Storm Raptor: Difference between revisions

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{{Circlebox|{{Circle}} {{Gargantuan Warbeast}} }} [[Category: Model]]
[[Circle Orboros]] [[:Category:Devourer's Host|Devourer's Host]] [[:Category:Gargantuan|Gargantuan]] [[:Category:Warbeast|Warbeast]]  ([[:Category:Legacy|Legacy]] [[:Category:Prime|Prime]])
{{4P|'''Devourer's Host'''}}


''The storm raptor soars over the battlefields of Immoren, its body crackling with electrical energies. Its silhouette blots out the sun while its keen eyes scan for those who would oppose its druidic masters of the Circle Orboros. The captive lightning that flickers through its feathers is unleashed in blinding arcs of voltaic energy as the raptor dives upon its prey, talons extended for the kill.
[[Category:Devourer's Host]]
[[Category:Prime]]
[[Category:Legacy]]
[[Category:Circle Orboros]]
[[Category:Warbeast]]
[[Category:Gargantuan]]


=Basic Info=
==Model stats and abilities==
{{Infobox-Model
{{Model-stats
| name  = {{PAGENAME}}
| name  = Storm Raptor
| image = Storm Raptor.jpg
| base  = 120mm
| base  = Huge
| hp    = 50
| spd  = 7
| spd  = 7
| str  = 13
| mat  = 6
| mat  = 6
| rat  = 6
| rat  = 7
| def  = 12
| def  = 13
| arm  = 18
| arm  = 18
| cmd  irrelevant
| fury  = 4
| fury  = 4
| thrs = 9
| thr = 9
| hp    = 50
| cost = 25
| cost = 34
| fa = 2
| fa   = 2
| abilities =
}}
          {{AbilitySingle | Unstoppable}}  
 
          {{AbilitySingle | Flight}}                  
{{Warbeast}}
          {{AbilitySingle | Dual Attack}}                  
 
          {{AbilitySingle | Resistance|Electricity}}                  
{{Gargantuan}}
          {{AbilitySingle  | Trample Power Attack}}  
 
          {{AbilitySingle  | Slam Power Attack}}  
===Abilities===
          {{AbilitySingle  | Headbutt Power Attack}}  
* {{Flight}}
          {{AbilitySingle  | Flying High}}  
* {{Electricity Immunity}}
          {{AbilitySingle  | Lightning Rod}}  
* {{Pathfinder}}
          {{AbilitySingle  | Plasma Nimbus}}
* {{Plasma Nimbus}}
* {{Deceptively Mobile}}
* {{Flying High}}
 
===Weapons ===
{|class="wikitable"
{{ranged|Lightning|14|14|
* {{Electricity Damage}}
* {{Energy Pulse}}
* {{Reload|2|be forced to|time it is forced}}
* {{Sustained Attack}} }}
{{melee|Talons (x2)|2|4|17|
* {{Critical Disruption}}
* {{Open Fist}}
* {{Electro Leap}} }}
{{melee|Beak|2|5|18|
* {{Disruption}}
* {{Electro Leap}} }}
|}
 
=== Animus ===
{{Spellbox|
{{Sky Fire}}
}}
}}


===Theme Forces===
==Weapons==
* {{Secret Masters}}
{{Weapon | weapon= Lightning| type = R | rng =14 | rof = 1 | aoe = - | pow = 15| loc = -| abilities= {{AbilitySingle|Pistol}}{{AbilitySingle|Damage Type:Electricity}}{{AbilityOptions|Special Attack|Energy Pulse}}{{AbilitySingle|Forced Reload|2}}{{AbilitySingle|Sustained Attack}}}}
* {{si|The Bones of Orboros}}
{{Weapon | weapon= Beak| type = M | rng = 2 | rof = - | aoe = - | pow = 18| loc = -| abilities = {{AbilitySingle|Electro Leap}}{{AbilitySingle|Critical Disruption}}}}
* {{The Devourer's Host}}  
{{Weapon | weapon= Talon| type = M | rng = 2 | rof = - | aoe = - | pow = 17| loc = X2  | abilities =  {{AbilitySingle|Electro Leap}} {{AbilitySingle|Critical Disruption}} {{AbilitySingle|Open Fist}} }}
* {{The Wild Hunt}}. In this theme, when {{PAGENAME}} casts its own animus, the COST is reduced by 1.




