Aradus Sentinel: Difference between revisions

From Warma-wiki
Jump to navigation Jump to search
m (1 revision imported)
mNo edit summary
Line 1: Line 1:
{{Skornebox
[[:Category:Skorne|Skorne]]  [[:Category:Exalted|Exalted]] [[:Category:Titan|Titan]]  [[:Category:Lesser|Lesser]] [[:Category:Warbeast|Warbeast]]
|n={{Aradus}} Sentinel
|{{Skorne}} {{Heavy Warbeast}}
}} [[Category: Model]]
{{4P|'''Exalted'''}}


''The horrific, insect-like aradus are among the most terrifying of the skorne’s warbeasts. Protected by a thick layer of chitin, aradus soldiers lash out in battle with hooked claws to drag enemies toward their vicious mandibles. The aradus sentinel possesses venom sacs that can be constricted to fire a precise blast of debilitating venom at its enemies. Living tissue exposed to this toxin dissolves and sloughs off the bone in melted gobbets.''
[[Category:Skorne]]
[[Category:Prime]]
[[Category:Exalted]]
[[Category:Legacy]]
[[Category:Lesser]]
[[Category:Warbeast]]
[[Category:Titan]]


=Basic Info=
==Model stats and abilities==
{{Infobox-Model
{{Model-stats
| name  = Aradus Sentinel
| name  = Agonizer
| image = 74083_AradusSentinel_WEB.jpg
| base  = 30mm
| base  = Large
| hp    = 13
| spd  = 3
| spd  = 5
| str   = 11
| mat   = 3
| mat   = 6
| def   = 12
| rat   = 5
| arm   = 13
| def  = 11
| fury  = 2
| arm   = 19
| thr   = 8
| hp   = 29
| fa   = 4
| fury = 3
| cost = 4
| thrs  = 9
| abilities =
| cost  = 12
{{AbilitySingle|Pathfinder}}
| fa    = U
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle |Resistance:Cold}}
{{AbilitySingle | Regeneration|d3}}
}}
}}
=Weapons=
{{Weapon | weapon= Heavy Mace| type = M | rng = 1 | rof = - | aoe = - | pow = 14| loc = -| abilities =  {{AbilitySingle|Beat Back}}{{AbilitySingle|Critical Stagger}} }}


{{Warbeast}}


===Abilities===
==Warbeast Rules==
* {{Advance Deployment}}
{{Category:Warbeast|Warbeast}}
* {{Pathfinder}}
===Animus===
* {{Carapace}}
{{Spellbox|Cold Front}}
* {{Snacking}}
* {{Steady}}
* {{Sturdy}}


===Weapons===
==Errata==
* '''Venom Blaster''' - 10" spray, POW 14 ranged attack
No Errata specifically for this model.
** {{Corrosion Damage}}
** {{Poison}}


* '''Claws (x2)''' - 1" reach, P+S 14 melee weapons
** {{Open Fist}}


===Animus ===
==Changes and Updates==
{{Spellbox|
===Mk3 to Mk4===
{{Recoil}}
}}


===Theme Forces ===
==Lore==
* {{Disciples of Agony}}
''The horrific, insect-like aradus are among the most terrifying of the skorne’s warbeasts. Protected by a thick layer of chitin, aradus soldiers lash out in battle with hooked claws to drag enemies toward their vicious mandibles. The aradus sentinel possesses venom sacs that can be constricted to fire a precise blast of debilitating venom at its enemies. Living tissue exposed to this toxin dissolves and sloughs off the bone in melted gobbets.''
* {{Masters of War}}
* {{The Exalted}}
* {{Winds of Death}}
 
 
=Thoughts on the {{PAGENAME}}=
==={{PAGENAME}} in a nutshell===
The Aradus Sentinel is a cheap, ranged, heavy spray-beast. It is nearly immune to incoming fire thanks to carapace and it does an impressive amount of ranged damage to enemy warbeasts or casters it hits; they are frequently considered "assassin-bugs" for this reason. Infantry swarms readily fall prey to the spray. And at 12 points it's pretty cheap for a heavy.
 
===Combos & Synergies===
* [[Paingiver Beast Handlers]] - fury management and to make it an effective melee warbeast when it needs to engage by buffing its strength.
* [[Titan Gladiator]] or [[Terrorizer]] - Rush is an excellent threat range extender
* [[Hexeris2]] - [[Black Spot]] and sprays go very nicely together.
* [[Morghoul1]] and [[Xerxis2]] both buff the speed of the Aradii to acceptable levels.
* [[Makeda1]] Shield Guard goes well with Carapace, but she can take or leave the rest of its kit.
* Any warlock with a DEF/ARM debuff feat to enable the assassination.


