Molik Karn: Difference between revisions

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{{Skornebox|{{Skorne}} {{Character}} {{Cyclops}} {{Heavy Warbeast}}  }} [[Category: Model]]
[[:Category:Skorne|Skorne]] [[:Category:Army of the Western Reaches|Army of the Western Reaches]]  [[:Category:Heavy|Heavy]] [[:Category:Warbeast|Warbeast]]
{{4P|Army of the Western Reaches}}


''Molik Karn has borne the paingivers’ lash and learned to obey, but his will has never been broken. His service to Makeda extends beyond mere slavery; he has some deeper loyalty to her and brings the full force of his deadly strength and barbaric nature to fight at her side. He truly is a cyclops lord—a giant of his species, cunning despite his brutishness.''
[[Category:Skorne]]
[[Category:Prime]]
[[Category:Army of the Western Reaches]]
[[Category:Legacy]]
[[Category:Heavy]]
[[Category:Warbeast]]
[[Category:Cyclops]]


=Basic Info=
==Model stats and abilities==
{{Infobox-Model
{{Model-stats
| name  = Molik Karn
| name  = Molik Karn 1
| image = Molik_Karn.jpg
| base  = 50mm
| base  = Large
| hp    = 28
| spd  = 6
| spd  = 6
| str  = 9
| mat  = 7
| mat  = 7
| def  = 13
| def  = 13
| arm  = 18
| arm  = 18
| hp    = 28
| fury  = 4
| fury  = 4
| thrs  = 10
| thr  = 10
| cost  = 17
| fa    = 4
| fa    = C
| cost  = 16
| abilities =
{{AbilitySingle|Trample Power Attack}}
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle|Future Sight}}
{{AbilitySingle|Intuition}}
{{AbilityMultiPlainText|main=Bond(Makeda)|sub1=If Molik Karn begins the game in Makeda's battlegroup, it is bonded to him. Molik Karn is not considered to be bonded while under your opponent's control. While Molik Karn is bonded to Makeda and in hercontrol range, it gains Side Step.|sub2={{Category:Side Step}} }}
}}
}}


{{Warbeast}}
=Weapons=
 
{{Weapon | weapon=Falchion| type = M | rng =2 | rof = - | aoe = - | pow = 14| loc = -| abilities={{AbilitySingle|Weapon Master}}{{AbilityOptions|Special Attack|Combo Strike}}}}
===Abilities===
* {{Future Sight}}
* {{Intuition}}
* {{Bond|Makeda|this model gains Side Step}} (''{{Side Step-alt}}'')
 
===Weapons===
{|class="wikitable"
{{melee|Falchion (x2)|2|5|14|
* {{Weapon Master}}
* {{Combo Strike|19}} }}
|}


==Warbeast Rules==
{{Category:Warbeast|Warbeast}}
===Animus===
===Animus===
{{Spellbox|
{{Spellbox|Fate Walker}}
{{Fate Walker}}
}}


===Theme Forces===
==Changes and Updates==
* ''When taken by '''[[Makeda]]'''''
===Mk3 to Mk4===
** {{Disciples of Agony}}
** {{Masters of War}}
** {{The Exalted}}
** {{Winds of Death}}


* ''When taken by '''anyone else'''''
==Lore==
** {{Masters of War}}
''Molik Karn has borne the paingivers’ lash and learned to obey, but his will has never been broken. His service to Makeda extends beyond mere slavery; he has some deeper loyalty to her and brings the full force of his deadly strength and barbaric nature to fight at her side. He truly is a cyclops lord—a giant of his species, cunning despite his brutishness.''
 
 
=Thoughts on {{PAGENAME}}=
==={{PAGENAME}} in a nutshell===
Molik Karn is a very fast and hard hitting melee warbeast with a fair amount of resilience. With Makeda, he's a very effective assassin while with anyone else he's a circle style hit and run warbeast. He isn't the hardest hitting warbeast in Skorne (that would be the [[Bronzeback Titan]]), but with [[Paingiver Beast Handlers]] he's still exceptionally hard hitting - which he combines with the threat range of an [[Archidon]] for an all round offensive powerhouse.
 
Weapon Master makes up for the relatively low P+S
 
===Combos & Synergies===
[[File:Makeda1.jpg|thumb|[[Makeda1]] ]]
[[File:Supreme Archdomina Makeda.png|thumb|[[Makeda2]] ]]
[[File:Makeda & the Exalted Court.jpg|thumb|[[Makeda3]] ]]
 
* [[Paingiver Beast Handlers]] - fury management and to make it an effective melee warbeast when it needs to engage by buffing its strength.
* [[Titan Gladiator]] - why not make him even faster?
* Makeda - Side Step allows another 4" non-linear movement. Many casters get caught by surprise by this.
** [[Archdomina Makeda|Makeda1]] Quicken and The Lash gives up to another +4" movement, which combined with Rush gives Molik a 17" threat before Side Steps, though 15" is more realistic as The Lash is situational. Jackhammer helps for out of activation attacks or to finish harder targets. Field Marshal [Shield Guard] delivers.
** [[Makeda & the Exalted Court|Makeda3]] Molik loves Bulwark and Shield Guards to get to his targets, and with Incite they always die.
 
