Bronzeback Titan: Difference between revisions

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{{Skornebox|{{Skorne}} {{Titan}} {{Heavy Warbeast}} }} [[Category: Model]]
[[:Category:Skorne|Skorne]] [[:Category:Army of the Western Reaches|Army of the Western Reaches]]  [[:Category:Exalted|Exalted]] [[:Category:Heavy|Heavy]] [[:Category:Warbeast|Warbeast]]
{{4P|n=2 Prime Armies|'''Army of the Western Reaches''' and '''Exalted'''}}
 
[[Category:Skorne]]
[[Category:Prime]]
[[Category:Exalted]]
[[Category:Army of the Western Reaches]]
[[Category:Legacy]]
[[Category:Heavy]]
[[Category:Warbeast]]
[[Category:Titan]]


''Bronzebacks lead the great Titan herds with brutal displays of physical might. Skorne Paingivers must capture these creatures in the wild and endure great peril to make them fit for war, but the Bronzeback’s tremendous power justifies the risks. Ancient instincts goad other Titans to respond instantly to a Bronzeback and fight with renewed tenacity while following its lead.


=Basic Info=
==Model stats and abilities==
{{Infobox-Model
{{Model-stats
| name  = Bronzeback Titan
| name  = Bronzeback
| image = Bronzeback_Titan.jpg
| base  = 50mm
| base  = Large
| hp    = 34
| spd  = 4
| spd  = 4
| str  = 13
| mat  = 7
| mat  = 7
| def  = 10
| def  = 11
| arm  = 19
| arm  = 19
| cmd  = 7
| hp    = 34
| fury  = 5
| fury  = 5
| thrs  = 7
| thr  = 7
| fa    = 4
| cost  = 16
| cost  = 16
| fa    = U
| abilities =
{{AbilitySingle|Trample Power Attack}}
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle |Gladiator}}
{{AbilitySingle |Hyper-Aggressive}}
{{AbilityLeadership|main=Leadership|model1=friendly non-Bronzeback Titan|oc=When it ends its activation within 5 inches of this model|sub1=you can remove 1 fury point from that Titan.|sub1a=text}}
}}
}}
=Weapons=
{{Weapon | weapon=Tusks| type = M | rng =2 | rof = - | aoe = - | pow = 16| loc = -| abilities=}}
{{Weapon | weapon=War Gauntlet| type = M | rng =1 | rof = - | aoe = - | pow = 17| loc =X2| abilities={{AbilitySingle|Throw Power Attack}}{{AbilitySingle|Beat Back}}{{AbilityComplex|main=Chain Attack|sub1=Grab & Smash}}}}


{{Warbeast}}
==Warbeast Rules==
 
{{Category:Warbeast|Warbeast}}
=== Abilities===
* {{Countercharge}}
* {{Hyper-Aggressive}}
* '''[[:Category:Leadership|Leadership]] [ [[Titan]] ]''' - When a friendly non-Bronzeback Titan ends its activation in this model's {{CMD}} range, you can remove 1 fury point from that Titan. [[Category: Leadership]]
 
===Weapons===
{|class="wikitable"
{{Melee|Tusks|1|3|16|
* {{Hard Head}} }}
{{Melee|War Gauntlet (x2)|1|4|17|
* {{Open Fist}}
* {{Beat Back}}
* {{Chain Attack Grab & Smash}} }}
|}
 
===Animus===
===Animus===
{{Spellbox|
{{Spellbox|Indomitable}}
{{Puissance}}
}}


===Theme Forces ===
==Errata==
* {{Disciples of Agony}}
No Errata specifically for this model.
* {{Masters of War}}
* {{The Exalted}}
* {{Winds of Death}}




=Thoughts on the {{PAGENAME}}=
==Changes and Updates==
==={{PAGENAME}} in a nutshell===
===Mk3 to Mk4===
The Bronzeback Titan does three things and does them extremely well: Smash stuff, soak damage, and leads titan herds. It got a reputation for (with the help of [[Paingiver Beast Handlers]]) regulary to one-round Colossals. It's a nicely balanced model - if your army wants what it does it's worth the points, but although it might be the heaviest heavy hammer in the box a lighter one will do the job more cheaply much of the time. Still, there's no kill like overkill.


