killing arts. The Slayer is a swift, hulking beast of bone and black iron that relishes murdering anything in its path. The Reaper can fire its harpoon to sink deep into flesh or steel before reeling in its victim with frightening speed to within range of its vicious helldriver spike. The Corruptor is the culmination of Cryx’s pioneering work in caustic compounds and necrotic poisons, a helljack armed with venomous weapons designed to consume both body and soul.''
== Model stats and abilities ==
 
{{Model-stats
=Basic Info=
| name= Corruptor
{{Infobox-Model
| base= 50mm
| name = {{PAGENAME}}
| hp=28
| image = Corruptor.jpg
| spd=6
| base  = Large
| mat=7|rat=5
| spd   = 6
| def=13
| str  = 10
| arm=17
| mat   = 7
| fa=4
| rat   = 5
| cost=12
| def   = 13
| abilities =
| arm   = 17
{{AbilitySingle|Trample Power Attack}}
| hp    = 28
{{AbilitySingle|Slam Power Attack}}
| cost = 12
{{AbilitySingle|Headbutt Power Attack}}
| fa    = U
{{AbilitySingle|Resistance-Corrosion}}
{{AbilitySingle|Dual Attack}}
{{AbilitySingle|Construct}}
}}
}}


{{Warjack}}
== Weapons ==
 
{{Weapon|weapon=Necrocannon|type = R |rng =12 |rof = 1 |aoe = - |pow = 14| loc = L| abilities = {{AbilitySingle|Damage Type-Corrosion}}{{AbilityOptions|Attack Type|Burster|Distillation|Psycho Venom}} }}
=== Abilities===
* {{Construct}}
* {{Corrosion Immunity}}


===Weapons===
{{Weapon|weapon=Necrojector|type = M |rng = 2 |rof = - |aoe = - |pow = 16| loc = R| abilities = {{AbilitySingle|Throw Power Attack}}{{AbilityOptions|Attack Type|Burster|Distillation|Psycho Venom}} }}
{|class="wikitable"
{{Ranged|Necrocannon|12|14|
* {{corrosion damage}}
* {{Attack Type}}
** {{Burster}}
** {{Distillation}}
** {{Psycho Venom}} }}
{{melee|Necrojector|1|6|16|
* {{Open Fist}}
* '''Attack Type'''
** '''Burster'''
** '''Distillation'''
** '''Psycho Venom''' }}
|}


===Theme Forces===
== Additional Rules ==
* '''''Cryx
{{Category:Warjack}}
** {{Black Industries}}. {{PAGENAME}} gains [[Carapace]] in this theme.
** {{Dark Host}}
** {{Scourge of the Broken Coast}}. {{PAGENAME}} gains [[Gang Fighter]] in this theme.
** {{The Ghost Fleet}}


* '''''Other Factions
== Changes and Updates ==
** '''[[Infernal]]''' players can use this model in the {{Hearts of Darkness|notbold=}} theme, but only if [[Mortenebra]] is leading the army. It gains [[Accumulator]] [Soulless] in this theme.
===Mk3 to Mk4===
** '''[[Mercenary]]''' and '''[[Convergence]]''' players can use it by either:
*** putting it under the control of [[Asphyxious4]] in various themes,
*** putting it under the control of [[Mortenebra]] in {{Strange Bedfellows|notbold=}}.


 
==Release Trivia==
=Thoughts on the {{PAGENAME}}=
==={{PAGENAME}} in a nutshell===
It's a flexible, multipurpose jack ... if the enemy bring the right type of model. It is great vs non-construct infantry and can swap between melee and guns depending on what's needed, but generally it tries to stay out of melee if possible.
 
If the enemy don't have living / undead infantry it is kind of over-priced for what it can do, and competitively speaking most Cryx players prefer the [[Leviathan]] if they want a shooty 'jack. That said there is nothing particularly wrong with the Corruptor and you may find a home for it in your list.
 
===Combos & Synergies===
* [[Skarre]] often damages herself and appreciates the heal option (but often that job will be done by [[Dr Stygius]] instead).
* This and [[Kharybdis]] are the only Cryx warjacks with [[Immunity: Corrosion]]. So most Cryx sprays and AOEs can be fired on top of them without worrying.
 
