Grolar: Difference between revisions

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== Model stats and abilities ==
== Model stats and abilities ==
{{Model-stats
{{Model-stats
| name= Beast 09
| name= Grolar
| base= 50 mm
| base= 50 mm
| hp    = 34
| hp    = 34
| spd  = 4
| spd  = 4
| mat  = 8
| mat  = 7
| rat = 4
| def  = 10
| def  = 10
| arm  = 20
| arm  = 20
| fa    = C
| fa    = 4
| cost  = 15
| cost  = 15
| abilities =
| abilities =
Line 27: Line 28:
{{AbilitySingle|Trample Power Attack}}
{{AbilitySingle|Trample Power Attack}}
{{AbilitySingle|Construct}}
{{AbilitySingle|Construct}}
{{AbilitySingle|Hyper-Aggressive}}
{{AbilitySingle|Dual Attack}}
{{AbilitySingle|Murderous}}
{{AbilitySingle|Pathfinder}}
{{AbilityOptions|Bond|Sorscha}}
{{AbilitySingle|Heavy Boiler}}
}}
}}


=== Weapons ===
=== Weapons ===
{{Weapon|weapon=Open Fist|type = M |rng = 1 |rof = - |aoe = - |pow = 15| loc = L|abilities =AbilitySingle|Throw Power Attack}}}}
{{Weapon|weapon=Auto Cannon|type = R|rng = 8 |rof = D3+1|aoe = - |pow = 12| loc = L|abilities ={{AbilitySingle|Pistol}}{{AbilitySingle|Volume Fire}} }}
{{Weapon|weapon=Ice Breaker|type = M |rng = 2 |rof = - |aoe = - |pow = 19| loc = L|abilities ={{AbilityCritical|Freeze}}{{{{AbilityOptions|Special Attack|Thresher}}}}
{{Weapon|weapon=Open Fist|type = M |rng = 1 |rof = - |aoe = - |pow = 15| loc = L|abilities ={{AbilitySingle|Throw Power Attack}} }}
{{Weapon|weapon=Piston Hammer|type = M |rng = 2 |rof = - |aoe = - |pow = 18| loc = R|abilities ={{AbilitySingle|Ram}} }}
 
== Warjack Rules ==
== Warjack Rules ==
{{Category:Warjack}}
{{Category:Warjack}}
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== Changes and Updates ==
== Changes and Updates ==
===Release Trivia===
===Release Trivia===
* Released in [[Warmachine: Legends]] (2008).
* The rules were released in [[Warmachine: Vengeance]] (2014).
* Beast is one of the few remaining warjacks that doesn't have a plastic/resin (re)sculpt.
* The Grolar is named after a polar-grizzly bear hybrid, known as the Grolar bear.
* When he was spoiled in mk1, the image filename was "Mammoth.jpg". If you translate the runes on his cowl, it spells Mammoth. Obviously the name "Beast-09" was a last minute change.
* The parts to build a Kodiak or a Grolar are contained in the same box, so you can use magnets to swap their Profile-specific parts for a two-in-one warjack.
 


===Mk3 to Mk4===
===Mk3 to Mk4===
Line 50: Line 54:


