Gorgon: Difference between revisions

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{{Retbox|{{Retribution}} {{Shyeel}} {{Light Warjack}} }} [[Category: Model]]
[[Retribution of Scyrah]] [[Legions of Dawn]] [[Light]] [[Warjack]]
{{4P|Legions of Dawn}}
 
[[Category:Retribution of Scyrah]]
[[Category:Legions of Dawn]]
[[Category:Cohort]]
[[Category:Light]]
[[Category:Warjack]]
[[Category:Legacy]]
[[Category:Prime]]


''The Gorgon exists to dictate the flow of battle by depriving the enemy of mobility. Its integral force cannon unleashes blasts of energy capable of forestalling an enemy’s forward momentum. Its more powerful fields require close proximity, and the Gorgon will rush forward to seize even larger and more powerful ’jacks or myrmidons to pin them in place. While its force-locked prey struggles to extract itself, the Gorgon deals punishing blows with its arm-mounted glaives.''


=Basic Info=
== Model stats and abilities ==
{{Infobox-Model
{{Model-stats
| name = {{PAGENAME}}
| name= Gorgon
| image = Retribution_Gorgon.jpg
| base= 40 mm
| base  = Medium
| hp    = 22
| spd  = 6
| spd  = 6
| str  = 8
| mat  = 6
| mat  = 6
| rat   = 5
| rat= 5
| def  = 13
| def  = 12
| arm  = 16
| arm  = 16
| hp   = 20
| fa   = 4
| field = 6
| cost  = 9
| cost  = 8
| abilities =
| fa    = U
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Construct}}
{{AbilitySingle|Generator}}
{{AbilitySingle|Force Lock}}
}}
}}


{{Warjack}}
=== Weapons ===
 
{{Weapon|weapon=Polarity Cannon|type = R |rng = Sp 8 |rof = 1 |aoe = -|pow = 12| loc = -|abilities ={{AbilitySingle|Pistol}} {{AbilitySingle|Damage Type-Magical}} {{AbilitySingle|Kinetic Grip}}}}
=== Abilities===  
{{Weapon|weapon=Glaive|type = M |rng = 1 |rof = - |aoe = -|pow = 12| loc = X2 (L&R)|abilities ={{AbilitySingle|Throw Power Attack}}{{AbilityOptions|Special Attack|Combo Strike}}}}
* {{Construct}}
* {{Field Dependent|Force Lock and cannot attack with its Polarity Cannon}}
* {{Force Fields}}
* {{Force Lock}}


===Weapons ===
== Warjack Rules ==
{|class="wikitable"
{{Category:Warjack}}
{{Ranged|Polarity Cannon|SP 8|12|
* {{Magical Weapon}}
* {{Kinetic Grip}} }}
{{melee|Glaive (x2)|0.5|4|12|
* {{Open Fist}}
* {{Combo Strike|16}} }}
|}


===Theme Forces===
== Changes and Updates ==
* {{Defenders of Ios}}
===Release Trivia===
* {{Forges of War}}. {{PAGENAME}}s gain [[Shield Guard]] in this theme.
* {{Legions of Dawn}}. '''(1)''' In this theme {{PAGENAME}}s can ignore friendly [[Dawnguard]] models when determining LOS, and it can advance through friendly Dawnguard models if it has enough movement to move completely past them. '''(2)''' If someone [['Jack Marshal]]s {{PAGENAME}} in this theme, it gains [[Flank]] [Dawnguard].
* {{Shadows of the Retribution}}
 
 
=Thoughts on {{PAGENAME}}=
==={{PAGENAME}} in a nutshell===
The Gorgon is a denial model built to help deny charges and force enemies that it engages to deal with it.  Its weapons are good for killing moderately armored infantry and its Combo Strike can help it deal damage to heavier foes.
 
===Combos & Synergies===
* The Gorgon has an interesting synergy with [[Lord Arcanist Ossyan]]'s gun. Both reduce the target's SPD, and stacked together are enough to render a naturally slow model, like some colossals or heavies, completely immobile.
* The Gorgon works excellently with [[Elara1]] his relatively low range and the low survivability of Retribution light jacks makes the ability to shoot and then move backwards to safety a real powerful combination.
 
===Drawbacks & Downsides===
* The Gorgon's gun though powerful has a relatively short range making it difficult to get shots while still being safe from a counter charge.
 
===Tricks & Tips===
* Any model that can grant it movement or placement shenanigans will help keeping it safe (Kaelyssa's Refuge, Elara1's Speed of Death, Admonition etc.)
 
