Soul Stalker: Difference between revisions

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{{Infernalbox|{{Infernal}} {{Heavy Horror}} }} [[Category:Model]]
[[Infernals]] [[Heavy]] [[Horror]]
{{4P|Infernals}}
 
[[Category:Infernals]]
[[Category:Cohort]]
[[Category:Heavy]]
[[Category:Horror]]
[[Category:Legacy]]
[[Category:Prime]]


''Among the most frequently witnessed of horrors on Caen, the soul stalker is a terrifying serpentine creature that tirelessly stalks its prey. Arriving into the world with a piercing shriek, a stalker twists through the air in defiance of natural laws. Stalkers are sent from the Outer Abyss to harvest marked souls lingering in Caen so they can be brought back to the infernal masters. They can slay by bite or constriction, absorbing the souls of any they slay to add to those they have already collected.


=Basic Info=
== Model stats and abilities ==
{{Infobox-Model
{{Model-stats
| name = {{PAGENAME}}
| name= Soul Stalker
| image = Soul Stalker.jpg
| base= 50mm
| base  = Large
| hp    = 22
| spd  = 7
| spd  = 7
| str  = 10
| mat  = 7
| mat  = 6
| rat  irrelevant
| def  = 13
| def  = 13
| arm  = 16
| arm  = 17
| cmd  irrelevant
| fa    = 4
| ess  = 4
| hp    = 22
| cost  = 13
| cost  = 13
| fa    = U
| ess=3
| abilities =
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle|Stealth}}
{{AbilitySingle|Soulless}}
{{AbilitySingle|Pathfinder}}
{{AbilitySingle|Eyeless Sight}}
{{AbilitySingle|Soul Claiming}}
{{AbilitySingle|Soul Void}}
{{AbilitySingle|Steady}}
}}
}}


* {{Horror}}
=== Weapons ===
 
{{Weapon|weapon=Bite|type = M |rng = 2 |rof = - |aoe = -|pow = 15| loc = - |abilities ={{AbilitySingle|Damage Type-Magical}}}}
===Abilities===
{{Weapon|weapon=Constrict|type = M |rng = 1 |rof = - |aoe = -|pow = 13| loc = - | abilities ={{AbilitySingle|Damage Type-Magical}}{{AbilitySingle|Coil}}}}
* {{Eyeless Sight}}
* {{Pathfinder}}
* {{Soulless}}
* {{Stealth}}
* {{Serpentine}}
* {{Soul Claiming}}
 
===Weapons===
{| class="wikitable"
{{Melee|Bite|1|5|15|
* {{Damage Type: Magical}} }}
{{Melee|Constrict|1|3|13|
* {{Damage Type: Magical}}
* {{Coil}} }}
|}
 
===Theme Forces===
* {{Dark Legacy}}


== Horror Rules ==
{{Category:Horror}}


=Thoughts on the {{PAGENAME}}=
== Changes and Updates ==
==={{PAGENAME}} in a Nutshell===
===Release Trivia===
The Soul Stalker is the lightest of the heavy Horrors, and is a gribbly snake monster thing that helps collect souls for your Master. It is fast and nimble, and when it eats enemy living models their souls get passed back to it's Master, allowing them to make use of [[Cull Soul]] without needing to be on the front lines. Against the right kind of enemy army, the Soul Stalker can help mitigate Essence issues by sending souls back to your Master.
 
While not an exceptional combatatant, POW 15s become a whole lot more exciting when they are auto-hitting thanks to Coil. This combo makes the Soul Stalker remarkably hard hitting on the charge, especially against lower ARM lights or models which rely on DEF.
 
===When to Summon===
You summon the soul stalker when you need to take advantage of the unique abilities of this horror over the others: Native Pathfinder, Native stealth, its increased threat range, its auto hit ability to deal with high defense models, or its ability to collect souls while keeping your master at a safe but reachable distance.
 
===Combos & Synergies===
*[[Runewood2]] can use his curse to make it effectively MAT 8
*[[Desolator]] spray can make it effectively P+S 15 and 17 for its attacks.
*[[Zaateroth]] can give it ghostly to help it move around without free strikes, black spot increases its ability to hit and can trigger free attacks, or rites of torment to increase it's threat range. Her feat bumps it's defense up to 16. A Def 16 model that can't be knocked down and moves if an attack misses it and has stealth can be quite a pain for your opponent. She will appreciate the ability to get souls from a safe distance in instances where you can collect them.
*[[Agathon]] can tether it to increase it's threat range and provide curse of shadows to either make it hit harder or get to places previously blocked. He will appreciate the ability to get souls from a safe distance in instances where you can collect them.
*[[Omodamos]] increases it's ability to hit and damage via synergy, his signature spell increases it's survivability in melee, and his feat increases it's threat range and provides ghostly to ignore free strikes.
 
