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{{Main page announcement}}
[[Crucible Guard]] [[Llaelese]] [[Mercenary]] [[Soldiers of Fortune]] [[Talion Charter]] [[Light]] [[Warjack]]
{|
[[Category:Crucible Guard]]
| [[File: MercenariesLogo.jpg|100px]] [[File: CG Logo.jpg|100px]]
[[Category:Warjack]]
| {{FH2|{{PAGENAME}} }}<BR>
[[Category:Light]]
{{FH3|[[Mercenary]], & [[Crucible Guard]] [[Maker's Mark|"Partisan"]], {{Llaelese}} {{Light Warjack}} }}
[[Category:Legacy Mercenary]]
|} [[Category: Model]] [[Category: Mercenary]] [[Category: Crucible Guard]]
[[Category:Llaelese]]
{{4P|n=three Prime Armies|
[[Category:Soldiers of Fortune]]
* '''Crucible Guard'''
[[Category:Talion Charter]]
* '''Mercenary: Soldiers of Fortune'''
[[Category:Legacy]]
* '''Mercenary: Talion Charter''' <br> }}
[[Category:Prime]]
[[Category:Cohort]]


''Originally designed and crafted from the finest materials and the skilled hands of the Golden Crucible, only a small number of Vanguards were ever produced. Able to keep pace with the fleetest of warcasters, and to set their cannon-laden shield and long hafted poleaxe against their foes, the Vanguard is a highly prized masterpiece on the battlefield.''
== Model stats and abilities ==
 
{{Model-stats
=Basic Info=
| name= Vanguard
{{Infobox-Model
| base=40
| name = {{PAGENAME}}
| hp=26
| image = Vanguard_2018.jpg
| spd=6
| base  = Medium
| mat=6
| spd   = 6
| rat=6
| str  = 9
| def=13
| mat   = 6
| arm=17
| rat   = 6
| fa=4
| def   = 13
| cost=9
| arm   = 17{{/}}19 {{Star}}
| abilities =
| hp    = 26
{{AbilitySingle|Headbutt Power Attack}}
| cost  = 10
{{AbilitySingle|Slam Power Attack}}
| fa    = U
{{AbilitySingle|Dual Attack}}
| notes = {{Star}} ''19 when you include the Shield
{{AbilitySingle|Construct}}
{{AbilitySingle|Set Defense}}
{{AbilitySingle|Shield Guard}}
}}
}}


{{Warjack}}
=== Weapons ===
{{Weapon|weapon=Shield Gun|type = R |rng =8 |rof = 1 |aoe = - |pow = 12| loc = L | abilities = {{AbilitySingle|Pistol}} }}
{{Weapon|weapon=Shield|type = M |rng = 1 |rof = - |aoe = - |pow = 11| loc = L| abilities =  {{AbilitySingle|Shield}} }}
{{Weapon|weapon=Guisarme|type = M |rng = 2 |rof = - |aoe = - |pow = 14| loc = R| abilities = }}


{{Maker's Mark|Crucible Guard}}
== Warjack  Rules ==
{{Category:Warjack}}


=== Abilities ===
== Changes and Updates ==
* {{Assault}}
==Release==
* {{Construct}}
* {{Set Defense}}
* {{Shield Guard}}
 
=== Weapons  ===
{| class="wikitable"
{{Ranged-loc|Shield gun|8|12|  }}
{{Melee-loc|Shield|0.5|2|11|loc=Left|
* {{Shield}} }}
{{Melee-loc|Guisarme|2|5|14|loc=Right|  }}
|}
 
===Theme Forces ===
* '''''Mercenaries
** {{Flame in the Darkness}}
** {{Llaelese Resistance}}. It gains [[Pathfinder]] in this theme.
** {{Operating Theatre}}
** {{Soldiers of Fortune}}
** {{Strange Bedfellows}}
** {{The Irregulars}}. If it is [['jack marshal]]led in this theme, it gains [[Flank]] [Warrior]
** {{The Kingmaker's Army}}
** {{The Talion Charter}}
 
* '''''Crucible Guard
** {{Prima Materia}} - Vanguards can Shield Guard twice per turn in this theme. It also gains [[Cutting Edge]] in this theme.
** {{Magnum Opus}}
 
* '''''Other Factions
** '''[[Convergence]]''' players can use this warjack in the {{Strange Bedfellows|notbold=}} theme, or by putting it in [[Aurora2]]'s, [[Asphyxious4]]'s, or [[Nemo4]]'s battlegroup in various themes.
** '''[[Cryx]]''' players can use this warjack by putting it in [[Asphyxious4]]'s battlegroup in various themes.
** '''[[Cygnar]]''' players can use this warjack in the {{Flame in the Darkness|notbold=}} theme, or by putting it in [[Nemo4]]'s battlegroup in various themes.
** '''[[Infernal]]''' players can take this model in the {{Hearts of Darkness|notbold=}} theme, but only if [[Crosse2]] (''not'' [[Lukas]]) is leading the army. This model gains [[Accumulator]] [Soulless] in this theme.
** '''[[Khador]]''' players can use this warjack in the {{Flame in the Darkness|notbold=}} theme.
** Aside from that, Mercenary warjacks can be taken in a plethora of Faction's themes via by putting it under the control of a Mercenary [['Jack Marshal]] or Mercenary [["Junior Warcaster"]] (see [[#Who can take this warjack?]]). However the "Faction Type" of the warjack doesn't change when you do it this way.
 