''The mighty Grolar shares the Kodiak’s boiler and chassis but uses that strength and speed to deliver crushing blows with its piston hammer before finishing with a withering hail of auto cannon shells.''
''The mighty Grolar shares the Kodiak’s boiler and chassis but uses that strength and speed to deliver crushing blows with its piston hammer before finishing with a withering hail of auto cannon shells.''
=Basic Info=
{{Infobox-Model
| name  = {{PAGENAME}}
| image = Grolar.jpg
| base  = Large
| spd  = 4
| str  = 12
| mat  = 7
| rat  = 4
| def  = 10
| arm  = 20
| hp    = 34
| cost  = 16
| fa    = U
}}
{{Warjack}}
=== Abilities===
* {{Construct}}
* {{Pathfinder}}
* {{Dual Attack}}
* {{Heavy Boiler}}
===Weapons===
{| class="wikitable"
{{Ranged-loc|Auto Cannon|8|12|rof=d3+2|loc=Left| }}
{{Melee-loc|Open Fist|1|3|15|loc=Left|
* {{Open Fist}} }}
{{Melee-loc|Piston Hammer|1|6|18|loc=Right|
* {{Ram}} }}
|}
===Theme Forces ===
* '''''Khador
** {{Armored Korps}}
** {{Flame in the Darkness}}
** {{Jaws of the Wolf}}
** {{Legion of Steel}}
** {{Warriors of the Old Faith}}
** {{WG Kommand}}
** {{Wolves of Winter}}
* '''''Other Factions
** '''[[Cygnar]]''' and '''[[Mercenary]]''' players can use this model in the {{Flame in the Darkness|notbold=}} theme.
** '''[[Infernal]]''' players can use this model in the {{Hearts of Darkness|notbold=}} theme, but only if [[Malakov2]] is leading the army. This model gains [[Accumulator]] [Soulless] in this theme.
** '''[[Protectorate]]''' players can use this model in the {{Warriors of the Old Faith|notbold=}} theme.
=Thoughts on {{PAGENAME}}=
==={{PAGENAME}} in a Nutshell===
Khador's "5th Border Legion" or "Mobility" warjacks are modern 'jacks equipped with superior mobility when compared to their classic counterparts. They pack innovative weapons with a lot of utility, letting them perform a wide range of duties and their inherent [[Pathfinder]] and high amounts of initial attacks make them formidable warjacks for many occassions. Both of their builds are suited to very different play styles:
* [[Grolar]]s are combined arms warjacks with weapons for every job. Their 5-7 initial attacks each turn let them fulfill a wide range of tasks each activation and excellent synergy with activation-wide effects.
* [[Kodiak]]s are highly mobile melee warjacks with access to the full complement of power attacks and a devastating [[Chain Attack]]. Their [[Vent Steam]] ability lets them clear out low-ARM warriors with ease and provides endless utility with the clouds they generate.
The Grolar's claim to fame is its insane amount of initial attacks at both range but especially in melee thanks to its [[Dual Attack]] ability and the [[Ram]] on its impressive Piston Hammer. It's designed to knock its target down and then follow up with more hits and a hail of bullets from its Auto Cannon. While this approach fixes the Grolar's embarassingly low RAT, the POW 12 shots don't exactly strike fear into the hearts and cortices of models worth going after with an 16 point model.Thus, getting a good return on your investment in a Grolar requires a bit of preparation. The Hammer is a very powerful weapon by itself, letting you set up follow-up attacks and even assassinations and it has an [[Open Fist]] to make power attacks so even when the Auto Cannon can only be used opportunistically the Grolar does a lot of work, just at a premium. The Grolar is a great warjack, but only when played where it belongs.
===Combos & Synergies===
In order to justify the Grolar's high cost compared to something like [[Beast-09]] or a [[Spriggan]] you need to run it with warcasters that play to its strengths. Boosting hits with focus on the Auto Cannon is extremely inefficient so the warcaster needs to have ways of buffing its attacks activation-wide. Globally boosting its effective RAT lets it threaten warriors with its gun and boosting its POW make those plinky bullets dangerous to heavy armor. There aren't a lot of Khador warcasters that let the Grolar perform, but those that do work really well with it. With [['Jack Marshal]]s, benefits are very well spent on the Grolar because they boost actions globally.
<u>Warcasters</u>
