Skin & Moans: Difference between revisions

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{{Grymbox|{{Grymkin}} {{Heavy Warbeast}} }} [[Category: Model]]
[[:Category:Grymkin|Grymkin]] [[:Category:Heavy|Heavy]] [[:Category:Warbeast|Warbeast]]
{{4P|Grymkin}}
 
[[Category:Legacy]]
[[Category:Prime]]
[[Category:Grymkin]]
[[Category:Heavy]]
[[Category:Warbeast]]
 
==Model stats and abilities==
{{Model-stats
| name  = Woldwarden
| base  = 50mm
| hp    = 35
| spd  = 5
|aat=6
| mat  = 7
| def  = 10
| arm  = 19
| fury  = 3
| thr  = -
| fa    = 4
| cost  = 13
| abilities =
{{AbilitySingle |Pathfinder}}
{{AbilitySingle|Trample Power Attack}}
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle|Construct}}{{AbilityOptions|Magic Ability|Geomancy}}{{AbilitySingle|Mend}}
}}
=Weapons=
{{Weapon | weapon=Rune Fist| type = M | rng =1 | rof = - | aoe = - | pow =16| loc =X2| abilities={{AbilitySingle|Throw Power Attack}}{{AbilitySingle|Damage Type:Magical}}{{AbilitySingle|Chain Attack:Smite}} }}
 
==Warbeast Rules==
{{Category:Warbeast|Warbeast}}
===Animus===
{{Spellbox|Earth's Blessing}}
 
==Changes and Updates==
===Mk3 to Mk4===
 
==Lore==
 
===Trivia===
 
==Community Input==
===Battle Reports===
===Videos===
===Galleries===
 
 


: ''"A living nightmare of tattered faces that stalks in dark and shadowed places, <br>this charnel figure treads the land with wicked curving blades in hand."
: ''"A living nightmare of tattered faces that stalks in dark and shadowed places, <br>this charnel figure treads the land with wicked curving blades in hand."

Revision as of 02:55, 10 February 2024

Grymkin Heavy Warbeast

Model stats and abilities

Model Statistics

Base size = 50mmSPDAATMATDEFARMFURYTHR
Health = 35
FA = 4
Cost = 1356710193-
-
-

Model Advantages and Abilities

Pathfinder
Pathfinder
This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.

No errata for Pathfinder (Create)

Trample Power Attack
Trample Power Attack
This model can make a trample power attack.

No errata for Trample Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)

Magic Ability
This model can make the following Special Attacks or Special Actions. Doing so counts as casting a spell. If a Cost is listed, the model does not pay that cost. A cost might be listed because the Special Action or Special Attack is also a Spell listed on a Leader model.

If a model uses a Special Action or Special Attack to cast a spell in this manner, they cannot buy additional melee or ranged attacks unless otherwise stated in the spell, because using a Special Action or Special Attack is a Combat Action choice other than using Initial Attacks.


Geomancy - Once per activation while in its controller's control range, this model can be forced to cast one of the spells on its controller's card with a cost of 3 or less. This model cannot cast upkeep spells or spells with RNG of Self or CTRL.
No errata for Magic Ability (Create)
No errata for Geomancy (Create)




Mend
During your control phase, remove 1 damage point from this model.

No errata for Mend (Create)


Weapons

Rune Fist
 RNG   ROF   AOE   POW   LOCATION 
1 - - 16 X2
Throw Power Attack
Throw Power Attack
  • This weapon can be used to make Throw power attacks.
  • A warjack cannot use this weapon to make a Throw Power attack if this weapon is crippled.

No errata for Throw Power Attack (Create)


Damage Type:Magical
This weapon causes magical damage.

No errata for Damage Type:Magical (Create)


Chain Attack:Smite
If this model hits the same model with both its initial attacks with this weapon, after resolving the attacks it can immediately make one additional melee attack against the model hit. If the additional attack hits:
  • the target is slammed d6 inches directly away from this model
  • the target model suffers a damage roll with POW equal to the POW of this weapon
  • The POW of collateral damage is equal to the POW of this weapon.

