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[[:Category:Skorne|Skorne]] [[:Category:Exalted|Exalted]] [[:Category:Titan|Titan]]  [[:Category:Lesser|Lesser]] [[:Category:Warbeast|Warbeast]]
[[:Category:Skorne|Skorne]] [[:Category:Army of the Western Reaches|Army of the Western Reaches]] [[:Category:Exalted|Exalted]]  [[:Category:Heavy|Heavy]] [[:Category:Warbeast|Warbeast]]


[[Category:Skorne]]
[[Category:Skorne]]
[[Category:Prime]]
[[Category:Prime]]
[[Category:Exalted]]
[[Category:Exalted]]
[[Category:Army of the Western Reaches]]
[[Category:Legacy]]
[[Category:Legacy]]
[[Category:Lesser]]
[[Category:Heavy]]
[[Category:Warbeast]]
[[Category:Warbeast]]
[[Category:Titan]]
 


==Model stats and abilities==
==Model stats and abilities==

Revision as of 06:37, 9 February 2024

Skorne Army of the Western Reaches Exalted Heavy Warbeast


Model stats and abilities

Model Statistics

Base size = 30mmSPDMATDEFARMFURYTHR
Health = 13
FA = 4
Cost = 453121328
-
-

Model Advantages and Abilities

Pathfinder
Pathfinder
This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.

No errata for Pathfinder (Create)

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)


Resistance:Cold
When this model suffers a cold damage roll, remove one die from the damage roll.

No errata for Resistance:Cold (Create)


Regeneration
This model can be forced to remove d3 damage points once per activation. This model cannot use Regeneration during an activation it runs.

No errata for Regeneration (Create)


Weapons

Heavy Mace
 RNG   ROF   AOE   POW   LOCATION 
1 - - 14 -

Beat Back
Immediately after a basic atack with this weapon is resolved during the models Combat Action:
  1. The enemy model hit can be pushed 1 inch directly away from the attacking model.
  2. After the enemy model is pushed, the attacking model can advance up to 1 inch directly toward it.

You cannot move toward a model that is no longer on the table. When a movement occurs after a damage is resolved, and resolution of the damage destroys or removes a model from the table, then it is impossible to move toward that destroyed/removed model.

  Errata-Follow Up (2023-08-23)
Question: What is the timing of follow up, and do you still move if a slammed model is destroyed?
Answer: 1. Slam attack
2. Damage to target and collateral damage.
3. If slammed model is still on the table, Follow Up movement.
Explanation: The old ruling will still apply here.
The rationale is the “slam” and “Slammed” descriptions include the target taking a damage roll caused by the action. Therefore the damage roll is part and parcel with resolving the “slam”. For the it was that you can not follow up to a model that has been destroyed as there is no longer a model on the board to follow up to.
Infernal Ruling: elswickchuck (Infernal) - PP Community forum



Critical Stagger
On a critical hit, the model hit loses its initinal attacks and cannot make power attacks or special attacks for one round.

No errata for Critical Stagger (Create)


Warbeast Rules

Warbeast Rules

Warbeast Animus

  Errata-Animus (2023-07-11)
Question: Are Animi considered spells for all rules that affect spells (or that trigger when a spell is cast?
Answer: An Animus that is cast is a spell for other effects.
Explanation: 
Infernal Ruling: DarkLegacy Infernal - PP Community forum



Animus

Cold Front Cost RNG AOE POW DUR OFF
1 Self - - Turn No
The spellcaster gains Chiller for one turn.
While within 2 inches of a model with Chiller, enemy models without When this model suffers a cold damage roll, remove one die from the damage roll. suffer -2 DEF.
No errata for Chiller (Create)
No errata for Cold Front (Create)


Errata

No Errata specifically for this model.


Changes and Updates

Mk3 to Mk4

Lore

Archidons rule the skies over the Stormlands of the Bloodstone Desert with preternatural viciousness. Hunters possessed of keen eyesight and tremendous speed, the enormous winged reptiles are known to trail small groups of nomads traveling across the wastes. Once an archidon has its quarry, it soars upward to drop its hapless victim upon the jagged stones far below before descending to feast upon the broken body. Skorne tyrants and beast handlers appreciate the survival instincts and fighting prowess of these savage beasts.

Trivia

Released in Hordes: Domination (2011)

Battle Reports

Videos