Optifex Directive: Difference between revisions

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[[Category:Legacy]]
[[Category:Legacy]]
[[Category:Prime]]
[[Category:Prime]]
[[Category:Servitor]]
== Model stats and abilities ==
== Model stats and abilities ==
{{Model-stats
{{Model-stats
| name= Assimilator
| name= Grunt
| base= 50 mm
| base= 30 mm
| hp    = 28
| hp    =1
| spd  = 5
| spd  = 6
| mat  = x
| mat  = 5
| rat = x
| def  = 13
| def  = 11
| arm  = 12
| arm  = 18
| fa    = 4
| fa    = 4
| cost  = 13
| cost  = 3 (3 Grunts)
|cpm = 1
| abilities =
| abilities =
{{AbilitySingle|Headbutt Power Attack}}
{{AbilityComplex|main=Special Action|sub1=All-Terrain|sub2=Arcane Reinforcement|sub3=Repair|sub3a=d3+1}}
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Iron Sentinel}}
{{AbilitySingle|Trample Power Attack}}
{{AbilitySingle|Pathfinder}}
{{AbilitySingle|Dual Attack}}
{{AbilitySingle|Construct}}
}}
}}


== Weapons ==
== Weapons ==
{{Weapon|weapon=Dissevering Microswarm|type = R |rng =11 |rof = 1 |aoe = - |pow = 13| loc = -| abilities = {{AbilityOptions|Special Attack|Ground Pounder}} }}
{{Weapon|weapon=Tuning Kit|type = M |rng = 1 |rof = - |aoe = - |pow =8| loc = -| abilities =  }}
{{Weapon|weapon=Rendering Claw|type = M |rng = 1 |rof = - |aoe = - |pow = 14| loc = -| abilities =  {{AbilitySingle|Weapon Master}}{{AbilitySingle|Throw Power Attack}}{{AbilitySingle|Assimilation}} }}




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==Lore==
==Lore==
''Eager to advance the Great Work, flesh-and-blood priests of the Convergence take to battle alongside the clockwork soldiers of their goddess at tremendous personal risk. Each optifex in a directive carries a plethora of tools both to repair vessels and vectors and to effect rapid recalibrations in response to shifting combat needs. In combat these priests stay in constant motion, each a part of a carefully orchestrated plan to service the cogs in Cyriss’ machine of war.''
''Eager to advance the Great Work, flesh-and-blood priests of the Convergence take to battle alongside the clockwork soldiers of their goddess at tremendous personal risk. Each optifex in a directive carries a plethora of tools both to repair vessels and vectors and to effect rapid recalibrations in response to shifting combat needs. In combat these priests stay in constant motion, each a part of a carefully orchestrated plan to service the cogs in Cyriss’ machine of war.''
=Basic Info=
{{Infobox-Model
| name  = {{PAGENAME}}
| image = OptifexDirective WEB.jpg
| base  = Small
| spd  = 6
| str  =
| mat  = 5
| rat  irrelevant
| def  = 13
| arm  = 12
| cmd  = 6
| hp    = 1
| size  = 3
| cost  = 3
| cost_note = 1 each
| fa    = U
}}
{{Living Convergence}}
=== Abilities===
* {{All-Terrain}}
* {{Iron Sentinel}}
* {{Repair|d3+1}}
* {{Weapons Modulation}}
===Weapons ===
* '''Tuning Kit''' - 0.5" reach, P+S 8 melee attack (that they don't want to use)
===Theme Forces===
* '''''Convergence
** {{Clockwork Legions}}
** {{Destruction Initiative}}
** {{Strange Bedfellows}}
* '''''Other Factions
** '''[[Mercenary]]''' players can use them in [[Strange Bedfellows]]
=Thoughts on {{PAGENAME}}=
==={{PAGENAME}} in a nutshell===
Almost auto-include in standard convergence army. Optifex Directives are arguably the best cost-efficient repairers in the whole game.
===Combos & Synergies===
* Their main target, Vectors, will enjoy various supports from them. You don't need to worry about pesky pathfinders, or magical weapons; with a single nudge from their spanner something magical happens.
* Our construct 'Casters can even be repaired. If your opponent fail to kill your caster in one turn, repair him/her to full boxes.
===Drawbacks & Downsides===
* Similar to Choir, they're the one which your opponents will try to eliminate with extreme prejudice.
* Vulnerable to blast damages. Even with Iron Sentinel
* Because they can hand out [[Pathfinder]] but do not have it themselves you can find them outpaced by the very vectors they want to look after.
* if you simply want a Mechanic the [[Galvanizer]] is much sturdier and has access to field marshals and Battlegroup buffs. Similarly [[Accretion Servitors]] are cheaper and can redirect shots on the approach with shield guard.
===Tricks & Tips===
* Weapons Modulation gives magical damage to entire vector, so you can easily put this on [[Prime Axiom]] and throw out ridiculous amounts of magical attack.
* Under Destruction Initiative, they are the only unit that you can bring. If circumstances are right, they could prove to be a needed scoring unit if protected.
=Other=
===Trivia & Lore===
* Released in [[Forces of Warmachine: Convergence of Cyriss]] (2013)
* For lore refer to [[Lore - Convergence Technology]]
===Other Convergence models===
{{Index Convergence}}
===Rules Clarifications===
{{RC Living Convergence}}
{{RC All-Terrain}}
{{RC Iron Sentinel}}
{{RC Repair}}
{{RC Weapons Modulation}}