=Thoughts on {{PAGENAME}}=
==Warbeast Rules==
==={{PAGENAME}} in a nutshell===
{{Category:Warbeast|Warbeast}}
The Storm Raptor is a mixed bag. It has very high speed, but being on a huge base means there are very few ways to extend that ([[Sprint]], [[Apparition]], etc don't work). It fries low ARM infantry that hit it, and does work against infantry via energy pulse. It has a three shot sustained attack gun, of which you can reload twice after pulsing, and due to how it functions with sustained attack, will allow you to auto hit your normal attacks on a pulse'd model that may have survived. On the other hand, it is one of the least hard hitting huge based models anywhere and isn't terribly tough. It is a living Warbeast which means you can cast [[Primal]] on it.
===Animus===
{{Spellbox|Sky Fire}}


===Combos & Synergies===
==Errata==
* [[Krueger the Stormseer]] - Lightning Blade is a much appreciated STR buff, sadly it is to big to fit in a Fleeting Storm, but he can transfer to it with Lifeline.
No Errata specifically for this model.  
* [[Krueger the Stormwrath]] - Krueger1 is all about zapping people and Sky Fire add +2 to electrical damage rolls. Gale Winds makes it much harder to shoot on top of Flying High
* [[Krueger the Stormlord]] - Also benefits greatly from Sky Fire. Flying High and Windstorm stack, though both cap at a minimum RNG of 8.
* [[Una the Skyhunter]] can speed it up with her feat and up its offensive potential with Hand of Fate.
* [[Baldur2]] can make it tougher with Roots of the Earth and help shore up its melee defenses with Rock Wall, either using it for a DEF bonus in melee or blocking off models from reaching it.
* [[Iona the Unseen]] can put use Hunters Mark for more threat range, Abattoir for an extra melee attack and her feat for rerolls. Pursuit doesn't work on it though.
* [[Kromac2]] ups its accuracy in melee with Carnage and can grant it either a free casting of Sky Fire via Awakened Spirit or Retaliatory Strike with Vengeful, which is especially useful for Disrupting enemy warjacks your opponent send at it. His feat ups the raptor's offensive potential and survivability to more respectable levels.
* [[Morvahna2]] can buff its offensive potential with both Scales of Fate rerolls and Carnivore.
* [[Una1]] - Although it's risky, you can put it on her to allow it to ignore terrain and intervening models via Bird's Eye. When Guardian Beast triggers it can make a full advance, because of deceptively mobile and make a melee or even ranged attack afterwards.
*[[Argus Moonhound]] can strip Stealth from enemy models and provide an accuracy buff for the Raptor's gun.
*[[Bog Trog Mist Speaker]] can give it Eyeless Sight and Magical Weapons, perfect for dealing with Stealth, Incorporeal models, or Menoth warjacks under the Choir.
* It can buff anything with electrical rolls.
*[[The Wild Hunt]] playing it in this theme force reduces the cost of Sky Fire to 0, effectively making it free, barring effects such as Lamentation that we make it still cost 1.
* [[Tanith1]] - Scything Touch is excellent on a huge base because it covers a large area. The debuff brings the Raptors effective P+S in line with other gargantuans and colossals and even affects its gun if you fire at targets you are in melee with.
* [[Gorax Rager]] - If you want to commit it to melee put Primal on it.
* [[Shivers]] - Shivers can Mimicry Sky Fire and thus provide another 10" bubble of it.


===Drawbacks & Downsides===
==Changes and Updates==
* It is a really big target and not that tough.
===Mk3 to Mk4===  
* Heavies won't be bothered by plasma nimbus.
* Currently, its animus only buffs a handful of things in the faction (Druids, Goat Riders, Krueger1 and 2, Celestial Fulcrum, Woldwrath and itself).  It is the sort of thing that could be great after another release or two.


