Aradus Soldier: Difference between revisions

From Warma-wiki
Jump to navigation Jump to search
m (1 revision imported)
mNo edit summary
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{Skornebox
[[:Category:Skorne|Skorne]]  [[:Category:Exalted|Exalted]] [[:Category:Heavy|Heavy]] [[:Category:Warbeast|Warbeast]]
|n={{Aradus}} Soldier
|{{Skorne}} {{Heavy Warbeast}}
}} [[Category: Model]]
{{4P|'''Exalted'''}}


''The horrific, insect-like aradus are among the most terrifying of the skorne’s warbeasts. Protected by a thick layer of chitin, aradus soldiers lash out in battle with hooked claws to drag enemies toward their vicious mandibles. The soldier grows strong from its feast, wounds closing with each mouthful. ''
[[Category:Skorne]]
[[Category:Prime]]
[[Category:Exalted]]
[[Category:Legacy]]
[[Category:Heavy]]
[[Category:Warbeast]]
[[Category:Aradus]]


=Basic Info=
==Model stats and abilities==
{{Infobox-Model
{{Model-stats
| name  = Aradus Soldier
| name  = Soldier
| image = Aradus_Soldier.jpg
| base  = 50mm
| base  = Large
| hp    = 29
| spd  = 3
| spd   = 4
| str   = 11
| mat  = 7
| mat  = 6
| def  = 11
| def  = 11
| arm  = 19
| arm  = 19
| hp    = 29
| fury  = 4
| fury  = 4
| thrs  = 9
| thr  = 9
| cost  = 14
| fa    = 4
| fa    = U
| cost  = 12
|abilities=
{{AbilitySingle|Trample Power Attack}}
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle |Pathfinder}}
{{AbilitySingle |Advance Deployment}}
{{AbilitySingle|Carapace}}
{{AbilitySingle|Snacking}}
{{AbilitySingle|Steady}}
{{AbilitySingle|Sturdy}}
}}
}}
 
=Weapons=
{{Warbeast}}
{{Weapon | weapon= Mandibles| type =M | rng = 1 | rof = - | aoe = - | pow = 18| loc = -| abilities =  }}
 
{{Weapon | weapon= Barbed Claw| type = M | rng = 2| rof = - | aoe = - | pow = 15| loc = X2| abilities =  {{AbilitySingle|Chain Weapon}}{{AbilitySingle|Drag}} }}
=== Abilities===
==Warbeast Rules==
* {{Advance Deployment}}
{{Category:Warbeast|Warbeast}}
* {{Pathfinder}}
* {{Carapace}}
* {{Steady}}
* {{Sturdy}}
* {{Snacking}}
 
===Weapons===
{| class="wikitable"
{{Melee|Mandibles|1|7|18| }}
{{Melee|Barbed Claw (x2)|2|4|15|
* {{Chain Weapon}}
* {{Pull}} }}
|}
 
===Animus===
===Animus===
{{Spellbox|
{{Spellbox|Swarm}}
{{Swarm}}
}}


===Theme Forces ===
==Errata==
* {{Disciples of Agony}}
No Errata specifically for this model.
* {{Masters of War}}
* {{The Exalted}}
* {{Winds of Death}}




=Thoughts on the {{PAGENAME}}=
==Changes and Updates==
==={{PAGENAME}} in a nutshell===
===Mk3 to Mk4===
The Aradus Soldier is a heavy melee warbeast that's almost the total package. Almost immune to incoming fire, it often reaches the target, has a long melee reach for an adequate threat range, hits hard and bites extremely hard (even for a heavy). Lastly it can remove enemies from play - and has the reach to snack on infantry. It also no-sells a lot of control effects thanks to Pathfinder, Steady, and Sturdy - but its painfully slow.


===Combos & Synergies===
==Lore==
Other than the ubiquitous [[Paingiver Beast Handlers]] the synergies for the Soldier come from two basic factors; it's painfully slow and that its attacks are harder than the [[Bronzeback Titan]]. (Oh, and it buffs the [[Scarab Pack]]). Generally it's a good all-round hard hitting beast with only a few specific synergies.
''The horrific, insect-like aradus are among the most terrifying of the skorne’s warbeasts. Protected by a thick layer of chitin, aradus soldiers lash out in battle with hooked claws to drag enemies toward their vicious mandibles. The soldier grows strong from its feast, wounds closing with each mouthful. ''
* [[Titan Gladiator]] or [[Terrorizer]] - Rush is an excellent threat range extender
===Tri1via===
* [[Morghoul1]] and [[Xerxis2]] both buff the speed of the Aradii to acceptable levels. [[Xerxis1]] can also do this but to a weaker degree.
* [[Archdomina Makeda]] makes the Soldier into a Shield Guard. She also has some ways of speeding the Soldier up.
* [[Lord Tyrant Zaadesh]] gives it counter-charge, speeding it up. And the counter-charge and reach combination is always a good thing.
** If you position right, the counter-charge + Pull can prevent the charging model from swinging on it's original target, wasting the charge attack
 
===Drawbacks & Downsides===
* It's painfully slow. Rush is mandatory with him, and you often want another source of acceleration.
* Quite often, cheaper warbeasts like the [[Rhinodon]] will kill an heavy just as dead as an Aradus Soldier. Be wary of overkill.
* It can't drag huge based models, meaning that for practical purposes all gargantuans and colossals out-threat it.
 
