Aeternae: Difference between revisions

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{{Retbox|{{Retribution}} {{Vyre}} {{Heavy Warjack}} }} [[Category: Model]]
[[Retribution of Scyrah]] [[Shadows of the Retribution]] [[Heavy]] [[Warjack]]
{{4P|'''Shadows of the Retribution'''}}


''The Aeternae myrmidon was manufactured by House Vyre at the behest of House Ellowuyr as compensation for an unknown agreement. Aeternae myrmidons feature some of the latest Vyre innovations in warjack weaponry. They wield a pair of Distortion Voulges, massive bladed weapons that cause their enemies to reverberate with arcane energy and be repelled with each successful blow.
[[Category:Retribution of Scyrah]]
[[Category:Shadows of the Retribution]]
[[Category:Cohort]]
[[Category:Heavy]]
[[Category:Warjack]]
[[Category:Legacy]]
[[Category:Prime]]


=Basic Info=
== Model stats and abilities ==
{{Infobox-Model
{{Model-stats
| name = {{PAGENAME}}
| name= Aeternae
| image = Aeternae.jpg
| base= 50 mm
| base = Large
| hp    = 30
| spd  = 5
| spd   = 6
| str   = 11
| mat  = 6
| mat  = 6
| rat   = 6
| rat = 6
| def  = 12
| def  = 12
| arm  = 19
| arm  = 19
| hp   = 30
| fa   = 4
| cost  = 16
| cost  = 14
| fa    = U
| abilities =
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Trample Power Attack}}
{{AbilitySingle|Construct}}
{{AbilitySingle|Dual Attack}}
{{AbilitySingle|Accumulator|Ellowuyr}}
}}
}}


{{Warjack}}
=== Weapons ===
 
{{Weapon|weapon=Shatter Cannon|type = R |rng = 14 |rof = 1 |aoe = -|pow = 8| loc = R|abilities ={{AbilitySingle|Pistol}}{{AbilitySingle|Damage Type-Magical}}{{AbilitySingle|Armor-Piercing}}}}
=== Abilities===  
{{Weapon|weapon=Heavy Voulge|type = M |rng = 2 |rof = - |aoe = -|pow = 17| loc = L|abilities ={{AbilitySingle|Damage Type-Magical}}{{AbilitySingle|Beat Back}}}}
* {{Construct}}
{{Weapon|weapon=Light Voulge|type = M |rng = 1 |rof = - |aoe = -|pow = 15| loc = R|abilities ={{AbilitySingle|Damage Type-Magical}}{{AbilitySingle|Beat Back}}}}
* {{Accumulator|Ellowuyr}}
 
===Weapons===
{|class="wikitable"
{{Ranged-loc|Shatter Cannon|14|8|loc=Right|
* {{Magical Weapon}}
* {{Armor Piercing}} }}
{{Melee-loc|Light Distortion Voulge|2|4|15|loc=Right|
* {{Magical Weapon}}
* {{Beat Back}} }}
{{Melee-loc|Heavy Distortion Voulge|2|6|17|loc=Left|
* '''Damage Type: Magical'''
* '''Beat Back''' }}
|}
 
===Theme Forces===
* {{Defenders of Ios}}
* {{Forges of War}}. In this theme this model gains [[Shield Guard]].
* {{Legions of Dawn}}. '''(1)''' In this theme this model can ignore friendly [[Dawnguard]] models when determining LOS, and it can advance through friendly Dawnguard models if it has enough movement to move completely past them. '''(2)''' If someone [['Jack Marshal]]s this model in this theme, it gains [[Flank]] [Dawnguard].
* {{Shadows of the Retribution}}
 
 
=Thoughts on {{PAGENAME}}=
==={{PAGENAME}} in a nutshell===
Aeternae warjacks are heavy-hitting Vyre-style warjacks with a powerful armor-piercing ranged attack. They work well with any warcaster in the Faction but in particular have good synergy with warcasters that can amplify the power of their Shatter Cannon, such as [[Lord Arcanist Ossyan]].
 
It obviously loves working with its brethren in house Ellowuyr because of [[Accumulator]] but with [[Arcanist]]s in faction it’s not an essential pairing and it does still have game outside of [[Defenders of Ios]].
 
The are excellent jacks who will almost always justify their steep price tag, thanks to their excellent damage output at range and in melee. With a bit of protection they trade favourably into most other heavies, are also able to clear some infantry thanks to two 2" reach initials and Beat Back and its gun blows even tough solos like archons off the table, meaning, no matter the enemy list construction, it will always have preferred targets to go after. They are also a huge threat to casters and warlocks if they ever get in gun range.


