I’m convinced that assassination is usually a trap. On the games where I ignore assassination as a win condition, I don’t clock myself. I also tend to score more points, as I’m more concerned with that spread.
Continue reading...Cryx
Syvestro vs Agathia, 25 points
The acid pit I made a couple weeks ago is being played as an obstruction. It’s the easiest way to deal with it, although a game where the acid pool and walkways are playable might be interesting. With both of us still learning our lists, I think we both felt we didn’t need the distraction.
Continue reading...Butcher vs Agathia
Butcher and the war dog have blood in their eyes, leaving the flag unclaimed. Would this thirst for blood be their undoing?
Continue reading...Cryx Industrial Shack
Another attempt at upcycling, this model takes a plastic mold from an X-Wing game’s model. I dig some parts of that game, but their packaging is a nightmare.
Continue reading...Haley 1 Vs. Deneghra 1
Bocage Hedgerows, or Bocages for short, are obstacles that block line of sight. If a model is in base contact with a Bocage, it may ignore the Bocage when drawing line of sight, and models may ignore the Bocage when drawing line of sight to the model in base contact. Models with Treewalker ignore the bocage when drawing line of sight. The Bocage never blocks line of sight to a huge based model. The Bocage is considered rough terrain.
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