It's also the lone non unique mat 7 warbeast Skorne get, and the one with the most box who isn't a gargant.
==Lore==
''Bronzebacks lead the great Titan herds with brutal displays of physical might. Skorne Paingivers must capture these creatures in the wild and endure great peril to make them fit for war, but the Bronzeback’s tremendous power justifies the risks. Ancient instincts goad other Titans to respond instantly to a Bronzeback and fight with renewed tenacity while following its lead.


===Combos & Synergies===
Fundamentally, the Bronzeback is a sledgehammer. He wants anything that will help him do that better.
* [[Paingiver Beast Handlers]] - Fury management and strength buff.
* Non-Bronzeback Titans - If you have two or three other Titans in your army, then Leadership becomes a really useful source of Fury management.
* [[Agonizer]] or [[Basilisk Krea]] - If you're running a Titan Herd, you're running a de facto brick. Might as well brick-up harder.
* [[Venator Slingers]] - Landing two hits in a row to get the Chain Attack is much easier if you've flared your target first.
* Any speed buff - [[Titan Gladiator]] or [[The Terrorizer]] for Rush, [[Xerxis, Fury of Halaak]] for his field marshal, [[Master Tormentor Morghoul]] for abuse, or [[Archdomina Makeda]] for quicken.
* [[Xekaar]] - Alpha Hunter gives free charges and potentially +2 SPD and +2 MAT. This helps you engage and land the Chain Attack.
===Drawbacks & Downsides===
* Overkill is also known as wasted damage. Enraged Bronzebacks are frequently overkill against anything that isn't on a huge base.
* The chain attack does ''not'' work against Colossals/Gargantuans. They can't be thrown and you can't headbutt a model with a larger base than your own.
* Counter-charge is good but should not be overvalued. As a counter charger, the Bronzeback isn't very scary (and he can be engaged to remove that entirely). Don't lose too much time trying to optimize Counter Charge.
* If you absolutely want to wreck face most theme forces have a highly competitive alternative.
** [[Masters of War]] has [[Tiberion]] with a 1" further threat range, a shield (and Shield Guard), and a similar damage output
** If you only want sheer damage output, there's alternatives like the [[Aradus Soldier]] or [[Supreme Guardian]] who cost less point while hitting almost as hard. If you only want sheer durability, there's beasts like [[Titan Sentry]], [[Cyclops Brute]] or even [[Rhinodon]] who can provide that.
** [[Winds of Death]] has the [[Siege Animantarax]] for one point more. It provide some shooting and only slightly less damage overall.
===Tricks & Tips===
* Decide which way you want to Grab and Smash - two handed throws using the ruined target as a projectile, or headbutt to finish it off.
* Using Beat Back to push into a second target is hard work to position but worthwhile if it lets you wreck two heavies in a round.
* Bronzebacks are legendary for their killing power. Opponents will go to great lengths to avoid them or kill them early. Use this threat to upset your opponent's plans.
* His threshold is really low. If you max him out, make sure friendly forces are far away.
* There is little point not casting Puissance when you aren't expecting to fight that turn. Usually you want the Fury to spare when you are.
* Unyielding still works against Blessed weapons; blessed weapons only cut through direct bonuses.
=Other=
===Trivia===  
===Trivia===  
* The Bronzeback is probably inspired by a Silverback gorilla.
* The Bronzeback is probably inspired by a Silverback gorilla.
* Released in [[Hordes: Evolution]] (2007)
* Released in [[Hordes: Evolution]] (2007)
==Battle Reports==


===Other Skorne models===
==Videos==
{{Index Skorne}}
 
===Rules Clarifications===
{{RCbox2|Name=Bronzeback's Leadership ability
|list=* If a Titan ends its activation in the CMD of multiple Bronzebacks, you can remove 1 fury per Bronzeback. ('''[https://privateerpressforums.com/showthread.php?253526-Bronzeback-Titan-Fury-Removal&p=3680399&viewfull=1#post3680399 Infernal Ruling]''')
}}
 
{{RC Hard Head}}
{{RC Open Fist}}
{{RC Chain Attack Grab & Smash}}
 
{{RC Warbeast}}
{{RC Countercharge}}
{{RC Beat Back}}
{{RC Hyper-Aggressive}}
{{RC Leadership}}
 
{{RC Puissance}}

Latest revision as of 01:02, 3 April 2024

Skorne Army of the Western Reaches Exalted Heavy Warbeast


Model stats and abilities

Model Statistics

Base size = 50mmSPDMATDEFARMFURYTHR
Health = 34
FA = 4
Cost = 1647111957
-
-

Model Advantages and Abilities

Trample Power Attack
Trample Power Attack
This model can make a trample power attack.