===Drawbacks & Downsides===
*Weakest of the 3 heavy horrors both offensively and defensively - as it sits between both in terms of points cost and as it’s value depends a lot on your opponents list it is often a safer bet to reach for one of the other heavies.
*One of it's biggest advantages over other heavies is to collect souls for the master, which will not be possible in all situations and Omodamos already grants a similar ability to horrors in his battlegroup.
 
===Tricks & Tips===
* Soul Claiming only works while the Soul Stalker is within its controller's control range. With Agathon, this is a massive 18" off a large base. With Omodamos, this is a much more reasonable 12" off a large base.
 
=Other=
===Trivia===
* Released with the Faction launch (2019.06)
* Released with the Faction launch (2019.06)


===Other Infernal models===
===Mk3 to Mk4===
{{Index Infernal}}


===Rules Clarifications===
==Lore==
{{RC Horror}}
''Among the most frequently witnessed of horrors on Caen, the soul stalker is a terrifying serpentine creature that tirelessly stalks its prey. Arriving into the world with a piercing shriek, a stalker twists through the air in defiance of natural laws. Stalkers are sent from the Outer Abyss to harvest marked souls lingering in Caen so they can be brought back to the infernal masters. They can slay by bite or constriction, absorbing the souls of any they slay to add to those they have already collected.
{{RC Eyeless Sight}}
{{RC Pathfinder}}
{{RC Soulless}}
{{RC Stealth}}
{{RC Serpentine}}
{{RC Soul Claiming}}
 
{{RC Damage Type: Magical}}
{{RC Coil}}

Latest revision as of 17:22, 1 November 2024

Infernals Heavy Horror


Model stats and abilities

Model Statistics

Base size = 50mmSPDMATDEFARMESS
Health = 22
FA = 4
Cost = 137713173
-
-

Model Advantages and Abilities

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Stealth
Stealth
Ranged and magic attacks targeting this model from a point of origin greater than 5˝ away automatically miss. This model is not an intervening model when determining line of sight from a model more than 5˝ away.‎

No errata for Stealth (Create)

Soulless
Soulless
This living model does not generate a soul token when it is destroyed.

No errata for Soulless (Create)

Pathfinder
Pathfinder
This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.

No errata for Pathfinder (Create)

Eyeless Sight
Eyeless Sight
This model ignores cloud effects when determining Line of Sight. This model ignores Concealment and Stealth and never suffers Blind.

No errata for Eyeless Sight (Create)


Soul Claiming
When a living enemy model is destroyed within 4 inches of this model while this model is in its controller's control range, its controller gains the destroyed model's soul token regardless of the proximity of other models.

No errata for Soul Claiming (Create)


Soul Void
Enemy models are not eligible to gain soul tokens from enemy models destroyed within 6 inches of this model.

No errata for Soul Void (Create)


Steady
This model cannot become knocked down. ‎

No errata for Steady (Create)



Weapons

Bite
 RNG   ROF   AOE   POW   LOCATION 
2 - - 15 -
Damage Type-Magical
Damage Type-Magical
This weapon causes magical damage.

No errata for Damage Type-Magical (Create)

Constrict
 RNG   ROF   AOE   POW   LOCATION 
1 - - 13 -
Damage Type-Magical
Damage Type-Magical
This weapon causes magical damage.

No errata for Damage Type-Magical (Create)


Coil
When this model directly hits a model with this weapon, this model's melee attacks against that model automatically hit for one turn.

No errata for Coil (Create)


Horror Rules

Category:Horror

Changes and Updates

Release Trivia

  • Released with the Faction launch (2019.06)

Mk3 to Mk4

Lore

Among the most frequently witnessed of horrors on Caen, the soul stalker is a terrifying serpentine creature that tirelessly stalks its prey. Arriving into the world with a piercing shriek, a stalker twists through the air in defiance of natural laws. Stalkers are sent from the Outer Abyss to harvest marked souls lingering in Caen so they can be brought back to the infernal masters. They can slay by bite or constriction, absorbing the souls of any they slay to add to those they have already collected.