Template:Stats-weapon: Difference between revisions
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<td style="padding: 2px; padding-right: 10px; border: 1px solid grey;"> | <td style="padding: 2px; padding-right: 10px; border: 1px solid grey;"> | ||
<table> | <table> | ||
{{#if: {{{quality1|}}} | <tr> <td>{{Template:Weapon Quality|quality={{{quality1 | {{#if: {{{quality1|}}} | <tr> <td>{{Template:Weapon Quality | quality={{{quality1}}} | icon={{{quality-icon1}}} }} </td> </tr> | <tr style="{{{display: none;}}}"></tr>}} | ||
{{#if: {{{quality2|}}} | <tr> <td>{{Template:Weapon Quality|quality={{{quality2|}}}|icon={{{quality-icon2|}}}}}</td> </tr> | <tr style="{{{display: none;}}}"></tr>}} | {{#if: {{{quality2|}}} | <tr> <td>{{Template:Weapon Quality|quality={{{quality2|}}}|icon={{{quality-icon2|}}}}}</td> </tr> | <tr style="{{{display: none;}}}"></tr>}} | ||
{{#if: {{{quality3|}}} | <tr> <td>{{Template:Weapon Quality|quality={{{quality3|}}}|icon={{{quality-icon3|}}}}}</td> </tr> | <tr style="{{{display: none;}}}"></tr>}} | {{#if: {{{quality3|}}} | <tr> <td>{{Template:Weapon Quality|quality={{{quality3|}}}|icon={{{quality-icon3|}}}}}</td> </tr> | <tr style="{{{display: none;}}}"></tr>}} | ||
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</tr> | </tr> | ||
[[Category:{{{weapon}}}]] | |||
</includeonly> | </includeonly> | ||
Latest revision as of 00:46, 29 December 2023
USAGE
All weapons must be in a template. They call this template so that the information can go into the page.
Instructions
Paste the following into your weapon template:
<table> {{Stats-weapon | weapon = | weapon-type = | rng = | aoe = | rof = | pow = | quality1= | quality-icon1 = | quality2= | quality-icon2 = | quality3= | quality-icon3 = | quality4= | quality-icon4 = | ability1 = | ability2 = | ability3 = | ability4 = | ability5 = }} </table>
Acceptable values
- weapon = the weapon template name. Example = "Weapon Name"
- weapon-type = "melee" or "ranged"
- rng = a number, except in the case of sprays. Example "sp8" or "10"
- aoe = a number, or leave blank for it to not appear.
- rof = a number, or leave blank for it to not appear.
- pow = a number, or dash or leave blank.
- quality1 through quality0 = the weapon qualities. These are the icon abilites that appear on the weapon stat line, like electrical damage.
- quality-icon1 through quality-icon0 = The image that appears for the ability. Until I figure out an easy way to parse the icon file name from the deal, the icon file name goes here like so: File_name
- File_name should just be the file name -- I'm assuming all icon graphics are *.png format.
- First letter needs caps, the underscore separates the words, and all the rest are lower case. Always.
- ability1 through ability0 = the weapon ability name. These are the non-icon abilities, like Beat Back.
Example weapon | type |
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