Mammoth: Difference between revisions

From Warma-wiki
Jump to navigation Jump to search
wmu>Juckto
No edit summary
 
mNo edit summary
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Skornebox|{{Skorne}} {{Gargantuan Warbeast}} }} [[Category: Model]]
[[:Category:Skorne|Skorne]] [[:Category:Army of the Western Reaches|Army of the Western Reaches]]  [[:Category:Exalted|Exalted]] [[:Category:Gargantuan|Gargantuan]] [[:Category:Warbeast|Warbeast]]
{{4P|n=two Prime Armies|'''Army of the Western Reaches''' and '''Exalted'''}}


''Mammoths reign as some of the most destructive creatures known to the skorne. In addition to their raw power and aggressive disposition, their size and strength enable them to carry immense ordnance into battle. When commanded by a skorne warlock, the great beasts can lay down an earth-shattering fusillade capable of annihilating fortifications or smash through enemy formations with their deadly war gauntlets and tusks.''
[[Category:Skorne]]
[[Category:Prime]]
[[Category:Exalted]]
[[Category:Army of the Western Reaches]]
[[Category:Legacy]]
[[Category:Gargantuan]]
[[Category:Warbeast]]
[[Category:Titan]]


=Basic Info=
==Model stats and abilities==
{{Infobox-Model
{{Model-stats
| name  = Mammoth
| name  = Mammoth
| image = Mammoth.jpg
| base  = 120mm
| base  = Huge
| hp    = 56
| spd  = 4
| spd  = 4
| str  = 15
| mat  = 6
| mat  = 6
| rat   = 5
|rat=5
| def  = 8
| def  = 8
| arm  = 20
| arm  = 20
| cmd  = 6
| hp    = 56
| fury  = 5
| fury  = 5
| thrs  = 9
| thr  = 9
| cost  = 32
| fa    = 2
| fa    = 2
| cost  = 27
| abilities =
{{AbilitySingle|Unstoppable}}
{{AbilitySingle|Pathfinder}}
{{AbilitySingle|Trample Power Attack}}
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle|Gladiator}}
{{AbilitySingle|Dual Attack}}
{{AbilitySingle|Bulldoze}}
{{AbilitySingle|Pain Maddened}}
}}
}}
=Weapons=
{{Weapon | weapon=Siege Battery| type =R | rng =14 | rof =D3+1 | aoe = 2 | pow =15/8| loc = -| abilities =  {{AbilityOptions|Special Attack|Full Battery Fire}}}}
{{Weapon | weapon=Tusks|type = M | rng = 3 | rof = - | aoe = - | pow = 20| loc = -| abilities =  {{AbilityOptions|Critical|Pitch}}}}
{{Weapon | weapon=War Gauntlet| type = M | rng = 2| rof = - | aoe = - | pow = 19| loc = X2| abilities =  {{AbilitySingle|Throw Power Attack}}}}


{{Gargantuan}}
==Warbeast Rules==
 
{{Category:Warbeast}}
{{Warbeast}}
{{Category:Gargantuan}}
 
===Abilities===
* {{Pathfinder}}
* {{Bulldoze}}
* {{Pain Maddened}}
 
===Weapons===
* '''Siege Battery''' - 14" range, d3+1 ROF, 3" AOE, POW 15 ranged attacks
** {{Full Battery Fire}}
 
* '''War Gauntlet (x2)''' - 2" reach, POW 4, P+S 19 melee attacks
** {{Open Fist}}
 
* '''Tusks''' - 3" reach, POW 3, P+S 18 melee attack
** {{Critical Pitch}}
 
===Animus===
===Animus===
{{Spellbox|
{{Spellbox|Counterblast}}
{{Counterblast}}
}}
===Theme Forces ===
* {{Disciples of Agony}}
* {{Masters of War}}
* {{The Exalted}}
* {{Winds of Death}}


==Errata==
No Errata specifically for this model.


=Thoughts on the {{PAGENAME}}=
==={{PAGENAME}} in a nutshell===
It's an oversized Titan carrying an artillery battery. What's not to love? With ranged output similar to at least 2 [[Titan Cannoneer]]s, a long reach attack and 3 melee initials it's biggest downside is that it is often overkill to send this monster to fight anything.