===Combos & Synergies===
== Warjack Rules ==
* Anything [[Ellowuyr]] - This pushes it towards the Defenders of Ios theme force. But [[Thyron]] and [[Falcir]] can carry the tag to other themes as well.
{{Category:Warjack}}
* [[Thyron1]] in particular loves a 2" reach heavy jack for Field Marshal Side Step and it accumulates off him.
* [[Falcir]] - Her whole kit is designed to polish up her army, and the Aeternae is no exception; Full Throttle in particular makes it supremely focus efficient, combined with Accumulator and Execute and Prey Upon are excellent with both the Voulges and Railguns alike.
* [[Kaelyssa]] - Phantom Hunter makes them a big problem for the opponent, because they can no longer screen their heavies from the Aeternae's Armor Piercing shots. Add in Dispel shots to strip ARM buffs messing with AP damage calculation, the feat and Refuge to stop them from getting engaged, and Blurred Ellowuyr Swordsmen to screen them and Accumulate from and she can comfortably run up to four Aeternae.
* [[Ossyan]] polishes ranged models second to none. On feat turn the gun can be very devastating.
* [[Goreshade4]] and [[Issyria]] have ways to mitigate Stealth. Issyria also makes it faster, gives it another shot with Ancilliary attack and her feat gives it super-S&P on all of it's attacks.
* [[Elara1]] - Ghostly and Speed of Death hare great on pretty much any jack. It's an expensive package though.
* [[Elara2]] - Stealth Mitigation and hit fixing, a Speed buff and Scything Touch for extra melee oomph. Oh and 2" reach with Retaliatory Strike is just gravy on top.
* [[Ravyn]] - Aeternae appreciate Open Fire and her feat, and she needs a high damage jack to do the heavy lifting for her.
* [[Arcanist Mechanik]]s have a damage buff and extra focus for it. If you have three of them you can even top of an Aeaternae completely and still give it the damage buff thanks to Accumulator.


===Drawbacks & Downsides===
== Changes and Updates ==
* It’s premium price tag
===Release Trivia===
* Shield guards can seriously mess up a single powerful shot.
* It's main claims to fame are 2" reach on both melee weapons, Accumulator and having a devastating long range gun. If It's melee prowess you want, you are better served with a [[Manticore]] for higher P+S and utility or a [[Phoenix]] for 2" reach and a way to quickly unjam. The [[Banshee]] also has a devastating gun and better melee effects. As you see, it has lots of competition, but none of them outclass it completely thanks to the Aeternaes superior ranged output, and vice versa (sans the Banshee, there is almost never a reason to want a Banshee over an Aeternae), so you cannot go wrong with any of them.
 
===Tricks & Tips===
* Beat back triggers after the hit is resolved be careful of your order of effects or you may miss out on things like Thyron’s side step.
* The box art (shown above in the statblock) has the weapons in the wrong arms. The sculpt inside the box is correct though. But please don't mess up your model trying to get it to match the art!
 
=Other=
===Trivia===
* Released 2021.02
* Released 2021.02
* Sculpted by Doug Hamilton
** Sculpted by Doug Hamilton
* The Aeternae were a race of legendary creatures described in the travels of Alexander the Great, while passing the northern Indian plains. The Aeternae were described as killing and wounding enemies with "bony, saw-toothed protuberances sprouting from their heads."
** Released as a multi-kit with Banshee and Daemon.  
* The Aeternae kit comes with all the pieces to make ''any'' non-character Vyre chassis Myrmidon, not just the Aeternae itself. Great for magnetising if you are buying into the faction and moderately annoying if you are a veteran and already have as man Vyre jacks as you want.
===Other Retribution models===
{{Retribution Index}}


===Rules Clarifications===
===Mk3 to Mk4===
{{RC Warjack}}


{{RC Construct}}
==Lore==
{{RC Accumulator}}
''The Aeternae myrmidon was manufactured by House Vyre at the behest of House Ellowuyr as compensation for an unknown agreement. Aeternae myrmidons feature some of the latest Vyre innovations in warjack weaponry. They wield a pair of Distortion Voulges, massive bladed weapons that cause their enemies to reverberate with arcane energy and be repelled with each successful blow.
 
{{RC Magical Weapon}}
{{RC Armor Piercing}}
{{RC Beat Back}}

Latest revision as of 21:53, 2 November 2024

Retribution of Scyrah Shadows of the Retribution Heavy Warjack

Model stats and abilities

Model Statistics

Base size = 50 mmSPDMATRATDEFARM
Health = 30
FA = 4
Cost = 146661219
-
-

Model Advantages and Abilities

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Trample Power Attack
Trample Power Attack
This model can make a trample power attack.