===Tricks & Tips===
==Lore==
* The beak has straight disruption (as opposed to critical), which is very rare outside of Cygnar.  Against warjacks (apart from colossi), hit them with that at least once.  Even if you don't kill them, warjacks without focus won't be able to hit back much.  
''The storm raptor soars over the battlefields of Immoren, its body crackling with electrical energies. Its silhouette blots out the sun while its keen eyes scan for those who would oppose its druidic masters of the Circle Orboros. The captive lightning that flickers through its feathers is unleashed in blinding arcs of voltaic energy as the raptor dives upon its prey, talons extended for the kill.''
** Watch out for support solos with [[Empower]], as they can both give focus for the jacks, and nullify Disruption.


=Other=
==Trivia==
===Trivia===
Released in [[Hordes: Devastation]] (2015)
Released in [[Hordes: Devastation]] (2015)


===Other Circle models===
==Battle Reports==
{{Index Circle}}
 
===Rules Clarifications===
{{RC Energy Pulse}}
{{RC Reload}}
{{RC Electricity Damage}}
{{RC Open Fist}}
{{RC Disruption}}
{{RC Electro Leap}}
 
{{RC Gargantuan}}
{{RC Warbeast}}
{{RC Flight}}
{{RC Pathfinder}}
{{RC Deceptively Mobile}}
{{RC Flying High}}
{{RC Plasma Nimbus}}


{{RC Sky Fire}}
==Videos==

Latest revision as of 20:20, 3 February 2024

Circle Orboros Devourer's Host Gargantuan Warbeast (Legacy Prime)

Model stats and abilities

Model Statistics

Base size = 120mmSPDMATRATDEFARMFURYTHR
Health = 50
FA = 2
Cost = 25767131849
-
-

Model Advantages and Abilities

Unstoppable
Unstoppable
This model does not have to forfeit its Combat Action when it advances or is placed out of one or more enemy models' melee ranges during its Normal Movement.

No errata for Unstoppable (Create)

Flight
Flight
This model can fly.
  • Interaction with terrain:
    • Treat storm terrain as rough terrain while advancing.
    • Treat all other non-impassable terrain as open terrain while advancing.
    • Obstructions can be advanced through if the model has enough movement to move comletely past the obstruction.
    • Obstructions can be moved onto if the obstructions are large enough to accomodate the flying model's base.
    • Models without flight ignores the continuous effects from the following hazards, unless they become knocked down within the hazard:
      • Acid Bath
      • Burning Earth
  • Interaction with other models
    • Other models can be moved through if the flying model has enough movement to move completely past the other model.
  • Interaction with power attacks
    • Ignore intervening models when declaring the flying model's charge target.
    • Do not stop its movement when it contacts an obstacle, obstruction, or another model while charging, slam power attacking, or trampling.
    • Unintential movement is not advancing (pushes slams). This way, a model with flight can be slammed into an obstruction.
  • Other effects

No errata for Flight (Create)

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

No errata for Dual Attack (Create)


Resistance
Resistance[Electricity]:When this model suffers a Electricity damage type, roll one less die.

No errata for Resistance (Create)

Trample Power Attack
Trample Power Attack
This model can make a trample power attack.

No errata for Trample Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)


Flying High
  1. Ranged attacks targeting a model with Flying High suffer -3 RNG.
  2. Friendly models can advance through a model with Flying High if they have enough movement to move completely past its base.
  3. Models lose Flying High if they lose Flight.

    No errata for Flying High (Create)


Lightning Rod
While within 10 inches of this model, friendly Faction models gain Resistance[Electricity].
Resistance[Electricity]:When this model suffers a Electricity damage type, roll one less die.
No errata for Resistance (Create)


No errata for Lightning Rod (Create)


Plasma Nimbus
If this model is hit by a melee attack, immediately after the attack is resolved you can choose to have the attacking model suffer a POW 10 electrical damage roll unless this model was destroyed or removed from play by the attack.

No errata for Plasma Nimbus (Create)



Weapons

Lightning
 RNG   ROF   AOE   POW   LOCATION 
14 1 - 15 -
Pistol
Pistol

A model making an attack with this weapon targeting a model it is in melee with ignores the Target in Melee bonus when resolving this attack.