 
=Thoughts on {{PAGENAME}} =
[[File:Vanguard.jpeg|thumb |Original Sculpt]]
=== {{PAGENAME}} in a nutshell===
The Vanguard is a combined arms jack with a focus on defense and protecting other models. It's expensive for a light, but versatile.
 
Its stats compare favorably to 13/16 Cygnaran lights. For 1 point more than a Charger, the Vanguard gets +3 ARM, +2 POW, +1" reach, Assault, Set Defense, Shield Guard and an extra initial attack. In Llaelese Resistance, it gets Pathfinder. When standing near Ashlynn d'Elyse, it gets +1 to attack rolls. This is all quite good.
 
The Vanguard is a key 'jack for the Crucible Guard, being their line non-mercenary source of Shield Guard as well as a solid melee light with an above average ability to take hits. Most Guard lists will run at least one Vanguard, often two, especially when run in the Prima Materia theme. This theme allows Vanguards to Shield Guard twice per turn, which makes a Prima Materia gunline very scary for opposing gunlines.
 
=== Combos & Synergies ===
It will perform admirably in a Llaelese Resistance led by Ashlynn army where it will have Pathfinder with a nice piece of rubble to hang out in, knockdown immunity through Chosen Ground, and +1 to hit. You might see it with other Llaelese Resistance casters from time to time as well.
 
* [[Crosse1]]
** His Fire Group and Moving Shadows spells are good support spells for the Vanguard's fairly average ranged attack.
** Still, probably not his cup of tea and he normally takes something different.
* [[Magnus2]]
** He does not like being shot, so Shield Guard(s) are nice- although the Swabber may be a more popular choice.
** Calamity helps the damage output and Esort and Unyielding let it get up there and jam effectively.
** Combined with Bullet Dodger it is 15/21 against melee attacks even before Set Defense.
* [[Ashlynn1]]
** A Vanguard makes a good Admonition target and having a Shield Guard is always important for protecting Ashlynn from shots outside of her 12" Feat.
** as a Llaelese model, her Veteran Leader ability gives it +1 to hit.
* [[Crucible Guard]]
** All Guard casters run Vanguards with approximately the same efficiency (their support spells are often better used on heavies or Raillesses). Shield Guard is an extremely important ability for the faction and every Guard caster wants to strongly consider a Vanguard bodyguard.
** Vanguards can Shield Guard twice in [[Prima Materia]], making them especially effective into opposing gunlines. This is especially good with [[Gearhart]] casting deceleration and making them ARM 21.
** Maker's Mark means that Vanguards become Crucible Guard models, meaning that they benefit from all "friendly faction" effects such as the Mechanik's repair. This only applies to Vanguards run by CG casters or juniors; if you bring a 'Jack Marshaled Vanguard (which is only available to Guard in the form of Mercs in [[Magnum Opus]]), the Vanguard will remain a Merc model and does not benefit from being friendly faction to the rest of your Guard army.
** Crucible Guard has multiple sources of ARM debuff, which can really enhance the hitting power of the Vanguard's three initial attacks. Notably all five casters, the [[Dragon's Breath Rocket]], [[Hutchuk]], [[Gorman]], and the [[Suppressor]] all pair well with Vanguards to increase their hitting power.
** [[Prospero]] likes to run a Vanguard if being used primarily for Veteran Leader & Instability Equation.
 
=== Drawbacks and Downsides ===
* It's not as expensive as it used to be, but it's hardly cheap for light warjack, especially since for only 1 point less, you can get a [[Freebooter]], which hits considerably harder, under the right circumstances. Also the [[Talon]] is 4 points cheaper if you only want a tough light and are not facing a load of guns. This conundrum is even worse for Guard, since for the same points you can take the best arc node in the game in the form of the [[Liberator]].
* POW 14 makes it weak into armor so its more of an infantry and cavalry slayer that can help out with high ARM here and there. Guard largely covers this weakness thanks to their variety of ARM debuffs.
* It is focus-needy, often needing a point or two from your caster to hit at a level to justify its points.
* The combination of almost-heavy points cost and limited hitting power means that the Vanguard is a poor choice for 'Jack Marshals or Battlegroup Controllers without a built in damage buff (such as [[Prospero]]).
* [[Lukas]] cannot run the Vanguard in [[Hearts of Darkness]] due to the wording on Maker's Mark. This is not too much of a loss ([[Umbral Guardian]]s are much more points efficient for double Shield Guard bots), but it is worth considering.
 