Latest revision as of 22:18, 17 February 2024

Convergence of Cyriss Unit

Model stats and abilities

Model Statistics

Base size = 30 mmSPDMATDEFARM
Health = 1
FA = 4
Cost = 3 (3 Grunts)651312
Cost per model = 1
-

Model Advantages and Abilities

Special Action

A model can make one of the following special action(s) during its Combat Action if it meets the requirements for the special action's use:


All-Terrain - RNG 1. Target friendly Faction construct model. If the model is in range, it gains Pathfinder for one turn.
Pathfinder Pathfinder:
This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.
No errata for Pathfinder (Create)

Arcane Reinforcement - RNG 5. Target friendly Faction warjack. If the target warjack is in range, its weapons gain Damage Type: Magical. Arcane Reinforcement lasts for one turn.
Damage Type-Magical Damage Type-Magical:
This weapon causes magical damage.


No errata for Damage Type-Magical (Create)


Repair - RNG 1. Target friendly Faction construct model. If the model is in range, remove d3+1 damage points from it.
No errata for Special Action (Create)
No errata for All-Terrain (Create)
No errata for Arcane Reinforcement (Create)
No errata for Repair (Create)



Iron Sentinel
While B2B with a friendly Faction warjack, this model gains +2 DEF and ARM and cannot become knocked down.

No errata for Iron Sentinel (Create)



Weapons

Tuning Kit
 RNG   ROF   AOE   POW   LOCATION 
1 - - 8 -


Unit Rules

A unit is a group of models that band together. They've got special deployment rules and activation rules.

  • All models of a unit are Trooper models.
  Errata-Unit-Advance (2023-12-07)
Question: When something triggers because an "advancing enemy model that ends their movement" is within a given distance something, and the enemy model advancing is part of a unit, does the trigger only affect the moving model, or does it also affect the troopers that are placed?
Answer: Only the model moved counts for triggering when something advances into an area.
Explanation: We are aware of the situation. Currently looking at what the wording of the feats should be as well as the bigger question at hand here. For now it would be just the models that actually moved, not were placed. This is just for these right now amd not looking at other aspects of unit movement. When there is any update for wording i will post. As stated until we have a wording update this ruling is applying here. So for now just the model that was actually moved and not the ones placed will be affected.
Infernal Ruling: elswickchuck Infernal - PP Community forum



Errata

No Errata specifically for this model.

Changes and Updates

Mk3 to Mk4

Release Trivia

Battle Reports

Videos

Lore

Eager to advance the Great Work, flesh-and-blood priests of the Convergence take to battle alongside the clockwork soldiers of their goddess at tremendous personal risk. Each optifex in a directive carries a plethora of tools both to repair vessels and vectors and to effect rapid recalibrations in response to shifting combat needs. In combat these priests stay in constant motion, each a part of a carefully orchestrated plan to service the cogs in Cyriss’ machine of war.