 
=Other=
===Trivia===  
* The Gorgon is named after a (Greek) mythological creature, like all myrmidons. The tale of the Gorgon becomes legend in 700 BC, when the poet Hesiod writes about the three Gorgon sisters: Medusa, Euryale and Stheno. The latter two were immortal, the first one wasn't. All three had venemous snakes for hair and the power to turn a living being to stone with their terrible gaze, which Kinectic Grip's effect might be in reference to. Medusa became the most famous of these three when she was killed by the hero Perseus (using a mirrored shield to defeat her, as her reflection was harmless), who later used her cut-off head as a weapon. One story recounts how either he or the goddess Athena uses Medusa's head to turn the giant Atlas into stone, thus creating the Atlas mountain range that still stands today.
* The Gorgon is named after a (Greek) mythological creature, like all myrmidons. The tale of the Gorgon becomes legend in 700 BC, when the poet Hesiod writes about the three Gorgon sisters: Medusa, Euryale and Stheno. The latter two were immortal, the first one wasn't. All three had venemous snakes for hair and the power to turn a living being to stone with their terrible gaze, which Kinectic Grip's effect might be in reference to. Medusa became the most famous of these three when she was killed by the hero Perseus (using a mirrored shield to defeat her, as her reflection was harmless), who later used her cut-off head as a weapon. One story recounts how either he or the goddess Athena uses Medusa's head to turn the giant Atlas into stone, thus creating the Atlas mountain range that still stands today.
* Released in [[Forces of Warmachine: Retribution of Scyrah]] (Novermber 2009)
* Released in [[Forces of Warmachine: Retribution of Scyrah]] (Novermber 2009)
===Mk3 to Mk4===


===Other Retribution models===
==Lore==
{{Retribution Index}}
''The Gorgon exists to dictate the flow of battle by depriving the enemy of mobility. Its integral force cannon unleashes blasts of energy capable of forestalling an enemy’s forward momentum. Its more powerful fields require close proximity, and the Gorgon will rush forward to seize even larger and more powerful ’jacks or myrmidons to pin them in place. While its force-locked prey struggles to extract itself, the Gorgon deals punishing blows with its arm-mounted glaives.''
 
===Rules Clarifications===
{{RC Magical Damage}}
{{RC Kinetic Grip}}
{{RC Combo Strike}}
{{RC Open Fist}}
 
{{RC Warjack}}
{{RC Construct}}
{{RC Force Lock}}
{{RC Force Fields}}
{{RC Field Dependent}}

Latest revision as of 15:40, 2 November 2024

Retribution of Scyrah Legions of Dawn Light Warjack


Model stats and abilities

Model Statistics

Base size = 40 mmSPDMATRATDEFARM
Health = 22
FA = 4
Cost = 96651216
-
-

Model Advantages and Abilities

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)


Generator
This model has the Power Field special rule. This model cannot spend focus points to reduce damage or heal while its Generator (G) or Head (H) system is crippled.

No errata for Generator (Create)


Force Lock
Enemy models beginning an advance in this model's melee range cannot advance.

No errata for Force Lock (Create)



Weapons

Polarity Cannon
 RNG   ROF   AOE   POW   LOCATION 
Sp 8 1 - 12 -
Pistol
Pistol

A model making an attack with this weapon targeting a model it is in melee with ignores the Target in Melee bonus when resolving this attack.

  Errata-Pistol (2023-09-17)
Question: Does the pistol benefit apply to models not in melee with the attacking model when the pistol is on a spray?
Answer: No, it only applies to models with which the attacking model is in melee.
Explanation: The intent is that a model only ignore the penalty for being in melee with the models that model is in melee with. Pistol only works against the models in the melee with the attacking model.
Infernal Ruling: Dark Legacy - PP Community forum


Damage Type-Magical
Damage Type-Magical
This weapon causes magical damage.

No errata for Damage Type-Magical (Create)


Kinetic Grip

When a model is hit by this attack, it suffers -2 SPD for one round.

No errata for Kinetic Grip (Create)

Glaive
 RNG   ROF   AOE   POW   LOCATION 
1 - - 12 X2 (L&R)
Throw Power Attack
Throw Power Attack
  • This weapon can be used to make Throw power attacks.
  • A warjack cannot use this weapon to make a Throw Power attack if this weapon is crippled.

No errata for Throw Power Attack (Create)

Special Attack
A model can make a special attack during its Combat Action if it meets the requirements for the special action or attack's use.
Combo Strike - This model gains +4 to the damage roll for this attack.
No errata for Special Attack (Create)
No errata for Combo Strike (Create)


Warjack Rules

Category:Warjack

Changes and Updates

Release Trivia

  • The Gorgon is named after a (Greek) mythological creature, like all myrmidons. The tale of the Gorgon becomes legend in 700 BC, when the poet Hesiod writes about the three Gorgon sisters: Medusa, Euryale and Stheno. The latter two were immortal, the first one wasn't. All three had venemous snakes for hair and the power to turn a living being to stone with their terrible gaze, which Kinectic Grip's effect might be in reference to. Medusa became the most famous of these three when she was killed by the hero Perseus (using a mirrored shield to defeat her, as her reflection was harmless), who later used her cut-off head as a weapon. One story recounts how either he or the goddess Athena uses Medusa's head to turn the giant Atlas into stone, thus creating the Atlas mountain range that still stands today.
  • Released in Forces of Warmachine: Retribution of Scyrah (Novermber 2009)

Mk3 to Mk4

Lore

The Gorgon exists to dictate the flow of battle by depriving the enemy of mobility. Its integral force cannon unleashes blasts of energy capable of forestalling an enemy’s forward momentum. Its more powerful fields require close proximity, and the Gorgon will rush forward to seize even larger and more powerful ’jacks or myrmidons to pin them in place. While its force-locked prey struggles to extract itself, the Gorgon deals punishing blows with its arm-mounted glaives.