  Errata-Pistol (2023-09-17)
Question: Does the pistol benefit apply to models not in melee with the attacking model when the pistol is on a spray?
Answer: No, it only applies to models with which the attacking model is in melee.
Explanation: The intent is that a model only ignore the penalty for being in melee with the models that model is in melee with. Pistol only works against the models in the melee with the attacking model.
Infernal Ruling: Dark Legacy - PP Community forum



Damage Type:Electricity
This weapon causes electrical damage.

No errata for Damage Type:Electricity (Create)

Special Attack
A model can make a special attack during its Combat Action if it meets the requirements for the special action or attack's use.
Energy Pulse -
No errata for Special Attack (Create)
No errata for Energy Pulse (Create)




Forced Reload
This model can be forced to make up to 2 additional ranged atacks with this weapon during its Combat Action. It can make one additional attack each time it is forced.

No errata for Forced Reload (Create)


Sustained Attack
During this model's activation, when it makes an attack with this weapon against the last model hit by the weapon this activation, this attack automatically hits.

No errata for Sustained Attack (Create)

Beak
 RNG   ROF   AOE   POW   LOCATION 
2 - - 18 -

Electro Leap
When a model is directly hit with a basic attack made with this weapon,
  • you can have lightning arc to the nearest model within 3 inches of the model hit, ignoring the attacking model.
  • The model the lightning arcs to suffers an unboostable POW 10 electrical damage roll.
  • This electrical damage roll is also called a "lightning arc damage roll."
    • Lightning arc damage rolls are not considered to have been caused by an attack.
    • Lightning arc damage rolls are resolved simultaneously with the damage resulting from the attack that caused the Electro Leap lightning arc.

      No errata for Electro Leap (Create)


Critical Disruption
On a critical hit on a warjack, the warjack suffers Disruption. A warjack suffering Disruption loses its focus points and cannot channel spells or gain focus by any means, included by being allocated focus, for one round.

No errata for Critical Disruption (Create)

Talon
 RNG   ROF   AOE   POW   LOCATION 
2 - - 17 X2

Electro Leap
When a model is directly hit with a basic attack made with this weapon,
  • you can have lightning arc to the nearest model within 3 inches of the model hit, ignoring the attacking model.
  • The model the lightning arcs to suffers an unboostable POW 10 electrical damage roll.
  • This electrical damage roll is also called a "lightning arc damage roll."
    • Lightning arc damage rolls are not considered to have been caused by an attack.
    • Lightning arc damage rolls are resolved simultaneously with the damage resulting from the attack that caused the Electro Leap lightning arc.

      No errata for Electro Leap (Create)


Critical Disruption
On a critical hit on a warjack, the warjack suffers Disruption. A warjack suffering Disruption loses its focus points and cannot channel spells or gain focus by any means, included by being allocated focus, for one round.

No errata for Critical Disruption (Create)


Open Fist
  • This weapon can be used to make Throw power attacks.
  • A warjack cannot use this weapon to make a Throw Power attack if this weapon is crippled.

No errata for Open Fist (Create)


Warbeast Rules

Warbeast Rules

Warbeast Animus

  Errata-Animus (2023-07-11)
Question: Are Animi considered spells for all rules that affect spells (or that trigger when a spell is cast?
Answer: An Animus that is cast is a spell for other effects.
Explanation: 
Infernal Ruling: DarkLegacy Infernal - PP Community forum



Animus

Sky Fire Cost RNG AOE POW DUR OFF
1 Self - - Turn No
The spellcaster gains Ionization[10"] for one turn.
When a model without Resistance-Electricity suffers an electrical damage roll while within 10 inches of a model with Ionization, add +2 to the roll.


No errata for Ionization (Create)

No errata for Sky Fire (Create)


Errata

No Errata specifically for this model.

Changes and Updates

Mk3 to Mk4

Lore

The storm raptor soars over the battlefields of Immoren, its body crackling with electrical energies. Its silhouette blots out the sun while its keen eyes scan for those who would oppose its druidic masters of the Circle Orboros. The captive lightning that flickers through its feathers is unleashed in blinding arcs of voltaic energy as the raptor dives upon its prey, talons extended for the kill.

Trivia

Released in Hordes: Devastation (2015)

Battle Reports

Videos