===Tricks & Tips===
* Advance Deployement mean he threat farther than almost all heavies on turn 1, and farther than a lot of them on turn 2. It's a good way to mitigate the drawback of being player two against some lists
* It's very resistant to ranged attacks, so makes for great cover
* Know what models can't be pulled.  It can be the difference between a dead heavy, and one with a few dings.
* You can snack even if at full health.  This can mess with things like High Reclaimer's feat or Grymkin corpse collection.
* The 2" claw ignore shields, which mean they suddenly hit almost as hard or harder than the bite. Notable against shielded models that cannot be pushed, like the [[Dawnguard Trident]] or [[Man-o-War Shocktroopers]]
* it moves just as fast on a failed charge as it does running, move a beast handler behind it turn 1 and save on some fury.
 
=Other=
===Trivia===  
Released in [[Hordes: Exigence]] (2014)
Released in [[Hordes: Exigence]] (2014)


===Other Skorne models===
==Battle Reports==
{{Index Skorne}}
 
===Rules Clarifications===
{{RC Chain Weapon}}
{{RC Pull}}
 
{{RC Warbeast}}
{{RC Advance Deployment}}
{{RC Pathfinder}}
{{RC Carapace}}
{{RC Snacking}}
{{RC Steady}}
{{RC Sturdy}}


{{RC Swarm}}
==Videos==

Latest revision as of 12:23, 9 February 2024

Skorne Exalted Heavy Warbeast

Model stats and abilities

Model Statistics

Base size = 50mmSPDMATDEFARMFURYTHR
Health = 29
FA = 4
Cost = 1247111949
-
-

Model Advantages and Abilities

Trample Power Attack
Trample Power Attack
This model can make a trample power attack.

No errata for Trample Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Pathfinder
Pathfinder
This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.

No errata for Pathfinder (Create)

Advance Deployment
Advance Deployment
In most scenarios, this model can be deployed after normal deployment, up to three inches beyond the established deployment zone.

No errata for Advance Deployment (Create)


Carapace
This model gains +4 ARM against ranged attack damage rolls.

No errata for Carapace (Create)


Snacking
When this model boxes a living model with a melee attack, it can choose to remove the boxed model from play. When it does, this model can remove d3 damage points.

No errata for Snacking (Create)


Steady
This model cannot become knocked down. ‎

No errata for Steady (Create)


Sturdy
This model cannot be pushed.

No errata for Sturdy (Create)


Weapons

Mandibles
 RNG   ROF   AOE   POW   LOCATION 
1 - - 18 -
Barbed Claw
 RNG   ROF   AOE   POW   LOCATION 
2 - - 15 X2
Chain Weapon
Chain Weapon
Attacks with this weapon ignore the Buckler and Shield weapon qualitites and the Shield Wall ARM bonus.

No errata for Chain Weapon (Create)


Drag
If this model hits an enemy model with an equal or smaller base with a basic attack with this weapon, immediately after the attack is resolved the hit model can be pushed directly toward this model until it contacts a model, an obstacle, or an obstruction.

No errata for Drag (Create)

Warbeast Rules

Warbeast Rules

Warbeast Animus

  Errata-Animus (2023-07-11)
Question: Are Animi considered spells for all rules that affect spells (or that trigger when a spell is cast?
Answer: An Animus that is cast is a spell for other effects.
Explanation: 
Infernal Ruling: DarkLegacy Infernal - PP Community forum



Animus

Swarm Cost RNG AOE POW DUR OFF
2 6 - - Upkeep No
The spellcaster gains concealment. Living enemy models suffer -2 to attack rolls while within 2 inches of the spellcaster.
Concealment:
A model with concealment gains +2 DEF against ranged and arcane attack rolls.
  • No benefit against Spray attacks.
No errata for Concealment (Create)
No errata for Swarm (Create)


Errata

No Errata specifically for this model.


Changes and Updates

Mk3 to Mk4

Lore

The horrific, insect-like aradus are among the most terrifying of the skorne’s warbeasts. Protected by a thick layer of chitin, aradus soldiers lash out in battle with hooked claws to drag enemies toward their vicious mandibles. The soldier grows strong from its feast, wounds closing with each mouthful.

Tri1via

Released in Hordes: Exigence (2014)

Battle Reports

Videos