No errata for Chain Attack:Smite (Create)


Warbeast Rules

Warbeast Rules

Warbeast Animus

  Errata-Animus (2023-07-11)
Question: Are Animi considered spells for all rules that affect spells (or that trigger when a spell is cast?
Answer: An Animus that is cast is a spell for other effects.
Explanation: 
Infernal Ruling: DarkLegacy Infernal - PP Community forum



Animus

Earth's Blessing Cost RNG AOE POW DUR OFF
1 Self - - Rnd No
The spellcaster cannot be pushed, knocked down, made stationary, or moved by a slam. Earth's blessing lasts for one round.
No errata for Earth's Blessing (Create)


Changes and Updates

Mk3 to Mk4

Lore

Trivia

Community Input

Battle Reports

Videos

Galleries

"A living nightmare of tattered faces that stalks in dark and shadowed places,
this charnel figure treads the land with wicked curving blades in hand."

Towering above its victims, Skin & Moans fells mortals with expert slashes, then slices off their faces to stitch them into its own motley skin, where the dead visages continue to moan and groan. These thin, overlapping whispers eerily herald the monster’s approach."

Basic Info

Template:Infobox-Model

Template:Warbeast

Abilities

Weapons

  • Butcher's Blade (x2) - 2" reach, P+S 16 melee weapons

Animus

{{Category: Template:Lurker }}[[Category: Template:Lurker ]]


Theme Forces


Thoughts on the Skin & Moans

Skin & Moans in a nutshell

It's a beatstick heavy that gives you pathfinder-on-a-stick. It gets cranked up to 11 once it has some corpses, so much so that you'd be justified in calling it "corpse-dependent".

Competitive Viability
As of August 2018, Skin & Moans is a very viable, with typically two or three being featured in Dark Menagerie. They pair extremely well with the Cage Rager & the Death Knell in theme, able to push through huge damage spikes as it builds up corpses.

Combos & Synergies

Warlocks

  • The Wanderer - The Skin & Moans has decent DEF for a heavy, and The Wanderer can really push that further.
  • The Child - The Child is in many ways the perfect caster for Skin & Moans. A fully corpse-fueled Skin & Moans with the The Child can charge for free, P+S 21, Spd 7, all with Pathfinder & the ability to heal up next turn. Coupled with the Sacrifice arcana, and it becomes nigh impossible to recover from an alpha of Skin & Moans charges.

Non-warlocks

  • Deathknell - Best way of getting the corpse tokens to Skin & Moans. The ARM buff a corpse fueled Death Knell provides is small, but critical for a Skin & Moans wihout corpses.
  • Dread Rots - Second best way of getting corpse tokens to your heavies. As Weapon Masters, Dread Rots aso serve very well as one half of a pincer with Skin & Moans
  • Crabit - The Skin & Moans tends to get shot off the board, but the Crabbit can Shield Guard it quite cheaply.
  • Cage Rager - Provides a lot of defensive utility and space controling effects, both of which are things a Skin & Moans loves. The Cage Rager's animus is also extremely relevant on your harder hitting Skin & Moans into lists which require a lot of Magical Weapons.
  • Gremlin Swarm - Skin & Moans don't have a good way of preventing their opponent from charging. Putting a Gremlin Swarm on one side and a Cage Rager on the other makes it extremely difficult for your opponent to touch your Skin & Moans, as they don't have enough space to place their base and oftern cannot charge the Gremlin Swarm.

Drawbacks & Downsides

  • Doesn't hit hard without corpses. Struggles to pick its own.
  • If there's a prize for "Heavy to be shot first", this guy takes it.
  • Underwhelming for points if it doesn't have corpses.
  • Relies heavily on other models in Grymkin to reach its full potential.
  • Decent DEF aside, it has low ARM and HP, especially for a 15 points heavy

Tricks & Tips

  • The Witchwood is ideal to pick off flanking models/solos from the enemy's battle line, and pull it close enough to the Skin&Moans for activating Bone Picker. Turning it around will also solve most of the accuracy issues.
  • Sacrifice is an amazing Arcana with a group of Grymkin heavies. It becomes extremely difficult for your opponent to efficiently kill your 'beasts when they have to over-commit to killing each heavy in turn.
  • Parking a Cage Rager in front and a Gremlin Swarm on the open side within 1 1/2" of a Skin & Moans makes it nigh unchargable.

Other

Trivia

Released with the Faction release (2017.06)

Other Grymkin models

Template:Index Grymkin

Rules Clarifications

Template:RC Warbeast Template:RC Bone Picker Template:RC Death Powered Template:RC Death Feast

Template:RC Lurker