Accretion Servitors: Difference between revisions

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== Model stats and abilities ==
== Model stats and abilities ==
{{Model-stats
{{Model-stats
| name= Assimilator
| name= Servitor
| base= 50 mm
| base= 30 mm
| hp    = 28
| hp    =1
| spd  = 5
| spd  = 6
| mat  = x
| def  = 12
| rat = x
| arm  = 13
| def  = 11
| fa    = 3 (total of 9 solos)
| arm  = 18
| cost  = 2 (for 3 solos)
| fa    = 4
| cpm = 0.66
| cost  = 13
| abilities =
| abilities =
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Trample Power Attack}}
{{AbilitySingle|Pathfinder}}
{{AbilitySingle|Pathfinder}}
{{AbilitySingle|Dual Attack}}
{{AbilitySingle|Construct}}
{{AbilitySingle|Construct}}
{{AbilitySingle|Steady}}
{{AbilityComplex|main=Special Action|sub1=Repair|sub1a=1|sub2=Strip}}
}}
}}


== Weapons ==
== Weapons ==
{{Weapon|weapon=Dissevering Microswarm|type = R |rng =11 |rof = 1 |aoe = - |pow = 13| loc = -| abilities = {{AbilityOptions|Special Attack|Ground Pounder}} }}
This model has no weapons.
{{Weapon|weapon=Rendering Claw|type = M |rng = 1 |rof = - |aoe = - |pow = 14| loc = -| abilities =  {{AbilitySingle|Weapon Master}}{{AbilitySingle|Throw Power Attack}}{{AbilitySingle|Assimilation}} }}
 


== Warjack Rules ==
== Solo Rules ==
{{Category:Solo}}
{{Category:Solo}}


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''Accretion servitors are indispensable on the battlefield due to their versatile suite of semi-autonomous repair procedures. They carry a small array of mechanikal tools that enable them to provide temporary fixes to clockwork vessels and vectors in the heat of battle. These quick repairs can mean the difference between victory and defeat.''
''Accretion servitors are indispensable on the battlefield due to their versatile suite of semi-autonomous repair procedures. They carry a small array of mechanikal tools that enable them to provide temporary fixes to clockwork vessels and vectors in the heat of battle. These quick repairs can mean the difference between victory and defeat.''
=Basic Info=
{{Infobox-Model
| name  = {{PAGENAME}}
| image = AccretionServitors WEB.jpg
| base  = Small
| spd  = 6
| str  =
| mat  irrelevant
| rat  irrelevant
| def  = 12
| arm  = 13
| cmd  irrelevant
| hp    = 1
| cost  = 2 points for 3 solos
| cost_note= 0.7 each
| fa    =
}}
===Abilities===
* {{Construct}}
* {{Pathfinder}}
* {{Steady}}
* {{Repair|1}}
* {{Strip}}
===Weapons ===
* {{Unarmed}}
===Theme Forces===
* '''''Convergence
** {{si|Clockwork Legions}}
** {{Destruction Initiative}}. This model gains [[Shield Guard]] in this theme.
** {{Strange Bedfellows}}
* '''''Other Factions
** '''[[Mercenary]]''' players can also use this model via the Strange Bedfellows theme.
=Thoughts on {{PAGENAME}}=
==={{PAGENAME}} in a nutshell===
If your army lacks units with repair skill (how is that even possible?), then these extremely cheap solos are the answer. They provide no threat to anything outside warjacks.
They are the cheapest shield guards available in Destruction Initiative and that has value in of itself.
===Combos & Synergies===
*[[Directrix]] - a really humiliating way to finish off the opposing warcaster's last HPs is to drag a backlashed warjack close with your [[Prime Axiom]]'s cable, shoot up with the [[Elimination Servitors]], then pinch the last remaining points off with your Accretion Servitors.
* They are easy and cheap targets to AOEs from the [[Cipher]], or the Direct Current from the [[Modulator]]. You can also lock on to them with the [[Transfinite_Emergence_Projector_%26_Permutation_Servitors|TEP]], if you encounter targets who cannot be targeted by ranged attacks.
* Even without using them as a requisition option (you will likely take the more expensive Servitors free of charge) you get 3 shield guards with auto-repair for 2 points - great to have them around your - hopefully repairable - Warcaster.
* in Strange Bedfellows their healing potential is doubled on [[Tried & True]] warjacks
===Drawbacks & Downsides===
* No melee weapon means no free strikes (yup, not even against warjacks), and no charges.
* With so many ways to repair and/or recreate your stuff, their presence easily becomes redundant.
* For repairing, the [[Optifex Directive]] is better value.
* Support bloat - you can easily spend an overly large portion of your points for support models.
===Tricks & Tips===
* Under Lucant's feat 3 of these servitors repair 9 hit points; more than enough to restore any damaged vector to its operational state.
* Even though their usefulness is marginal, they can still contest and capture / control zones and flags. They are also solos (even if bought in 3), so you can spread them around as you wish.
* While they are steady, they will remain standing after a knockdowning feat/spell, screening small based targets from pop&drop assassinations.
* If you happen to reach a warjack (remember, no charges), don't forget that the one point of damage goes to the column of your choice. Go for important systems on the verge of being crippled (arc node, shield generator, movement).
=Other=
===Trivia===
Released in [[Forces of Warmachine: Convergence of Cyriss]] (2013)
===Other Convergence models===
{{Index Convergence}}
==Rules Clarifications==
{{RC Unarmed}}
{{RC Construct}}
{{RC Pathfinder}}
{{RC Steady}}
{{RC Repair}}
{{RC Strip}}

Latest revision as of 04:16, 17 February 2024

Convergence of Cyriss Solo

Model stats and abilities

Model Statistics

Base size = 30 mmSPDDEFARM
Health = 1
FA = 3 (total of 9 solos)
Cost = 2 (for 3 solos)61213
Cost per model = 0.66
-

Model Advantages and Abilities

Pathfinder
Pathfinder
This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.

No errata for Pathfinder (Create)

Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)


Steady
This model cannot become knocked down. ‎

No errata for Steady (Create)

Special Action

A model can make one of the following special action(s) during its Combat Action if it meets the requirements for the special action's use:


Repair - RNG 1. Target friendly Faction construct model. If the model is in range, remove 1 damage points from it.
Strip - This model can make this special action only when Base-to-Base (B2B) with an enemy warjack. The warjack suffers 1 damage point to the column of your choice.
No errata for Special Action (Create)
No errata for Repair (Create)
No errata for Strip (Create)



Weapons

This model has no weapons.

Solo Rules

Solos are independent warrior models.

Errata

No Errata specifically for this model.

Changes and Updates

Mk3 to Mk4

Release Trivia

Battle Reports

Videos

Lore

Accretion servitors are indispensable on the battlefield due to their versatile suite of semi-autonomous repair procedures. They carry a small array of mechanikal tools that enable them to provide temporary fixes to clockwork vessels and vectors in the heat of battle. These quick repairs can mean the difference between victory and defeat.