Yuri the Hunter: Difference between revisions
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Latest revision as of 14:24, 13 January 2024
Template:Khadorbox This model is playable only in an Unlimited format.
After the Claiming, Yuri set out to atone for his career as a state-sanctioned Manhunter. He tried to live and let live, to find peace without violence. But death follows Yuri the way night follows day. And when the only tool in your toolbox is a headsman's axe, every obstacle looks like a head waiting to be severed.
Basic Info
Abilities
- Template:Advance Deployment
- Template:Pathfinder
- Template:Stealth
- Template:Tough
- Template:Ambush1
- Template:Cover Tracks
- Hunter
- Text required.
Weapons
Tharn Bow | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
File:Gun icon.jpg | RNG | ROF | AOE | POW | ||||||||||
12 | 1 | Template:- | 14 | |||||||||||
Hunting Knife | ||||||||||||||
File:Sword icon.jpg | RNG | POW | P+S | |||||||||||
0.5 | 2 | 10 | ||||||||||||
Theme Forces
- Other Factions
- Infernal players can use this model in the Template:Hearts of Darkness theme, but only if Malakov2 is leading the army.
- Protectorate players can use this model in the Warriors of the Old Faith theme.
Thoughts on Yuri2
Yuri2 in a nutshell
He's a ranged combat solo which will scalpel out something on the turn he ambushes, given he has a 21" threat range from either side of the table. He can also use Trapper to deny a counter-offensive from infantry. He bears a striking resemblance to Longchops, and what can be said of one rings mostly true of the other.
Combos & Synergies
- The Warriors of the Old Faith theme force lacks ambushers and good shooting. Yuri brings both. Feora3 makes his gun more powerful with Incite, a RAT 9, POW 16 arrow coming from the sidelines has to be respected.
- Vladimir1 and Butcher1 give him an extra die, which he loves (as does any ranged model in Khador).
- Greylord Adjunct can give him Guidance. Between that and already having Hunter & Arcing Fire, there is little anti-ranged tech that will work against him.
- Malakov2 can give him Backstab which can be great on Ambush turn ... assuming you get Malakov within 5" of Yuri before Yuri activates from within the Ambush deployment area. I don't know why Malakov would be that close to one side of the table, but yeah sure why not.
Drawbacks & Downsides
- He can't be used alongside Yuri1, so your Manhunters and Kossite Woodsmen can't get Tree Walker (the buff that comes from Yuri1).
- Shield Guard denies most of his kit.
- Fiscally he is expensive, as he only comes in the Winter Wasteland set with 4 non-Khador models. But at least 2 of those 4 are Mercenaries that will work for Khador.
- If he fails to kill with his gun he doesn't get trapper and is easily scalpeled out.
- For just 2 points more you get a min unit of Kossites who do most of what he does, but hit about as hard thanks to Backstab are are six boys and girls not one.
Tricks & Tips
- The threat of Yuri2, and how he forces enemy support solos to hide from his Ambush, is often just as valuable as what he does do while on the table.
- His bow is good, but don't discount his knife either. A P+S 10 with Weapon Master and MAT 10 thanks to the Backstrike bonus can come in clutch.
Other
Trivia
- Released 2020.12
- His cloak is made from Lug's fur.
Other Khador models
Rules Clarifications
Template:RC Advance Deployment Template:RC Pathfinder Template:RC Stealth Template:RC Tough Template:RC Ambush Template:RC Cover Tracks Template:RC Hunter Template:RC Trapper