===Drawbacks & Downsides===
===Trivia===
* Corrosion damage can be resisted
* It's painfully slow (though this isn't as bad on a ranged warbeast)
* It's basically a [[Basilisk Drake]] with a 1" lower threat range plus a point's worth of extra offence (for poison) and a whole lot more survivability. If all you want is glass cannon offence then you can get three drakes for every two sentinels.
* No [[Assault]] really restricts its threat range compared to either the [[Road Hog]] or [[Chiron]]. But what do you expect for a 12 point heavy with Advance Deployment and near invulnerability to ranged attacks.
* By warbeast standards it is very pillow fisted and can't brawl with heavies thanks to its P+S 14. Instead it hits like an utterly top end light in melee - and is the rare example of a heavy that actually hits harder with gun than in melee.
 
===Tricks & Tips===
* It's almost immune to ranged attacks, so makes for great cover and basilisk drakes can freely spray all over it.
* throw away what you can’t kill in melee
 
=Other=
===Trivia===  
Released in [[Hordes: Exigence]] (2014)
Released in [[Hordes: Exigence]] (2014)


===Other Skorne models===
==Battle Reports==
{{Index Skorne}}
 
===Rules Clarifications===
{{RC Corrosion Damage}}
{{RC Poison}}
{{RC Open Fist}}
 
{{RC Warbeast}}
{{RC Advance Deployment}}
{{RC Pathfinder}}
{{RC Carapace}}
{{RC Snacking}}
{{RC Steady}}
{{RC Sturdy}}


{{RC Recoil}}
==Videos==

Revision as of 06:11, 9 February 2024

Skorne Exalted Titan Lesser Warbeast

Model stats and abilities

Model Statistics

Base size = 30mmSPDMATDEFARMFURYTHR
Health = 13
FA = 4
Cost = 453121328
-
-

Model Advantages and Abilities

Pathfinder
Pathfinder
This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.

No errata for Pathfinder (Create)

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)


Resistance:Cold
When this model suffers a cold damage roll, remove one die from the damage roll.

No errata for Resistance:Cold (Create)


Regeneration
This model can be forced to remove d3 damage points once per activation. This model cannot use Regeneration during an activation it runs.

No errata for Regeneration (Create)


Weapons

Heavy Mace
 RNG   ROF   AOE   POW   LOCATION 
1 - - 14 -

Beat Back
Immediately after a basic atack with this weapon is resolved during the models Combat Action:
  1. The enemy model hit can be pushed 1 inch directly away from the attacking model.
  2. After the enemy model is pushed, the attacking model can advance up to 1 inch directly toward it.

You cannot move toward a model that is no longer on the table. When a movement occurs after a damage is resolved, and resolution of the damage destroys or removes a model from the table, then it is impossible to move toward that destroyed/removed model.

  Errata-Follow Up (2023-08-23)
Question: What is the timing of follow up, and do you still move if a slammed model is destroyed?
Answer: 1. Slam attack
2. Damage to target and collateral damage.
3. If slammed model is still on the table, Follow Up movement.
Explanation: The old ruling will still apply here.
The rationale is the “slam” and “Slammed” descriptions include the target taking a damage roll caused by the action. Therefore the damage roll is part and parcel with resolving the “slam”. For the it was that you can not follow up to a model that has been destroyed as there is no longer a model on the board to follow up to.
Infernal Ruling: elswickchuck (Infernal) - PP Community forum



Critical Stagger
On a critical hit, the model hit loses its initinal attacks and cannot make power attacks or special attacks for one round.

No errata for Critical Stagger (Create)


Warbeast Rules

Warbeast Rules

Warbeast Animus

  Errata-Animus (2023-07-11)
Question: Are Animi considered spells for all rules that affect spells (or that trigger when a spell is cast?
Answer: An Animus that is cast is a spell for other effects.
Explanation: 
Infernal Ruling: DarkLegacy Infernal - PP Community forum



Animus

Cold Front Cost RNG AOE POW DUR OFF
1 Self - - Turn No
The spellcaster gains Chiller for one turn.
While within 2 inches of a model with Chiller, enemy models without When this model suffers a cold damage roll, remove one die from the damage roll. suffer -2 DEF.
No errata for Chiller (Create)
No errata for Cold Front (Create)


Errata

No Errata specifically for this model.


Changes and Updates

Mk3 to Mk4

Lore

The horrific, insect-like aradus are among the most terrifying of the skorne’s warbeasts. Protected by a thick layer of chitin, aradus soldiers lash out in battle with hooked claws to drag enemies toward their vicious mandibles. The aradus sentinel possesses venom sacs that can be constricted to fire a precise blast of debilitating venom at its enemies. Living tissue exposed to this toxin dissolves and sloughs off the bone in melted gobbets.

Trivia

Released in Hordes: Exigence (2014)

Battle Reports

Videos