Kaya the Wildheart: Difference between revisions
wmu>Juckto No edit summary |
m (1 revision imported) |
(No difference)
|
Revision as of 14:07, 13 January 2024
Template:Circlebox This model is playable only in an Unlimited format.
Atop her moon-white wolf Laris, Kaya the Wildheart rides at the head of swift forces fighting with fang and claw. She and Laris operate as one, Kaya skewering foes with her spear while the great wolf’s jaws clamp down on exposed throats. Any pack of beasts under Kaya’s command strikes with stunning speed and power, rendering the opposition incapable of counterattack.
Basic Info
This model is a Warlock.
Warlock Rules
|
Feat: Moon Shadow
- While in Kaya's Template:Control range, friendly Faction models gain +2 DEF and cannot be targetted by free strikes.
- Additionally, friendly Faction models can advance through enemy models in Kaya's Template:Control range if they have enough movement to move completely past their base.
- Moon Shadow lasts for one round.
Abilities
- Template:Cavalry
- Template:Pathfinder
- Field Marshal [ [[:Category:{{{ability}}}|{{{ability}}}]] ]
[[Category:{{{ability}}}]]
Weapons
Mistral | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
File:Sword icon.jpg | RNG | POW | P+S | |||||||||||
2 | 6 | 12 | ||||||||||||
Mount | ||||||||||||||
File:Mount icon.jpg | RNG | POW | ||||||||||||
0.5 | 12 | |||||||||||||
Spells
{{Category: Template:Blood SpillerTemplate:Flashing BladeTemplate:Fog of WarTemplate:Synergy }}[[Category: Template:Blood SpillerTemplate:Flashing BladeTemplate:Fog of WarTemplate:Synergy ]]
Theme Forces
- Template:Secret Masters. In this theme, she gains Sacrificial Pawn [Minion Warrior].
- Template:The Bones of Orboros. She can start the game with friendly upkeeps in play in this theme.
- Template:The Devourer's Host
- Template:The Wild Hunt
Thoughts on Kaya3
Kaya3 in a nutshell
Kaya the Wildheart is a warlock with the Synergy spell who can take living warbeasts. This means she turns the power of them up to 11 - and therefore wants either hard-hitting light warbeasts or cheap heavies.
Her personal output is respectable as a cavalry model she can hit accurately and flashing blade lets her cleave a lot of infantry before repositioning away. If Synergy is fully stacked little stands in the way of her assassination run on feat turn.
Thoughts on her Feat
- +2 Defense is always good especially on Warpwolfs, Argus, and Griffons due to their high native def, it is less effective on Wolds and Satyrs but should never be discounted, support solos will also benefit. On top of Fog of War, you can use this to deliver an army. But often it’s better to take advantage of this buff in conjunction with the second part.
- the ability to move through models allows for some interesting threat angles, especially for models with ranged weapons or magic attacks, the ever-useful Blackclad Wayfarer will usually be able to get a good hit in the back-arc off to trigger battle wizard if they come in during the second wave.
- Finally the immunity to free strikes, while having Parry is useful be mindful some abilities still get around it Retaliatory Strike, Defensive Strike, Counterblast, etc.
Thoughts on her Spells
- Blood Spiller - a great nuke to be cast via a Woldwarden it adds to Kaya3s fury efficiency vs hard targets and is a cheap nuke vs incorporeal targets.
- Flashing Blade can be useful to free up jammed beasts. Kaya can hit really hard if she can stack some Synergy before activating.
- Fog of War triggers the many prowl options at Circles disposal. However, your opponent also gains the benefits of concealment while in Kaya's Fog of War.
- Synergy - her real money spell, acting as both a to-hit fix and a damage buff but requiring a bit of initial setup. A Wild Argus is usually the best target to start the chain or Kaya herself if you feel daring/ have the lightning strike animus to hand.
- Soothing Song is a useful tool for managing a large battlegroup.
Thoughts on her Abilities
- Reposition (including the Field Marshal)
- The animus Lightning Strike and the reposition ability happen at the same time so you have to choose one or the other. You can't use both in the same activation.
- If the warbeast has speed of 5 or less it’s faster to trample rather than run.
- Cavalry
- boosted charge attack rolls makes Kaya able to stack her own Synergy chain reliably without having to rely on Doppler Bark
Drawbacks & Downsides
- A large base makes her fairly easy to shoot.
- The only cavalry model that didn't gain speed over its infantry version.
