Sentinel: Difference between revisions

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{{Cygbox|{{Cygnar}} {{Light Warjack}} }} [[Category: Model]]
[[Cygnar]] [[First Army]] [[Storm Knight]] [[Heavy]] [[Warjack]]
{{4P|First Army}}
 
[[Category:Cygnar]]
[[Category:First Army]]
[[Category:Storm Knight]]
[[Category:Cohort]]
[[Category:Heavy]]
[[Category:Warjack]]
[[Category:Legacy]]
[[Category:Prime]]
 
 
== Model stats and abilities ==
{{Model-stats
| name= Centurion
| base= 50 mm
| hp    = 30
| spd  = 4
| mat  = 7
| def  = 11
| arm  = 19
| fa    = 4
| cost  = 11
| abilities =
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Trample Power Attack}}
{{AbilitySingle|Construct}}
}}
 
=== Weapons ===
{{Weapon|weapon=Bombard|type = R |rng = 14 |rof = 1 |aoe = 3|pow = 14/8| loc = L|abilities ={{AbilitySingle|Arcing Fire}}}}
{{Weapon|weapon=Executioner Axe|type = M |rng = 1 |rof = - |aoe = -|pow = 17| loc = R|abilities ={{AbilityCritical|Amputation}}}}
 
== Warjack Rules ==
{{Category:Warjack}}
 
== Changes and Updates ==
===Release Trivia===
Originally released in Warmachine: Prime (2003)
 
===Mk3 to Mk4===
 
==Lore==
 


''Designed to fill an anti-infantry battlefield role, the Sentinel creates a wall of gunfire with its arm-mounted chain gun. In addition to this blistering attack, the Sentinel can provide invaluable defense for key personnel with its resilient assault shield.''
''Designed to fill an anti-infantry battlefield role, the Sentinel creates a wall of gunfire with its arm-mounted chain gun. In addition to this blistering attack, the Sentinel can provide invaluable defense for key personnel with its resilient assault shield.''

Revision as of 17:53, 31 October 2024

Cygnar First Army Storm Knight Heavy Warjack


Model stats and abilities

Model Statistics

Base size = 50 mmSPDMATDEFARM
Health = 30
FA = 4
Cost = 11471119
-
-

Model Advantages and Abilities

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Trample Power Attack
Trample Power Attack
This model can make a trample power attack.

No errata for Trample Power Attack (Create)

Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)



Weapons

Bombard
 RNG   ROF   AOE   POW   LOCATION 
14 1 3 14/8 L

Arcing Fire
When attacking with this weapon, this model can ignore intervening models.

No errata for Arcing Fire (Create)

Executioner Axe
 RNG   ROF   AOE   POW   LOCATION 
1 - - 17 R
Critical Amputation
A critical hit occurs if the attack directly hits and any two dice in the Attack Roll show the same number. This Critical grants the following weapon qualities or has the following effects: Amputation
On a direct hit on a warjack or warbeast, fill in the unmarked damage boxes or circles on the last column or branch damaged.
No errata for Amputation (Create)


Warjack Rules

Category:Warjack

Changes and Updates

Release Trivia

Originally released in Warmachine: Prime (2003)

Mk3 to Mk4

Lore

Designed to fill an anti-infantry battlefield role, the Sentinel creates a wall of gunfire with its arm-mounted chain gun. In addition to this blistering attack, the Sentinel can provide invaluable defense for key personnel with its resilient assault shield.

Basic Info

Template:Infobox-Model

Template:Warjack

Abilities

Weapons

Chain Gun
File:Gun icon.jpg  RNG   ROF   AOE   POW   LOCATION 
10 d3 Template:- 10 Right
Shield
File:Sword icon.jpg  RNG   POW   P+S   LOCATION 
0.5 2 11 Left

Theme Forces


Thoughts on Sentinel

Sentinel in a nutshell

The Sentinel is a cheap and tough shield guard with some anti-infantry shooting. You take it for shield guard and get some work out of it because it's a warjack.

Because of its variable shots and output it’s quite difficult to work out how much focus to give it, 1 is always the safe bet as with power up it can then boost both attack and damage rolls if it rolls poorly on ROF. Alternatively a jack marshal or junior warcaster can get a lot of mileage and personal protection from a Sentinel.

Combos & Synergies

  • Any jack marshal. There's no reason giving it extra focus is worthwhile - and both Drives and adding a bonus to hit with all its shots works.
  • Like almost all of the casters, Caine3 needs a Shield guard - and why not one which can profit from Calamity and his feat? All of a sudden, your shots' strength are on par with a Defender's cannon.
  • The Journeyman Warcaster. Need Arcane Shield? Don't want to splash out on a fancy warjack for them? Do you want to keep your Journeyman really safe behind the lines? Let the work experience guy/gal polish their hand cannon while the Sentinel keeps your warcaster safe from guns.
  • Sloan although she doesn’t have the focus to load up the sentinel she does need protection and loves guns.
  • Kraye doesn't mind one hanging around (often on a Journeyman Warcaster) as his large base makes him that bit harder to hide.

Drawbacks & Downsides

  • It has one of the worst melee games of any non-Rhulic warjack. It's ranged game isn't much better either; its RAT is average, its POW and RNG are terrible, and nobody likes rolling a d3 for ROF.
  • Both the Battle Priests and the Trench Buster are cheaper shield guards and the meta calls for mass over class in Shield Guards.
  • With random number of shots, it's already bad damage potential can be even worse than expected. Don't expect it to hold off too much infantry on its own.

Tricks & Tips

  • Remember it can slam. And is better slamming than in normal melee.


Other

Trivia

Other Cygnar models

Template:Index Cygnar

Rules Clarifications

Template:RC Warjack Template:RC Construct Template:RC Shield Guard Template:RC Shield