* [[Butcher1]]: The Grolar is just about perfect for Orsus. He can't bestow Pathfinder, and [[Full Throttle]] is an amazing efficiency spell. But, as is often the case with him, it's all about the feat. An additional damage die on each and every one of up to 7 attacks is just a mean thing to inflict on your opponent.
* [[Sorscha]] (any iteration): [[Stationary]] models are easy to hit at range, even with RAT 4. [[Boundless Charge]] or [[Stoke the Fires]] let the Grolar do it is job in melee.
** [[Sorcha1]]’s feat helps the Grolar get around models that can’t be knocked down.
** [[Sorscha2]]'s feat really lets those Auto Cannon shots count for something.
** [[Sorscha3]] her field marshal helps with landing the first knockdown hit (although the gun shots will not get this bonus). [[Stoke the Fires]] mentioned above also has more mileage on a warjack with pathfinder.
* [[Vladimir1]]: Vladimir's feat, [[Boundless Charge]] and [[Signs & Portents]] just push the Grolar to where it needs to be in a very efficient way.
* [[Vladimir2]] has either Assail or Hand of Fate for it. That's a speed fix for the early game turns and a damage and accuracy fixer in the late game if you want to go for assassinations.
* [[Vladimir3]] like Vlad2 he has has Hand of Fate, but he also has a feat that lets him get deep into the action with a potential 4” extra move during his activation and another 4” at the end via sprint. Bash the front line, side step knock down anyone who may free strike you then fire into the back lines before running away. The [[Warriors of the Old Faith]] also comes with Vassals and the Choir of Menoth.
* [[Kreoss3]]: In [[Warriors of the Old Faith]] can fix speed with [[Assail]], MAT/RAT with [[Death Sentence]] and even up the damage further with [[Ignite]].
* [[Feora3]] - With Choir in tow, Incite and Red Line will turn the Grolar into a monster with a P+S 24 Hammer, a P+S 21 fist and POW 16 shooting. The speed buff coming from Redline is also very much appreciated.
<u>'Jack Marshals</u>
* [[Greylord Forge Seer]]: The focus-hungry Grolar is a great fit for [[Empower|Empowered]].
* [[Man-o-War Kovnik]]: The Grolar appreciates [[Assault]] to extend its Cannon threat range and like shooting targets [[knocked down]] by the Kovnik.
<u>Units</u>
* [[Battle Mechaniks]]: The Grolar can be [[Repair|Repaired]].
* In Warriors of the Old Faith take a [[Choir of Menoth]] and have them sing to the Grolar. Enjoy POW 14 autocannon shots and PS20 Hammer slams.
<u>Mercenaries</u>
* [[Colbie Sterling]]/[[Gobber Tinker]]/[[Raluk Moorclaw]]/[[Widget]]: These four are [[Mechanikally Adept]], meaning they can [[Repair]] Khador models.
===Drawbacks & Downsides===
* Typical for Khadoran warjacks, it has low native SPD and DEF.
* It's an expensive generalist compared to its specialized counterparts.
* It can become very focus inefficient if you overly rely on the Auto Cannon.
* It can be difficult for beginners to use to its full efficiency, but it's also nearly impossible to end up in a situation where you have excess focus left at the end of the turn.
* [[Massive]] or [[Steady]] and [[Sturdy]] models are immune to being knocked down and pushed.
===Tricks & Tips===
* Being knocked down causes models to lose Tough so feel free to go after Tough targets with the Piston Hammer.
* Charge with the Hammer. Knockdown, then autohit (anything but double-1s) with the Autocannon at point-blank range thanks to Dual Attack.
* Remember you have a variable ROF so don't plan around having the maximum of 5 shots, instead plan around having the minimum 3.
* Unlike [[Gunfighter]]s, this model is free to shoot targets outside its melee range. This is especially helpful if you already killed all targets in melee range with your initial melee attacks.
* You can use your charge to extend your effective shooting range by over a foot depending on how many hammer swings and speed buffs you give your Grolar.
=Other=
===Trivia===
* The rules were released in [[Warmachine: Vengeance]] (2014).
* The Grolar is named after a polar-grizzly bear hybrid, known as the Grolar bear.
* The parts to build a Kodiak or a Grolar are contained in the same box, so you can use magnets to swap their Profile-specific parts for a two-in-one warjack.
===Other Khdaor Models===
{{Index Khador}}
===Rules Clarifications===
{{RC Open Fist}}
{{RC Ram}}
{{RC Warjack}}
{{RC Construct}}
{{RC Pathfinder}}
{{RC Dual Attack}}
{{RC Heavy Boiler}}