{{Header|Masters of War combos}}
 
In the [[Masters of War]] theme any warlock can take him, which opens up a few more combos:
 
* [[Master Tormentor Morghoul]] - There's not much in this game that can survive 6 attacks from an enraged and abused Molik Karn
* [[Master Ascetic Nareesh]] - Karn can fight very well on his feat turn, and is very durable. Blur means he can't be hit, which is always good.
* [[Tyrant Xerxis]] - Gives him an additional die damage during the feat.  As if 4 die on the charge wasn't enough.
* [[Primus Jalaam]] - can deliver Karn and make him harder to remove
 
===Drawbacks & Downsides===
* expensive
* Relies on moderate DEF and Intuition forcing rerolls for his survivability. If those don't work, he dies very fast.


===Tricks & Tips===
* Everyone knows how dangerous he is. An opponent will go to great lengths to kill him early. This sounds like a downside, but really it lets you bait out opposing heavies. As long as you have something else in position to kill whatever killed Molik, everything is going to plan.
=Other=
===Trivia===
===Trivia===
* Molik Karn's origin story is likely inspired by Spartacus, the infamous gladiator that led a revolt against the Roman Empire.
* Molik Karn's origin story is likely inspired by Spartacus, the infamous gladiator that led a revolt against the Roman Empire.
Line 91: Line 50:
* Released in [[Hordes: Metamorphosis]] (2009)
* Released in [[Hordes: Metamorphosis]] (2009)


===Other Skorne models===
==Battle Reports==
{{Index Skorne}}
 
===Rules Clarifications===
{{RC Weapon Master}}
{{RC Combo Strike}}
 
{{RC Warbeast}}
{{RC Future Sight}}
{{RC Intuition}}
{{RC Bond}}
{{RC Side Step}}


{{RC Fate Walker}}
==Videos==

Latest revision as of 18:18, 9 February 2024

Skorne Army of the Western Reaches Heavy Warbeast

Model stats and abilities

Model Statistics

Base size = 50mmSPDMATDEFARMFURYTHR
Health = 28
FA = 4
Cost = 16671318410
-
-

Model Advantages and Abilities

Trample Power Attack
Trample Power Attack
This model can make a trample power attack.

No errata for Trample Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)


Future Sight
This model can boost attack and damage rolls after rolling.

  Errata-Future Sight (15 Dec 2023)
Question: How does future sight interact with rerolls?
Answer: Roll dice. Decide whether to use Future Sight. Roll the extra die (boost) if using Future Sight. Decide if rerolling. If you rolled without Future Sight, your reroll is without the boost. If you rolled the boosted die for Future Sight, your reroll gets the boost.
Explanation: After discussions this is what we are going with for this issue. Wording to either match intent or for other matters will be discussed and updated later.

Roll dice.
If you choose reroll no future sight.

Roll dice
Future sight
Reroll dice

Effectively you must decide future sight before rerolling dice
Infernal Ruling: elswickchuck (Infernal) - PP Community forum



Intuition

No errata for Intuition (Create)

Bond(Makeda)
  • If Molik Karn begins the game in Makeda's battlegroup, it is bonded to him. Molik Karn is not considered to be bonded while under your opponent's control. While Molik Karn is bonded to Makeda and in hercontrol range, it gains Side Step.
  • When this model hits an enemy model with an initial melee attack or a melee special attack, it can advance up to 2 inches after the attack is resolved.



Weapons

Falchion
 RNG   ROF   AOE   POW   LOCATION 
2 - - 14 -
Weapon Master
Weapon Master
When resolving an attack with this weapon, add an additional die to damage rolls.

No errata for Weapon Master (Create)

Special Attack
A model can make a special attack during its Combat Action if it meets the requirements for the special action or attack's use.
Combo Strike - This model gains +4 to the damage roll for this attack.
No errata for Special Attack (Create)
No errata for Combo Strike (Create)


Warbeast Rules

Warbeast Rules

Warbeast Animus

  Errata-Animus (2023-07-11)
Question: Are Animi considered spells for all rules that affect spells (or that trigger when a spell is cast?
Answer: An Animus that is cast is a spell for other effects.
Explanation: 
Infernal Ruling: DarkLegacy Infernal - PP Community forum



Animus

Fate Walker Cost RNG AOE POW DUR OFF
2 Self - - - No
The spellcaster gains Reposition(5) this activation.
At the end of this model/unit's activation in which it did not run or fail a charge, this model can advance up to 5 inches, then its activation ends.


No errata for Reposition (Create)

No errata for Fate Walker (Create)


Changes and Updates

Mk3 to Mk4

Lore

Molik Karn has borne the paingivers’ lash and learned to obey, but his will has never been broken. His service to Makeda extends beyond mere slavery; he has some deeper loyalty to her and brings the full force of his deadly strength and barbaric nature to fight at her side. He truly is a cyclops lord—a giant of his species, cunning despite his brutishness.

Trivia

  • Molik Karn's origin story is likely inspired by Spartacus, the infamous gladiator that led a revolt against the Roman Empire.
  • In Mk2 he gained +1 FURY while in Makeda's CTRL range. Combined with Side Step and the "any fury in excess of your FURY are discarded" rule, it led to a loophole where he could move in and out of her CTRL range to get infinite attacks.
  • Released in Hordes: Metamorphosis (2009)

Battle Reports

Videos