Template:Stats-weapon: Difference between revisions
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<tr> | <tr> | ||
<td style="padding: 2px; padding-right: 10px; font-weight: bold; border: 1px solid grey;">[[:Category:{{{weapon}}}|{{{weapon}}}]]</td> | |||
<td style="padding: 2px; padding-right: 10px; font-weight: bold; border: 1px solid grey;">[[Category:{{{weapon-type}}} Attacks|{{{weapon-type}}}]] [[:Category:{{{weapon-type}}} Attacks|{{{weapon-type}}}]]</td> | |||
<td style="align:center; padding: 2px; padding-right: 10px; font-weight: bold; border: 1px solid grey;"> | |||
<table > | |||
<tr> | |||
{{#if: {{{rng|}}} | <td style="text-align:center">RNG</td> | <td style="{{{display: none;}}}"></td> }} | |||
{{#if: {{{rof|}}} | <td style="text-align:center">ROF</td> | <td style="{{{display: none;}}}"></td> }} | |||
{{#if: {{{aoe|}}} | <td style="text-align:center">AOE</td> | <td style="{{{display: none;}}}"></td> }} | |||
{{#if: {{{pow|}}} | <td style="text-align:center">POW</td> | <td style="{{{display: none;}}}"></td> }} | |||
</tr> | </tr> | ||
<tr> | |||
{{#if: {{{rng|}}} | <td style="text-align:center">{{{rng}}}</td> | <td style="{{{display: none;}}}"></td> }} | |||
{{#if: {{{rof|}}} | <td style="text-align:center">{{{rof}}}</td> | <td style="{{{display: none;}}}"></td> }} | |||
{{#if: {{{aoe|}}} | <td style="text-align:center">{{{aoe}}}</td> | <td style="{{{display: none;}}}"></td> }} | |||
{{#if: {{{pow|}}} | <td style="text-align:center">{{{pow}}}</td> | <td style="{{{display: none;}}}"></td> }} | |||
</tr> | |||
< | </table> | ||
</td> | |||
<td style="padding: 2px; padding-right: 10px; border: 1px solid grey;"> | |||
<table> | |||
{{#if: {{{quality1|}}} | <tr> <td>{{Template:Weapon Quality | quality={{{quality1}}} | icon={{{quality-icon1}}} }} </td> </tr> | <tr style="{{{display: none;}}}"></tr>}} | |||
{{#if: {{{quality2|}}} | <tr> <td>{{Template:Weapon Quality|quality={{{quality2|}}}|icon={{{quality-icon2|}}}}}</td> </tr> | <tr style="{{{display: none;}}}"></tr>}} | |||
{{#if: {{{quality3|}}} | <tr> <td>{{Template:Weapon Quality|quality={{{quality3|}}}|icon={{{quality-icon3|}}}}}</td> </tr> | <tr style="{{{display: none;}}}"></tr>}} | |||
{{#if: {{{quality4|}}} | <tr> <td>{{Template:Weapon Quality|quality={{{quality4|}}}|icon={{{quality-icon4|}}}}}</td> </tr> | <tr style="{{{display: none;}}}"></tr>}} | |||
{{#if: {{{quality5|}}} | <tr> <td>{{Template:Weapon Quality|quality={{{quality5|}}}|icon={{{quality-icon5|}}}}}</td> </tr> | <tr style="{{{display: none;}}}"></tr>}} | |||
{{#if: {{{quality6|}}} | <tr> <td>{{Template:Weapon Quality|quality={{{quality6|}}}|icon={{{quality-icon6|}}}}}</td> </tr> | <tr style="{{{display: none;}}}"></tr>}} | |||
{{#if: {{{quality7|}}} | <tr> <td>{{Template:Weapon Quality|quality={{{quality7|}}}|icon={{{quality-icon7|}}}}}</td> </tr> | <tr style="{{{display: none;}}}"></tr>}} | |||
{{#if: {{{quality8|}}} | <tr> <td>{{Template:Weapon Quality|quality={{{quality8|}}}|icon={{{quality-icon8|}}}}}</td> </tr> | <tr style="{{{display: none;}}}"></tr>}} | |||
{{#if: {{{quality9|}}} | <tr> <td>{{Template:Weapon Quality|quality={{{quality9|}}}|icon={{{quality-icon9|}}}}}</td> </tr> | <tr style="{{{display: none;}}}"></tr>}} | |||
{{#if: {{{quality0|}}} | <tr> <td>{{Template:Weapon Quality|quality={{{quality0|}}}|icon={{{quality-icon0|}}}}}</td> </tr> | <tr style="{{{display: none;}}}"></tr>}} | |||
{{#if: {{{ability1|}}} | <tr> <td>{{Template:Weapon Ability|ability={{{ability1|}}}}}</td> </tr> | <tr style="{{{display: none;}}}"></tr>}} | |||
{{#if: {{{ability2|}}} | <tr> <td>{{Template:Weapon Ability|ability={{{ability2|}}}}}</td> </tr> | <tr style="{{{display: none;}}}"></tr>}} | |||
{{#if: {{{ability3|}}} | <tr> <td>{{Template:Weapon Ability|ability={{{ability3|}}}}}</td> </tr> | <tr style="{{{display: none;}}}"></tr>}} | |||
{{#if: {{{ability4|}}} | <tr> <td>{{Template:Weapon Ability|ability={{{ability4|}}}}}</td> </tr> | <tr style="{{{display: none;}}}"></tr>}} | |||
{{#if: {{{ability5|}}} | <tr> <td>{{Template:Weapon Ability|ability={{{ability5|}}}}}</td> </tr> | <tr style="{{{display: none;}}}"></tr>}} | |||
{{#if: {{{ability6|}}} | <tr> <td>{{Template:Weapon Ability|ability={{{ability6|}}}}}</td> </tr> | <tr style="{{{display: none;}}}"></tr>}} | |||
{{#if: {{{ability7|}}} | <tr> <td>{{Template:Weapon Ability|ability={{{ability7|}}}}}</td> </tr> | <tr style="{{{display: none;}}}"></tr>}} | |||