- She can't have Fog of War and Synergy in play at the same time.
- Like her previous 2 incarnations she is all about the Battlegroup and has very little support for anything else.
Tricks & Tips
- With the exception of Soothing Song there is no drawback to Kaya3 using construct warbeasts and constructs never frenzy to begin with, so the need for Soothing Song is severely reduced.
- If a Woldwarden uses Geomancy to cast Blood Spiller she and other warbeasts can then choose to slam or charge that target for free.
- Synergy applies bonuses to melee hits and melee damage rolls so they apply to impact attacks, mount attacks, free strikes (that happen in your turn), sweep attacks, power strikes, slams, head-butts, tramples, and throws. It does not apply to collateral damage, thrown weapons, or strength checks.
- A trample and repo3 will move many of Circles slower heavies further than a run and they can still use their animus.
List Building Advice
Strategy
There are currently two builds that are proving popular with her. The first uses her synergy spell to best effect by running a large volume of light warbeasts, mainly Scarsfell Griffon and Wild Argus typically with a Gorax to give access to Primal. The second uses her fog of war and reposition to help a gunline style army, largely featuring Loki, Pureblood Warpwolf and Woldwyrd.
Her assassinations can be surprisingly effective. Running through the enemy, ignoring free strikes.
Kaya often runs beast-heavy lists, supported by Synergy and Fog of War.
Theme Thoughts
Template:Header This is the best theme to take her in because Kaya makes the best use of cheap living beasts, usually argus or griffins, to get a high synergy chain and they also make good use of the DEF aspect of her feat. She can play in other themes but most of her spell kit supports best on this theme.
- Shivers a cheap shield guard who can copy cast animi, not essential but useful all the same. His out-of-activation attack works weirdly well with her feat.
- Brennos a famously pillow fisted heavy with some great support duties and a powerful magic attack, Synergy and Reposition polishes his weaknesses.
Template:Header In theory, she could also run a beast-heavy Bones of Orboros list, but at that point, you would need a pretty compelling reason not to be playing a beast-heavy Bradigus in Bones instead.
Template:Header Plenty of Blackclad and Minion models have Prowl so fog of war works well for her but it’s not as great as Wild Hunt and the in faction solo options are the same.
- Brennos also lives in this theme but needs to pay slightly more for his animus.
- Druid Wilder's give Kaya a free upkeep and support/increase control for the beasts she usually brings.
- Blackclad Wayfarer, Lanyssa Ryssyl and Shifting Stones (with UA) extend threat ranges for Kaya's army and have Prowl.
Battlegroup
- Satyr warbeasts benefit nicely from her abilities and are cheaper than other heavies. The Riphorn Satyr benefits from her feat the least and synergy the most whereas the Shadowhorn Satyr gets to enjoy both components with a high natural def and a chain attack.
- Pureblood Warpwolf benefits nicely from her abilities.
- Feral Warpwolf or Gorax Rager bring Primal.
- Wild Argus is a good way to start a Synergy chain because his animus often makes hitting trivial and his combo bite hits pretty hard even without the bonuses from Synergy.
- Gnarlhorn Satyr's animus is very good on Kaya, because she hates being knocked down or made stationary. And he can hit reasonably hard at the end of a Synergy chain. He also gains some value from her feat for his slam/counter-slam so there are no free strikes or model clipping. Repo3 doesn't hurt this slow beast either.
- Woldwatcher's animus is very good on Kaya for the same reason as the Gnarlhorn. Also, range 10 gun with repo3.
Starting a 25 point Brawl list
In 2021.12 Phillip Melvin, one of the LOS authors, put together this list for the Brawlmachine format. He even wrote about its playstyle and expanded it beyond 25 points, which you can read here.
- Kaya the Wildheart: [+27 WBP]
- Warpwolf Stalker: [15 pts]
- Feral Warpwolf: [14 pts]
- Shadowhorn Satyr: [10 pts]
- Blackclad Wayfarer: [Free] Template:Grey
- War Wolf: [2 pts]
- Swamp Gobber River Raider: [1 pts]
- Wolves of Orboros (min size): [7 pts]
- Command Attachment: [3 pts]
Other
Trivia
Released 2017.02
Video Battle Reports
Other Circle models
Rules Clarifications
Template:RC Pathfinder Template:RC Reposition Template:RC Field Marshal Template:RC Soothing Song
Template:RC Blood Spiller Template:RC Flashing Blade Template:RC Fog of War Template:RC Synergy