===Combos & Synergies===
==Changes and Updates==
* [[Paingiver Beast Handlers]] - fury management and to buff its strength to insane levels.
===Mk3 to Mk4===
* [[Agonizer]] - As ever the Agonizer makes bricks shine.
* [[Venator Slingers]] - Those guns need all the help hitting you can give them.
* [[Basilisk Krea]] Paralyzing a model so you only miss on snake eyes really helps.
* [[Extoller Soulward]] - any shooter is helped by Eyeless Sight
* [[Archdomina Makeda]] - Jackhammer is an amazing spell on the Mammoth, and shield guarding with it can trigger Pain Maddened if you're lucky, allowing you to get the +2 speed.


===Drawbacks & Downsides===
==Lore==
* One big target that the enemy will want to debuff
''Mammoths reign as some of the most destructive creatures known to the skorne. In addition to their raw power and aggressive disposition, their size and strength enable them to carry immense ordnance into battle. When commanded by a skorne warlock, the great beasts can lay down an earth-shattering fusillade capable of annihilating fortifications or smash through enemy formations with their deadly war gauntlets and tusks.''
* Rolling a 1 or 2 for ROF sucks - although you could use a Full Battery Fire if you didn't want to take the risk
 
===Tricks & Tips===
* Absurd threat range - especially if you can somehow set up an easy target. A paralyzed or knocked down caster is a dead caster.
* Counterblast is rarely very good, but it give you a chance at a critical pitch on a would-be attacker. Some warlocks can also love it; namely Morghoul 2 (blind on hit before the attacker even does a single attack), Zaal 1 (his eye can hit hard enough to remove an aspect), or Xerxis 2 (knockdown on hit)
* That gun is for smashing hard targets. If you can flatten their DEF, hard targets includes casters. It does not normally include hard to hit targets.
* If a group of models B2B is thrown by Full Battery Fire and aren't stopped by obstructions or other models they cannot be B2B after being thrown, because the direction is slightly different for each throw. That means things like Wall of Steel won't work against the damage roll.
* If the Full Battery Fire hits non-direct hit aren't blast damage and will get another dice if the thrown model contacts something of the same or larger size. That means even hard targets like Trollkin champions or Men-o-War will take a lot of damage from an indirect hit.


=Other=
=Other=
===Trivia===  
===Trivia===  
* Released in [[Hordes: Gargantuans]] (2013)
* Released in [[Hordes: Gargantuans]] (2013)
==Battle Reports==


===Other Skorne models===
==Videos==
{{Index Skorne}}
 
===Rules Clarifications===
{{RC Open Fist}}
{{RC Pitch}}
{{RC Full Battery Fire}}
 
{{RC Gargantuan}}
{{RC Warbeast}}
{{RC Pathfinder}}
{{RC Bulldoze}}
{{RC Pain Maddened}}
 
{{RC Counterblast}}

Latest revision as of 16:46, 9 February 2024

Skorne Army of the Western Reaches Exalted Gargantuan Warbeast

Model stats and abilities

Model Statistics

Base size = 120mmSPDMATRATDEFARMFURYTHR
Health = 56
FA = 2
Cost = 2746582059
-
-

Model Advantages and Abilities

Unstoppable
Unstoppable
This model does not have to forfeit its Combat Action when it advances or is placed out of one or more enemy models' melee ranges during its Normal Movement.

No errata for Unstoppable (Create)

Pathfinder
Pathfinder
This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.

No errata for Pathfinder (Create)

Trample Power Attack
Trample Power Attack
This model can make a trample power attack.

No errata for Trample Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Gladiator
Gladiator
This model gains +2 on power attack damage rolls and on power attack collateral damage rolls.