{{#if: {{{ability8|}}} | <tr> <td>{{Template:Weapon Ability|ability={{{ability8|}}}}}</td> </tr> | <tr style="{{{display: none;}}}"></tr>}} | |||
{{#if: {{{ability9|}}} | <tr> <td>{{Template:Weapon Ability|ability={{{ability9|}}}}}</td> </tr> | <tr style="{{{display: none;}}}"></tr>}} | |||
{{#if: {{{ability0|}}} | <tr> <td>{{Template:Weapon Ability|ability={{{ability0|}}}}}</td> </tr> | <tr style="{{{display: none;}}}"></tr>}} | |||
</table> | |||
</td> | |||
</tr> | </tr> | ||
[[Category:{{{weapon}}}]] | |||
</includeonly> | </includeonly> | ||
<noinclude> | <noinclude> | ||
=USAGE= | |||
== | All weapons must be in a template. They call this template so that the information can go into the page. | ||
==Instructions== | |||
Paste the following into your weapon template: | |||
<pre> | |||
<table> | |||
{{Stats-weapon | {{Stats-weapon | ||
| weapon = | | weapon = | ||
| rng | | weapon-type = | ||
| rof = | | rng = | ||
| | | aoe = | ||
| | | rof = | ||
| | | pow = | ||
| | | quality1= | ||
| quality-icon1 = | |||
| quality2= | |||
| quality-icon2 = | |||
| quality3= | |||
| quality-icon3 = | |||
| quality4= | |||
| quality-icon4 = | |||
| ability1 = | |||
| ability2 = | |||
| ability3 = | |||
| ability4 = | |||
| ability5 = | |||
}} | }} | ||
<pre style=" | </table> | ||
</pre> | |||
== Acceptable values== | |||
* weapon = the weapon template name. Example = "Weapon Name" | |||
* weapon-type = "melee" or "ranged" | |||
* rng = a number, except in the case of sprays. Example "sp8" or "10" | |||
* aoe = a number, or leave blank for it to not appear. | |||
* rof = a number, or leave blank for it to not appear. | |||
* pow = a number, or dash or leave blank. | |||
* quality1 through quality0 = the weapon qualities. These are the icon abilites that appear on the weapon stat line, like electrical damage. | |||
* quality-icon1 through quality-icon0 = The image that appears for the ability. Until I figure out an easy way to parse the icon file name from the deal, the icon file name goes here like so: File_name | |||
** File_name should just be the file name -- I'm assuming all icon graphics are *.png format. | |||
** First letter needs caps, the underscore separates the words, and all the rest are lower case. Always. | |||
* ability1 through ability0 = the weapon ability name. These are the non-icon abilities, like Beat Back. | |||
<table style="border-collapse: collapse; text-align: center"> | |||
{{Stats-weapon | {{Stats-weapon | ||
| weapon = | | weapon = Example weapon | ||
| rng | | weapon-type = type | ||
| rof = | | rng = 1 | ||
| | | aoe = | ||
| | | rof = | ||
| | | pow = 15 | ||
| | | quality1= Example quality | ||
}} | | quality-icon1 = Example_icon | ||
</ | | ability1 = Example ability | ||
}}</table> | |||
</noinclude> | </noinclude> |
Latest revision as of 00:46, 29 December 2023
USAGE
All weapons must be in a template. They call this template so that the information can go into the page.
Instructions
Paste the following into your weapon template:
<table> {{Stats-weapon | weapon = | weapon-type = | rng = | aoe = | rof = | pow = | quality1= | quality-icon1 = | quality2= | quality-icon2 = | quality3= | quality-icon3 = | quality4= | quality-icon4 = | ability1 = | ability2 = | ability3 = | ability4 = | ability5 = }} </table>
Acceptable values
- weapon = the weapon template name. Example = "Weapon Name"
- weapon-type = "melee" or "ranged"
- rng = a number, except in the case of sprays. Example "sp8" or "10"
- aoe = a number, or leave blank for it to not appear.
- rof = a number, or leave blank for it to not appear.
- pow = a number, or dash or leave blank.
- quality1 through quality0 = the weapon qualities. These are the icon abilites that appear on the weapon stat line, like electrical damage.
- quality-icon1 through quality-icon0 = The image that appears for the ability. Until I figure out an easy way to parse the icon file name from the deal, the icon file name goes here like so: File_name
- File_name should just be the file name -- I'm assuming all icon graphics are *.png format.
- First letter needs caps, the underscore separates the words, and all the rest are lower case. Always.
- ability1 through ability0 = the weapon ability name. These are the non-icon abilities, like Beat Back.
Example weapon | type |
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