=== Tricks and Tips ===
* If you are expecting too much anti-armour firepower to make taking a Rover worth it, the Vanguard can be a suitable throw-away guard.
* [[Locke]] can potentially increase a Vanguard's threat by 5" (Road to War + Redline), and can fairly confidently make it hit at Pow 18. That is enough to kill most casters.
* Vanguards make excellent solo/small unit hunters thanks to their three initials and decent threat range. Even a single buff and they should be able to kill anything that costs less than 8 points.
 
=Other=
===Trivia===
* Released in [[Warmachine: Superiority]] (2006)
* Released in [[Warmachine: Superiority]] (2006)
* Resculpted in 2018 as part of the Crucible Guard release. The new model shares its torso & limb parts with the [[Retaliator]] & [[Liberator]], all three being on the Vanguard Chassis.
* Resculpted in 2018 as part of the Crucible Guard release. The new model shares its torso & limb parts with the [[Retaliator]] & [[Liberator]], all three being on the Vanguard Chassis.
===Mk3 to Mk4===


===Who can take this warjack?===
{{Index Mercenary Warcasters|text=When used in a Crucible Guard battlegroup, it works like a normal CG warjack.


When used as a Mercenary model, it must be controlled by one of the Mercenary controllers listed below.}}


===Other Faction models===
==Lore==
{{Index Mercenaries}}
''Originally designed and crafted from the finest materials and the skilled hands of the Golden Crucible, only a small number of Vanguards were ever produced. Able to keep pace with the fleetest of warcasters, and to set their cannon-laden shield and long hafted poleaxe against their foes, the Vanguard is a highly prized masterpiece on the battlefield.''
{{Index CG}}
 
===Rules Clarifications===
{{RC Shield}}
{{RC Warjack}}
{{RC Construct}}
{{RC Assault}}
{{RC Maker's Mark}}
{{RC Set Defense}}
{{RC Shield Guard}}

Latest revision as of 21:37, 3 November 2024

Crucible Guard Llaelese Mercenary Soldiers of Fortune Talion Charter Light Warjack

Model stats and abilities

Model Statistics

Base size = 40SPDMATRATDEFARM
Health = 26
FA = 4
Cost = 96661317
-
-

Model Advantages and Abilities

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

  Errata-Dual Attack and Unit Charges (2023-10-27)
Question: If a unit with Dual Attack charges a single model, are all placed in melee range, and the first model kills the charge target, can the remaining members of the unit make ranged attacks, or do they forfeit their Combat Action because they don't have any enemy models in their melee range?
Answer: The check for melee range is done at the end of movement. If you kill the targets before they attack, they can still do their ranged attack. (Malkav13)
Explanation: This post is correct.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum


  Errata-Dual Attack and Special Attacks (2023-08-10)
Question: Can a model with Dual Attack make any combination of ranged special attack and normal melee initial attacks, or its melee special attack and normal ranged initial attacks? (Example: Bison Both Barrels and Ram, or Mariner Thresher and gunshot).
Answer: No.
Explanation: The bison can not use dual attack and also make a special attack. That is correct in that (Thresher) example too.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum



Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)


Set Defense
Models suffer -2 on charge and slam power attack rolls against this model.

No errata for Set Defense (Create)


Shield Guard
When a friendly model is directly hit by a non-spray ranged attack while within 3 inches of a model with Shield Guard, you can choose to have the model with Shield Guard be directly hit instead.
  1. That model is automatically hit and suffers all damage and effects.
  2. A model can use Shield Guard only once per round.
  3. A model cannot use Shield Guard if it is incorporeal, knocked down, or stationary.
  4. Shield Guard can only be used once per attack.

    No errata for Shield Guard (Create)



Weapons

Shield Gun
 RNG   ROF   AOE   POW   LOCATION 
8 1 - 12 L
Pistol
Pistol

A model making an attack with this weapon targeting a model it is in melee with ignores the Target in Melee bonus when resolving this attack.

  Errata-Pistol (2023-09-17)
Question: Does the pistol benefit apply to models not in melee with the attacking model when the pistol is on a spray?
Answer: No, it only applies to models with which the attacking model is in melee.
Explanation: The intent is that a model only ignore the penalty for being in melee with the models that model is in melee with. Pistol only works against the models in the melee with the attacking model.
Infernal Ruling: Dark Legacy - PP Community forum


Shield
 RNG   ROF   AOE   POW   LOCATION 
1 - - 11 L
Shield
Shield
This weapon is a shield that gives the model a cumulative +2 ARM bonus.

No errata for Shield (Create)

Guisarme
 RNG   ROF   AOE   POW   LOCATION 
2 - - 14 R


Warjack Rules

Category:Warjack

Changes and Updates

Release

  • Released in Warmachine: Superiority (2006)
  • Resculpted in 2018 as part of the Crucible Guard release. The new model shares its torso & limb parts with the Retaliator & Liberator, all three being on the Vanguard Chassis.

Mk3 to Mk4

Lore

Originally designed and crafted from the finest materials and the skilled hands of the Golden Crucible, only a small number of Vanguards were ever produced. Able to keep pace with the fleetest of warcasters, and to set their cannon-laden shield and long hafted poleaxe against their foes, the Vanguard is a highly prized masterpiece on the battlefield.