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{{Cryxbox|{{Cryx}} {{Light Warjack}} }} [[Category: Model]]
Cryx Blackfleet Light Warjack
{{4P|'''Black Fleet'''}}


''The Shrike soars against the weight of its great tempered-steel wings by virtue of the roaring fires of its necrotite engine and the dark spells woven into its frame. Following the predatory instincts instilled in its cortex, the Shrike surveys the field of battle from aloft before plunging into the formations of the living to scythe through the ranks with its bladed wings. The appearance of Shrikes is often a precursor to a larger Cryxian force.''
[[Category:Cryx]]
[[Category:Blackfleet]]
[[Category:Light]]
[[Category:Warjack]]
[[Category:Legacy]]
[[Category:Prime]]
[[Category:Cohort]]


=Basic Info=
== Model stats and abilities ==
{{Infobox-Model
{{Model-stats
| name = {{PAGENAME}}
| name= Shrike
| image = Shrike.jpg
| base= 40mm
| base = Medium
| hp=20
| spd  = 7
| spd=7
| str  = 7
| mat=7
| mat   = 7
| def=15
| rat  irrelevant
| arm=13
| def   = 15
| fa=4
| arm   = 13
| cost=
| hp    = 20
| abilities =
| cost = 5
{{AbilitySingle|Flight}}
| fa    = U
{{AbilitySingle|Trample Power Attack}}
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle|Gladiator}}
{{AbilitySingle|Construct}}
{{AbilitySingle|Blade Rush}}
}}
}}


{{Warjack}}
== Weapons ==
{{Weapon|weapon=Vicious Beak|type = M |rng =1 |rof = - |aoe =-|pow = 11| loc = F| abilities = }}


=== Abilities===
{{Weapon|weapon=Wing Blades|type = M |rng =1 |rof = - |aoe =- |pow =11| loc =-| abilities = }}
* {{Construct}}
* {{Flight}}
* {{Blade Rush}}
* {{Smasher}}
* {{Threshing Blades}}
* {{Trample Power Attack}}


===Weapons ===
== Additional Rules ==
{| class="wikitable"
{{Category:Warjack}}
{{Melee-loc|Vicious Beak|0.5|4|11|loc=Head| }}
{{Melee-loc|Wing Blades|0.5|4|11|loc=-| }}
|}


===Theme Forces===
== Changes and Updates ==
* '''''Cryx
===Mk3 to Mk4===
** {{Black Industries}}
** {{Dark Host}}
** {{The Ghost Fleet}}
** {{Scourge of the Broken Coast}}. {{PAGENAME}} gains [[Gang Fighter]] in this theme.


* '''''Other Factions
==Release Trivia==
** '''[[Infernal]]''' players can use this model in the {{Hearts of Darkness|notbold=}} theme, but only if [[Mortenebra]] is leading the army. It gains [[Accumulator]] [Soulless] in this theme.
* Released in [[Reckoning book]] (2015)
** '''[[Mercenary]]''' and '''[[Convergence]]''' players can use it by either:
* The real world Shrike is a bird known for impaling its prey on thorns, barbed wire, and etc.
*** putting it under the control of [[Asphyxious4]] in various themes,
==Battle Reports==
*** putting it under the control of [[Mortenebra]] in [[Strange Bedfellows]].


==Videos==


=Thoughts on {{PAGENAME}}=
==Lore==
==={{PAGENAME}} in a nutshell===  
''The Shrike soars against the weight of its great tempered-steel wings by virtue of the roaring fires of its necrotite engine and the dark spells woven into its frame. Following the predatory instincts instilled in its cortex, the Shrike surveys the field of battle from aloft before plunging into the formations of the living to scythe through the ranks with its bladed wings. The appearance of Shrikes is often a precursor to a larger Cryxian force.''
The Shrike is a focus-independent trample machine, and does best as an anti-infantry model. Free tramples over anything within 10", attacking at MAT 7 + 3d6 and hitting at POW 11 is quite respectable on a 5 point package. And of course, you can always buff those numbers upwards. As with most trample-based models, though, you need the opponent to leave their stuff neatly laid out for you if you want a good turn with this model.
 
The free tramples means you can operate outside your caster's control range (or be on a jack marshal) and still operate near peak efficiency. Its P+S is high enough to threaten light/medium single-wound infantries, including elusive solos. Lastly, with a respectable SPD7 and a medium base finding somewhere you can trample ''to'' is usually not as difficult as it is with a large or huge based model.
 
===Combos & Synergies===
* [[Mortenebra,_Numen_of Necrogenesis|Mortenebra2]] - Fail Safe ensures that the Shrike remains operational even on a single HP. Locomotion can add crucial extra inches, while Spell piercer can help you with annoying upkeeps. You might have better target for all these spells, but under her feat there's hardly any engaged target the Shrike cannot hit.
* [[Lich Lord Venethrax]] - Terminal Velocity is yet another source for extra accurate tramples against living models.
 