No errata for Gladiator (Create)

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

  Errata-Dual Attack and Unit Charges (2023-10-27)
Question: If a unit with Dual Attack charges a single model, are all placed in melee range, and the first model kills the charge target, can the remaining members of the unit make ranged attacks, or do they forfeit their Combat Action because they don't have any enemy models in their melee range?
Answer: The check for melee range is done at the end of movement. If you kill the targets before they attack, they can still do their ranged attack. (Malkav13)
Explanation: This post is correct.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum


  Errata-Dual Attack and Special Attacks (2023-08-10)
Question: Can a model with Dual Attack make any combination of ranged special attack and normal melee initial attacks, or its melee special attack and normal ranged initial attacks? (Example: Bison Both Barrels and Ram, or Mariner Thresher and gunshot).
Answer: No.
Explanation: The bison can not use dual attack and also make a special attack. That is correct in that (Thresher) example too.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum




Bulldoze

When this model is Base-to-Base (B2B) with an enemy model during its Normal Movement, it can push that model up to 2 inches directly away from it. A model can be pushed by Bulldoze only once per turn. Bulldoze has no effect when this model makes a trample power attack.

No errata for Bulldoze (Create)


Pain Maddened
When this model is damaged by an enemy attack, it gains +2 SPD for one round.

No errata for Pain Maddened (Create)


Weapons

Siege Battery
 RNG   ROF   AOE   POW   LOCATION 
14 D3+1 2 15/8 -
Special Attack
A model can make a special attack during its Combat Action if it meets the requirements for the special action or attack's use.
Full Battery Fire - This weapon becomes POW 20 for this attack. On a direct hit, models hit are thrown d6" directly away from the attacker. Roll distance once for all models affected. Move models farthest from the attacker first. Instead of suffering blast damage, models hit but not directly hit suffer a damage roll with POW equal to the blast damage POW of this weapon. The POW of collateral damage is equal to the blast damage POW of this weapon.
No errata for Special Attack (Create)
No errata for Full Battery Fire (Create)
Tusks
 RNG   ROF   AOE   POW   LOCATION 
3 - - 20 -
Critical
A critical hit occurs if the attack directly hits and any two dice in the Attack Roll show the same number. This Critical grants the following weapon qualities or has the following effects:
Pitch - On a direct hit against a model with an equal or smaller base, the model hit can be thrown d6 inches directly away from this model. The POW of collateral damage is equal to the POW of this attack.
No errata for Critical (Create)
No errata for Pitch (Create)
War Gauntlet
 RNG   ROF   AOE   POW   LOCATION 
2 - - 19 X2
Throw Power Attack
Throw Power Attack
  • This weapon can be used to make Throw power attacks.
  • A warjack cannot use this weapon to make a Throw Power attack if this weapon is crippled.

No errata for Throw Power Attack (Create)


Warbeast Rules

Warbeast Rules

Warbeast Animus

  Errata-Animus (2023-07-11)
Question: Are Animi considered spells for all rules that affect spells (or that trigger when a spell is cast?
Answer: An Animus that is cast is a spell for other effects.
Explanation: 
Infernal Ruling: DarkLegacy Infernal - PP Community forum



To do: Fill in some basics on Gargantuans.

Warbeast Rules

Warbeast Animus

  Errata-Animus (2023-07-11)
Question: Are Animi considered spells for all rules that affect spells (or that trigger when a spell is cast?
Answer: An Animus that is cast is a spell for other effects.
Explanation: 
Infernal Ruling: DarkLegacy Infernal - PP Community forum



Animus

Counterblast Cost RNG AOE POW DUR OFF
1 Self - - Rnd No
When an enemy model advances and ends its movement or is placed within 5 inches of the spellcaster, the spellcaster can make one basic melee or ranged attack targeting theat model, then Counterblast expires. Counterblast lasts for one round.
No errata for Counterblast (Create)


Errata

No Errata specifically for this model.


Changes and Updates

Mk3 to Mk4

Lore

Mammoths reign as some of the most destructive creatures known to the skorne. In addition to their raw power and aggressive disposition, their size and strength enable them to carry immense ordnance into battle. When commanded by a skorne warlock, the great beasts can lay down an earth-shattering fusillade capable of annihilating fortifications or smash through enemy formations with their deadly war gauntlets and tusks.

Other

Trivia

Battle Reports

Videos