No errata for Trample Power Attack (Create)

Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

  Errata-Dual Attack and Unit Charges (2023-10-27)
Question: If a unit with Dual Attack charges a single model, are all placed in melee range, and the first model kills the charge target, can the remaining members of the unit make ranged attacks, or do they forfeit their Combat Action because they don't have any enemy models in their melee range?
Answer: The check for melee range is done at the end of movement. If you kill the targets before they attack, they can still do their ranged attack. (Malkav13)
Explanation: This post is correct.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum


  Errata-Dual Attack and Special Attacks (2023-08-10)
Question: Can a model with Dual Attack make any combination of ranged special attack and normal melee initial attacks, or its melee special attack and normal ranged initial attacks? (Example: Bison Both Barrels and Ram, or Mariner Thresher and gunshot).
Answer: No.
Explanation: The bison can not use dual attack and also make a special attack. That is correct in that (Thresher) example too.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum




Accumulator
When this model begins its activation within 3 inches of one or more friendly Ellowuyr models, this model gains 1 focus point.

No errata for Accumulator (Create)



Weapons

Shatter Cannon
 RNG   ROF   AOE   POW   LOCATION 
14 1 - 8 R
Pistol
Pistol

A model making an attack with this weapon targeting a model it is in melee with ignores the Target in Melee bonus when resolving this attack.

  Errata-Pistol (2023-09-17)
Question: Does the pistol benefit apply to models not in melee with the attacking model when the pistol is on a spray?
Answer: No, it only applies to models with which the attacking model is in melee.
Explanation: The intent is that a model only ignore the penalty for being in melee with the models that model is in melee with. Pistol only works against the models in the melee with the attacking model.
Infernal Ruling: Dark Legacy - PP Community forum


Damage Type-Magical
Damage Type-Magical
This weapon causes magical damage.

No errata for Damage Type-Magical (Create)


Armor-Piercing
When calculating damage from this weapon, halve the base ARM stats of the models hit.

No errata for Armor-Piercing (Create)

Heavy Voulge
 RNG   ROF   AOE   POW   LOCATION 
2 - - 17 L
Damage Type-Magical
Damage Type-Magical
This weapon causes magical damage.

No errata for Damage Type-Magical (Create)


Beat Back
Immediately after a basic atack with this weapon is resolved during the models Combat Action:
  1. The enemy model hit can be pushed 1 inch directly away from the attacking model.
  2. After the enemy model is pushed, the attacking model can advance up to 1 inch directly toward it.

You cannot move toward a model that is no longer on the table. When a movement occurs after a damage is resolved, and resolution of the damage destroys or removes a model from the table, then it is impossible to move toward that destroyed/removed model.

  Errata-Follow Up (2023-08-23)
Question: What is the timing of follow up, and do you still move if a slammed model is destroyed?
Answer: 1. Slam attack
2. Damage to target and collateral damage.
3. If slammed model is still on the table, Follow Up movement.
Explanation: The old ruling will still apply here.
The rationale is the “slam” and “Slammed” descriptions include the target taking a damage roll caused by the action. Therefore the damage roll is part and parcel with resolving the “slam”. For the it was that you can not follow up to a model that has been destroyed as there is no longer a model on the board to follow up to.
Infernal Ruling: elswickchuck (Infernal) - PP Community forum


Light Voulge
 RNG   ROF   AOE   POW   LOCATION 
1 - - 15 R
Damage Type-Magical
Damage Type-Magical
This weapon causes magical damage.

No errata for Damage Type-Magical (Create)


Beat Back
Immediately after a basic atack with this weapon is resolved during the models Combat Action:
  1. The enemy model hit can be pushed 1 inch directly away from the attacking model.
  2. After the enemy model is pushed, the attacking model can advance up to 1 inch directly toward it.

You cannot move toward a model that is no longer on the table. When a movement occurs after a damage is resolved, and resolution of the damage destroys or removes a model from the table, then it is impossible to move toward that destroyed/removed model.

  Errata-Follow Up (2023-08-23)
Question: What is the timing of follow up, and do you still move if a slammed model is destroyed?
Answer: 1. Slam attack
2. Damage to target and collateral damage.
3. If slammed model is still on the table, Follow Up movement.
Explanation: The old ruling will still apply here.
The rationale is the “slam” and “Slammed” descriptions include the target taking a damage roll caused by the action. Therefore the damage roll is part and parcel with resolving the “slam”. For the it was that you can not follow up to a model that has been destroyed as there is no longer a model on the board to follow up to.
Infernal Ruling: elswickchuck (Infernal) - PP Community forum



Warjack Rules

Category:Warjack

Changes and Updates

Release Trivia

  • Released 2021.02
    • Sculpted by Doug Hamilton
    • Released as a multi-kit with Banshee and Daemon.

Mk3 to Mk4

Lore

The Aeternae myrmidon was manufactured by House Vyre at the behest of House Ellowuyr as compensation for an unknown agreement. Aeternae myrmidons feature some of the latest Vyre innovations in warjack weaponry. They wield a pair of Distortion Voulges, massive bladed weapons that cause their enemies to reverberate with arcane energy and be repelled with each successful blow.