Latest revision as of 20:55, 30 October 2024

Khador 5th Division Armored Korps Heavy Warjack


Model stats and abilities

Model Statistics

Base size = 50 mmSPDMATRATDEFARM
Health = 34
FA = 4
Cost = 154741020
-
-

Model Advantages and Abilities

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Trample Power Attack
Trample Power Attack
This model can make a trample power attack.

No errata for Trample Power Attack (Create)

Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

  Errata-Dual Attack and Unit Charges (2023-10-27)
Question: If a unit with Dual Attack charges a single model, are all placed in melee range, and the first model kills the charge target, can the remaining members of the unit make ranged attacks, or do they forfeit their Combat Action because they don't have any enemy models in their melee range?
Answer: The check for melee range is done at the end of movement. If you kill the targets before they attack, they can still do their ranged attack. (Malkav13)
Explanation: This post is correct.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum


  Errata-Dual Attack and Special Attacks (2023-08-10)
Question: Can a model with Dual Attack make any combination of ranged special attack and normal melee initial attacks, or its melee special attack and normal ranged initial attacks? (Example: Bison Both Barrels and Ram, or Mariner Thresher and gunshot).
Answer: No.
Explanation: The bison can not use dual attack and also make a special attack. That is correct in that (Thresher) example too.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum



Pathfinder
Pathfinder
This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.

No errata for Pathfinder (Create)


Heavy Boiler
This model gains +2 SPD when running.

No errata for Heavy Boiler (Create)



Weapons

Auto Cannon
 RNG   ROF   AOE   POW   LOCATION 
8 D3+1 - 12 L
Pistol
Pistol

A model making an attack with this weapon targeting a model it is in melee with ignores the Target in Melee bonus when resolving this attack.

  Errata-Pistol (2023-09-17)
Question: Does the pistol benefit apply to models not in melee with the attacking model when the pistol is on a spray?
Answer: No, it only applies to models with which the attacking model is in melee.
Explanation: The intent is that a model only ignore the penalty for being in melee with the models that model is in melee with. Pistol only works against the models in the melee with the attacking model.
Infernal Ruling: Dark Legacy - PP Community forum



Volume Fire
Gain +1 to attack and damage rolls with this weapon against medium-based models and +2 to attack and damage rolls against larger based models.

No errata for Volume Fire (Create)

Open Fist
 RNG   ROF   AOE   POW   LOCATION 
1 - - 15 L
Throw Power Attack
Throw Power Attack
  • This weapon can be used to make Throw power attacks.
  • A warjack cannot use this weapon to make a Throw Power attack if this weapon is crippled.

No errata for Throw Power Attack (Create)

Piston Hammer
 RNG   ROF   AOE   POW   LOCATION 
2 - - 18 R

Ram
When an enemy model is hit by this weapon during the model's Combat Action, it becomes knocked down and can be pushed 1 inch directly away from this model. If the model hit is pushed, this model can immediately advance 1 inch directly toward it.

No errata for Ram (Create)


Warjack Rules

Category:Warjack

Changes and Updates

Release Trivia

  • The rules were released in Warmachine: Vengeance (2014).
  • The Grolar is named after a polar-grizzly bear hybrid, known as the Grolar bear.
  • The parts to build a Kodiak or a Grolar are contained in the same box, so you can use magnets to swap their Profile-specific parts for a two-in-one warjack.


Mk3 to Mk4

Lore

The mighty Grolar shares the Kodiak’s boiler and chassis but uses that strength and speed to deliver crushing blows with its piston hammer before finishing with a withering hail of auto cannon shells.