No errata for Trample Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Gladiator
Gladiator
This model gains +2 on power attack damage rolls and on power attack collateral damage rolls.

No errata for Gladiator (Create)


Hyper-Aggressive
When a model with Hyper-Aggressive suffers damage from an enemy attack, after the attack is resolved it can immediately make a full advance directly toward the attacking model.

No errata for Hyper-Aggressive (Create)

Leadership

Leadership grants the following to friendly non-Bronzeback Titan models within {{{d}}} of this model (see below). Leadership can affect this model, if it has the appropriate tag. Leadership can stack with Veteran Leader, since they are different abilities.



Abilities/bonuses gained: you can remove 1 fury point from that Titan.



Weapons

Tusks
 RNG   ROF   AOE   POW   LOCATION 
2 - - 16 -
War Gauntlet
 RNG   ROF   AOE   POW   LOCATION 
1 - - 17 X2
Throw Power Attack
Throw Power Attack
  • This weapon can be used to make Throw power attacks.
  • A warjack cannot use this weapon to make a Throw Power attack if this weapon is crippled.

No errata for Throw Power Attack (Create)


Beat Back
Immediately after a basic atack with this weapon is resolved during the models Combat Action:
  1. The enemy model hit can be pushed 1 inch directly away from the attacking model.
  2. After the enemy model is pushed, the attacking model can advance up to 1 inch directly toward it.

You cannot move toward a model that is no longer on the table. When a movement occurs after a damage is resolved, and resolution of the damage destroys or removes a model from the table, then it is impossible to move toward that destroyed/removed model.

  Errata-Follow Up (2023-08-23)
Question: What is the timing of follow up, and do you still move if a slammed model is destroyed?
Answer: 1. Slam attack
2. Damage to target and collateral damage.
3. If slammed model is still on the table, Follow Up movement.
Explanation: The old ruling will still apply here.
The rationale is the “slam” and “Slammed” descriptions include the target taking a damage roll caused by the action. Therefore the damage roll is part and parcel with resolving the “slam”. For the it was that you can not follow up to a model that has been destroyed as there is no longer a model on the board to follow up to.
Infernal Ruling: elswickchuck (Infernal) - PP Community forum


Chain Attack

A chain attack occurs when a model hits with both initials on the weapon(s) with the Chain Attack Rule. This Chain Attack grants the following:


Grab & Smash - If this model hits the same model with both its initial attacks with this weapon, after resolving the attacks it can immediately make a head-butt or throw power attack against that model even if it charged that activation.
No errata for Chain Attack (Create)
No errata for Grab & Smash (Create)


Warbeast Rules

Warbeast Rules

Warbeast Animus

  Errata-Animus (2023-07-11)
Question: Are Animi considered spells for all rules that affect spells (or that trigger when a spell is cast?
Answer: An Animus that is cast is a spell for other effects.
Explanation: 
Infernal Ruling: DarkLegacy Infernal - PP Community forum



Animus

Indomitable Cost RNG AOE POW DUR OFF
1 Self - - Rnd No
The spellcaster gains Unyielding.
Unyielding:
This model gains +2 ARM against melee damage rolls.
No errata for Unyielding (Create)
No errata for Indomitable (Create)


Errata

No Errata specifically for this model.


Changes and Updates

Mk3 to Mk4

Lore

Bronzebacks lead the great Titan herds with brutal displays of physical might. Skorne Paingivers must capture these creatures in the wild and endure great peril to make them fit for war, but the Bronzeback’s tremendous power justifies the risks. Ancient instincts goad other Titans to respond instantly to a Bronzeback and fight with renewed tenacity while following its lead.

Trivia

  • The Bronzeback is probably inspired by a Silverback gorilla.
  • Released in Hordes: Evolution (2007)

Battle Reports

Videos