===Drawbacks & Downsides===
* It is let down by its average RAT (as with most shooty Cryx) and the abundance of anti-ranged tech.
* The main drawback are lists with an empahsis on jacks or beasts. With to many warnouns stomping around, the Corruptor struggles sometimes to trigger any of its special rules.
* If it is given a buff that triggers on destroying an enemy model (such as [[Black Spot]] or [[Overrun]]) that buff can't trigger from Burster or Psychovenom. This provides a level of skornergy with [[Skarre, Queen of the Broken Coast|Skarre 2]] and [[Mortenebra]].
 
===Tricks & Tips===
* None of the attack types ignore [[Tough]], so choose a target you're sure you'll be able to kill.
 
* Psycho Venom
** Don't Meatnode someone who is in melee range of his friends. As soon as it comes under your control they'll be enemies to him, they'll engage him, and they'll prevent him from being an Arc Node.
** It's easy to create an Meatnode too far away with the gun; stay aware of your control range.
** Psycho Venom has some niche applications at the destroyed step, because the model is still under your control:
*** If you PV a Leader model, your opponent doesn't get to promote a Grunt to a Leader. Which is useful if the Leader has different wargear, such as the Trollblood [[Krielstone]].
*** If you PV an enemy warbeast your opponent can't reave fury from it.
*** If your opponent collects souls from his own models, he won't get a soul from a PV'd one. (On the other hand, if your opponent collects souls from enemy models they ''will'' get a soul from a PV'd model.)
** However once the PV'd model is past the destroyed step, control goes back to your opponent; and the model is still eligible for return to play stuff like [[Revive]].
 
* Burster
** Burster isn't blast damage.
** Burster doesn't require you to kill an enemy model, so in a pinch you can shoot your own troops in the back. <br>It's a bit iffy though, because to catch anyone in the AOE your own troop is probably in melee, and you'll suffer -2 to hit (-4 for being in melee, but +2 for being in the rear arc).
 
* Material type
** From 2017 onwards this model is produced in HIPS plastic, in a [[Corruptor]]/[[Malice]]/[[Reaper]] multi-kit.
** Between 2010 to 2017 it was produced in PVC plastic, in a [[Corruptor]]/[[Reaper]]/[[Slayer]] multi-kit.
 
=Other=
===Trivia===
* Released in [[Forces of Warmachine: Cryx]] (June 2010)
* Released in [[Forces of Warmachine: Cryx]] (June 2010)


===Other Cryx models===
==Battle Reports==
{{Index Cryx}}


===Rules Clarifications===
==Videos==
{{RC Open Fist}}
{{RC Attack Type}}
{{RC Burster}}
{{RC Distillation}}
{{RC Psycho Venom}}
{{RC Corrosion}}


{{RC Warjack}}
==Lore==
{{RC Construct}}
''The fiendish inventiveness of Cryxian necrotechs has resulted in many machines perfected to employ the killing arts. The Slayer is a swift, hulking beast of bone and black iron that relishes murdering anything in its path. The Reaper can fire its harpoon to sink deep into flesh or steel before reeling in its victim with frightening speed to within range of its vicious helldriver spike. The Corruptor is the culmination of Cryx’s pioneering work in caustic compounds and necrotic poisons, a helljack armed with venomous weapons designed to consume both body and soul.''

Latest revision as of 21:44, 5 October 2024

Cryx Blackfleet Dark Host Heavy Warjack

Model stats and abilities

Model Statistics

Base size = 50mmSPDMATRATDEFARM
Health = 28
FA = 4
Cost = 126751317
-
-

Model Advantages and Abilities

Trample Power Attack
Trample Power Attack
This model can make a trample power attack.

No errata for Trample Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Resistance-Corrosion
Resistance-Corrosion
When this model suffers a Corrosion damage roll, remove one die from the damage roll.
  • This model is immune to the Corrosion continuous effect.