===Drawbacks & Downsides===
* You need a landing spot at the end of your trample, which means you can only trample stuff within 8.4" of your start position.
** Enemy don't normally end their turn that close to a light warjack, lined up in a conga line.
** Enemy that get that close to a light warjack normally kill the light warjack.
* Typical bonejack - infuriatingly high DEF, but tinfoil ARM; stay away from auto-hits.
* It takes only 10 damage to knock out your Movement system completely, greatly reducing the capability of the Shrike.
* Even with P+S 11 it will not really hurt  heavies.
 
===Tricks & Tips===
* The shrike has two initial attacks, including one that cannot be crippled, so the Shrike is still a decent anti-infantry warjack even if it cannot trample.
* Your trample damage roll is STR + 4 + 2d6. (It's not P+S + 4 + 2d6)
* If the enemy managed to turn around your Shrike (with Telekinesis for example), remember that you can change facing before trampling, and you do not have to have LOS to your trample target (something to remember against the Witch Coven).
 
=Other=
===Trivia===
* Released in [[Reckoning book]] (2015)
* The real world Shrike is a bird known for impaling its prey on thorns, barbed wire, and etc.
===Other Cryx models===
{{Index Cryx}}
===Rules Clarifications===
{{RC Warjack}}
{{RC Construct}}
{{RC Flight}}
{{RC Blade Rush}}
{{RC Smasher}}
{{RC Threshing Blades}}
{{RC Trample Power Attack}}

Latest revision as of 21:47, 5 October 2024

Cryx Blackfleet Light Warjack

Model stats and abilities

Model Statistics

Base size = 40mmSPDMATDEFARM
Health = 20
FA = 4
Cost = Free771513
-
-

Model Advantages and Abilities

Flight
Flight
This model can fly.
  • Interaction with terrain:
    • Treat storm terrain as rough terrain while advancing.
    • Treat all other non-impassable terrain as open terrain while advancing.
    • Obstructions can be advanced through if the model has enough movement to move comletely past the obstruction.
    • Obstructions can be moved onto if the obstructions are large enough to accomodate the flying model's base.
    • Models without flight ignores the continuous effects from the following hazards, unless they become knocked down within the hazard:
      • Acid Bath
      • Burning Earth
  • Interaction with other models
    • Other models can be moved through if the flying model has enough movement to move completely past the other model.
  • Interaction with power attacks
    • Ignore intervening models when declaring the flying model's charge target.
    • Do not stop its movement when it contacts an obstacle, obstruction, or another model while charging, slam power attacking, or trampling.
    • Unintential movement is not advancing (pushes slams). This way, a model with flight can be slammed into an obstruction.
  • Other effects

  Errata-Razor Wall (2023-12-28)
Question: Does a model with flight still take damage going over a razor wall?
Answer: Yes.
Explanation: Because Flight does not state a specific interaction with Razor Wall, and Razor Wall does not state any specific interaction with Flight, one can safely conclude that there are no special interactions. A model with Flight will suffer the damage point if it enters or ends its activation in the area of the wall template.
Infernal Ruling: Unofficial Answer - PP Community forum


Trample Power Attack
Trample Power Attack
This model can make a trample power attack.

No errata for Trample Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Gladiator
Gladiator
This model gains +2 on power attack damage rolls and on power attack collateral damage rolls.

No errata for Gladiator (Create)

Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)


Blade Rush
While making a trample power attack, this model does not stop when it contacts a model with a medium or larger base, an obstacle, or an obstruction. This model makes trample attacks against models regardless of their base size. This model cannot hit models occupying buildings with its trample power attacks.

No errata for Blade Rush (Create)



Weapons

Vicious Beak
 RNG   ROF   AOE   POW   LOCATION 
1 - - 11 F


Wing Blades
 RNG   ROF   AOE   POW   LOCATION 
1 - - 11 -


Additional Rules

Category:Warjack

Changes and Updates

Mk3 to Mk4

Release Trivia

  • Released in Reckoning book (2015)
  • The real world Shrike is a bird known for impaling its prey on thorns, barbed wire, and etc.

Battle Reports

Videos

Lore

The Shrike soars against the weight of its great tempered-steel wings by virtue of the roaring fires of its necrotite engine and the dark spells woven into its frame. Following the predatory instincts instilled in its cortex, the Shrike surveys the field of battle from aloft before plunging into the formations of the living to scythe through the ranks with its bladed wings. The appearance of Shrikes is often a precursor to a larger Cryxian force.