No errata for Resistance-Corrosion (Create)

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

  Errata-Dual Attack and Unit Charges (2023-10-27)
Question: If a unit with Dual Attack charges a single model, are all placed in melee range, and the first model kills the charge target, can the remaining members of the unit make ranged attacks, or do they forfeit their Combat Action because they don't have any enemy models in their melee range?
Answer: The check for melee range is done at the end of movement. If you kill the targets before they attack, they can still do their ranged attack. (Malkav13)
Explanation: This post is correct.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum


  Errata-Dual Attack and Special Attacks (2023-08-10)
Question: Can a model with Dual Attack make any combination of ranged special attack and normal melee initial attacks, or its melee special attack and normal ranged initial attacks? (Example: Bison Both Barrels and Ram, or Mariner Thresher and gunshot).
Answer: No.
Explanation: The bison can not use dual attack and also make a special attack. That is correct in that (Thresher) example too.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum



Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)



Weapons

Necrocannon
 RNG   ROF   AOE   POW   LOCATION 
12 1 - 14 L
Damage Type-Corrosion
Damage Type-Corrosion
This causes corrosion damage.

No errata for Damage Type-Corrosion (Create)

Attack Type

Each time this weapon is used to make an attack, choose one of the following special rules:


Burster - When this attack boxes a living or undead model, the closest three enemy models within 3 inches of the boxed model suffer an unboostable POW 10 corrosion damage roll.
This damage is not considered to have been caused by an attack.
After this damage is resolved, remove the boxed model from play.
Distillation - When an attack from this weapon destroys a living enemy model, immediately after the attack is resolved, remove d3+3 damage points from this model's battlegroup controller.
Psycho Venom - When a living or undead enemy model is boxed by this attack, you can choose to take control of it. If you do, remove 1 damage point from it, causing it to be no longer boxed. For the rest of the turn, this model's battlegroup controller can channel spells through the affected model as if it were a model in its battlegroup with the Arc Node advantage. The affected model cannot activate. At the end of this turn, the affected model is destroyed.
No errata for Attack Type (Create)
No errata for Burster (Create)
No errata for Distillation (Create)
No errata for Psycho Venom (Create)


Necrojector
 RNG   ROF   AOE   POW   LOCATION 
2 - - 16 R
Throw Power Attack
Throw Power Attack
  • This weapon can be used to make Throw power attacks.
  • A warjack cannot use this weapon to make a Throw Power attack if this weapon is crippled.

No errata for Throw Power Attack (Create)

Attack Type

Each time this weapon is used to make an attack, choose one of the following special rules:


Burster - When this attack boxes a living or undead model, the closest three enemy models within 3 inches of the boxed model suffer an unboostable POW 10 corrosion damage roll.
This damage is not considered to have been caused by an attack.
After this damage is resolved, remove the boxed model from play.
Distillation - When an attack from this weapon destroys a living enemy model, immediately after the attack is resolved, remove d3+3 damage points from this model's battlegroup controller.
Psycho Venom - When a living or undead enemy model is boxed by this attack, you can choose to take control of it. If you do, remove 1 damage point from it, causing it to be no longer boxed. For the rest of the turn, this model's battlegroup controller can channel spells through the affected model as if it were a model in its battlegroup with the Arc Node advantage. The affected model cannot activate. At the end of this turn, the affected model is destroyed.
No errata for Attack Type (Create)
No errata for Burster (Create)
No errata for Distillation (Create)
No errata for Psycho Venom (Create)


Additional Rules

Category:Warjack

Changes and Updates

Mk3 to Mk4

Release Trivia

Battle Reports

Videos

Lore

The fiendish inventiveness of Cryxian necrotechs has resulted in many machines perfected to employ the killing arts. The Slayer is a swift, hulking beast of bone and black iron that relishes murdering anything in its path. The Reaper can fire its harpoon to sink deep into flesh or steel before reeling in its victim with frightening speed to within range of its vicious helldriver spike. The Corruptor is the culmination of Cryx’s pioneering work in caustic compounds and necrotic poisons, a helljack armed with venomous weapons designed to consume both body and soul.